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Thread: ConceptartCohesion - Discussion Thread

  1. #1
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    ConceptartCohesion - Discussion Thread

    Summing up the 1st round...



    Is the campaign a good idea?

    What can we make better?

    What's good what's bad?

    Ideas?

    Suggestions?

    Share your thoughts, so we can see how it turned out and what to change for the future...
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  3. #2
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    First off, thank you guys for organizing this.
    Yes, the campaign is an excellent idea.

    Maybe if the campaigns were monthly events there would be a chance to have them more regularly, and still have the normal weekly rounds.

    Thanks again guys, it was great fun : )

    EDIT: About the monthly thing, I don't know if it would be better to have the campaigns last the whole month, or a week every month or every few months.
    Last edited by brokk; March 6th, 2006 at 08:28 PM.
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    Quote Originally Posted by Fozzybar
    1. Is the campaign a good idea?

    2. What can we make better?

    3. What's good what's bad?

    4. Ideas?

    5. Suggestions?

    6. Share your thoughts, so we can see how it turned out and what to change for the future...
    1. I think it's a fabulous idea...

    2. I dunno... Get more people to participate?... No idea...

    3. The Good: The cohesion... How it all ties up together... It's kinda like teamwork but not... Hehe...

    The Bad: If it's all going to be about one single campaign, it's hard to imagine the varieties of topics you guys have at hand... So I dunno...

    4, 5, 6... No comments so far...
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    ohh this one is an excellent idea!

    Is there a lot of participants?
    If yes wow! this one is really a team work tho!
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  6. #5
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    I like the idea of making it a month long activity. That would give people the time to put together really strong pieces.
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    the overarching theme idea works well, i think, but there was too much ambiguity in a couple of the briefs in terms of how things relate to one another; the brief writers have to be more specific about characteristics that will affect how a design is approached and evaluated for the polls.

    specific example for clarification (not a gripe): the use of the term "hunter" (or related words) in both the CohCOW and CohChOW briefs seems to have led to a number of artists assuming a connection between the predator and the SFJU hunters that the writers apparently didn't intend. this connection was referred to in a number of initial posts but the mods did not clear up the misunderstanding early on, so it carried through to the finals, leading the mod to state that no one met all the requirements of the brief. a sentence to the effect that the predator was a commercial product directed at public, civilian markets would have cleared up all ambiguities.

    i also think the mods need to be tougher in terms of adherence to the briefs, but that's an ongoing concern i have regarding all the weeklies, not just for the Cohesive Campaign.

    re: month-long activity, i wouldn't recommend it. the results on a ChOW project of that length were not particularly better than the weeklies (weaker in some ways), and many people will still leave it 'til the last minute. the one-week deadline is more "realistic" and forces a participant to pace him/herself accordingly.
    Last edited by masque; March 7th, 2006 at 08:57 AM.
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    Quote Originally Posted by masque
    the overarching theme idea works well, i think, but there was too much ambiguity in a couple of the briefs in terms of how things relate to one another; the brief writers have to be more specific about characteristics that will affect how a design is approached and evaluated for the polls.

    specific example for clarification (not a gripe): the use of the term "hunter" (or related words) in both the CohCOW and CohChOW briefs seems to have led to a number of artists assuming a connection between the predator and the SFJU hunters that the writers apparently didn't intend. this connection was referred to in a number of initial posts but the mods did not clear up the misunderstanding early on, so it carried through to the finals, leading the mod to state that no one met all the requirements of the brief. a sentence to the effect that the predator was a commercial product directed at public, civilian markets would have cleared up all ambiguities.
    You are right about not having seperated the 2 topics in the description clear enough...but i cleared it up 1 day after starting the campaign in the main thread of the campaign (post number 7!):
    http://www.conceptart.org/forums/showthread.php?t=62480

    But still it was confusing and not everyone visited the thread i assume...


    Quote Originally Posted by masque
    i also think the mods need to be tougher in terms of adherence to the briefs, but that's an ongoing concern i have regarding all the weeklies, not just for the Cohesive Campaign.
    as i stated in the COW round, i would have probably disqualified 50% of the participants...though i decided to be more strict i thought it was too hard and would have disappointed to many people who really put effort in their entries...yes i am too soft sometimes

    re: month-long activity, i wouldn't recommend it. the results on a ChOW project of that length were not particularly better than the weeklies (weaker in some ways), and many people will still leave it 'til the last minute. the one-week deadline is more "realistic" and forces a participant to pace him/herself accordingly.
    No way of doing this monthly...at least not with me involved...i want to keep this idea weekly just in line with the activities...
    I am watching communities for a long time now and for activities the best time period is 1 week...daily activities are too short and time consuming for a mod to take care about the rules and entries...monthly activities like Thunderdome have a short attention span...artists and watchers will lose interest and you don't need that long to make a nice entry...2-15 hours are enough and that's guarantedd for the weeklies already.

    Only challenges like on cgtalk which last 1-3 months are in a size which requires this time span...there are also very valuable prizes so it's a completely different thing and also has a different audience/target.
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    My two cents

    Fozz,

    I agree that month long is no good, but multiple, week-long competitions are pretty sweet. So, one month's theme is broken into 4, one-week, competitions (as you guys have been doing). So, even if some people only have time to participate in one category a week, (character, creature, enviro, ID) they'll have 4 pieces to show for that storyline. For example:

    Week 1 - Can only do creature
    Week 2 - Can only do enviro
    Week 3 - Can only do char
    Week 4 - Can only do ID

    4 pieces at the end, which is cool. If they want to do more, or are able to, then they'll have a butt-load of concepts.

    Also, the worry is that someone won't like the storyline for that entire month. But, you guys have answered well with the Enviro category between week 1 and 2 for the current campaign: Polar opposite enviros.

    And the last thought is... maybe alternate one month: COHESION, one month: normal weeklies. (6 months outta the year=cohesion, 6 months=normal) That way, you guys get a break and have the month to dream up crazy storylines. Also the artists have more freedom of interpretation with more loose descriptions (i.e. "Portal Opener", "Drifting Wildwood", etc.). Personally, I really enjoyed putting a unique twist on the "two-word" brief, and I liked seeing the variation in designs as everyone interpreted it differently. I love the richness in the cohesion descriptions, but I also love the freedom in the simple, open-to-interpretation descriptions.

    Just some thoughts....
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    all point valid Orion...the main problem is synchronizing the mods timing...as for me i really want to let the capmaign idea rest for a few weeks...it's too much time consuming...

    But we will come back to this from time to time for sure...
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    and btw i have a new idea for the next COW round...it will bring more "life" to the activity
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    Yay...life...
    Ahem, er, 1week is plenty of time, any longer and I know my attention span would have been long gone...
    What were we discussing again? OH! right...
    These activities give me something to do each week, if it was fortnightly or monthly I'd have far too much time on my hands b/t classes and work... or maybe it wouldn't be 'time' that was on my hands...
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    i am with you Jonoy!
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    Hi Fozzybar, just wanted to say I really enjoyed the Conceptart Cohesion effort. The idea of filling out a world motivated me to contribute whereas I never have before. I also learned a lot doing it, and found the ideas when thinking of character/industrial/creature resonating off of each other and leading me in a more interesting direction. My entries may not have necessarily been qualified with the other fine talents contributing, but I came away with a lot from giving it a shot. I would definitely like to see more of these.

    The only thing I could think of in the future would be to form teams to competing against other teams to flesh out a vision of a world in all these areas, akin the to the T-Dome but involving something of a cohesive effort. This would be hard to do since you'd need 2-4 people, and I know I wouldn't want to drag anyone down but would still want to compete. Anyways, just my 2 cents.
    Last edited by imp_pixel; March 16th, 2006 at 10:26 PM.
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