CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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View Poll Results: Vote for the best Jungle Unit!

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  • VampireHungerStrike

    2 1.45%
  • W!L

    0 0%
  • Jonoy

    3 2.17%
  • JakkaS

    12 8.70%
  • Nutter

    3 2.17%
  • Simonl

    1 0.72%
  • Toshi666

    4 2.90%
  • goran

    2 1.45%
  • Amedyr

    0 0%
  • Panagos

    0 0%
  • romance

    2 1.45%
  • rawwad

    3 2.17%
  • AndrewLey

    22 15.94%
  • matias

    13 9.42%
  • cognition.sb

    0 0%
  • masque

    13 9.42%
  • onionface

    2 1.45%
  • Hideyoshi

    11 7.97%
  • Lunch

    2 1.45%
  • TjC

    0 0%
  • seba_boi

    1 0.72%
  • Shamagim

    2 1.45%
  • Marco Mazzoni

    6 4.35%
  • walnut

    0 0%
  • br0ken_spirit

    0 0%
  • Laurentiu_Bontea

    26 18.84%
  • deABREU

    2 1.45%
  • kuda001

    5 3.62%
  • StenP

    0 0%
  • Snuggles

    0 0%
  • Mitze

    1 0.72%
  • Smasher Six

    0 0%
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  1. #1
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    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

    ConceptartCohesion #001: 8th Day

    Storyline:


    The year 2446 CE

    Mankind and its technology have advanced at an exponential rate, however trivial political, religious and social demands have caused the splintering of former superpowers into smaller nation states, pitting themselves against each in a number of minor conflicts.

    Since 2395 a minimum of 27 conflicts, hostile incursions and border disputes have been raging in various confined areas across the planets surface, sparking a new global economy.
    Covenants of major corporations have banded together in various factions and are now the true international players, feeding the ever increasing demand of new weapons technology.
    The change in style of warfare has rendered weapons of mass destruction virtually useless increasing an appetite for more unconventional weapon systems, specifically the VidaNova Corporations newest developments in the field of creating new species of animals bred for specific purposes.

    The idea behind this new move is too harness the animals natural intelligence, sensory abilities, and ability to traverse difficult terrain. They are currently working on models for civilian implementation, ranging from beasts of burden for remote areas to leisure models as pets. However there have been worrying reports of certain products escaping from captivity, and having unexpected effects on the flora and fauna they interact with, conspiracy theorists place blame on a huge range of subjects, ranging from the Cytarabinoside used in manipulating metabolic pathways in the animals, to mother earth resting control back from humanity to satan himself.
    Some minor political and religious groups are already rallying, trying to bring this series of unnerving events to the public eye, wild rumors and conspiracy theories are already calling this the 8th day of creation.




    topic for ChOW:

    Leader of the Special Unit Jungle Force


    ...specialized on hunting down escaped and mutated creatures. These guys are called when there is trouble with escaped creatures preventing attacks and damage caused by them. We need a charismatic leader, strong-willed, professional and cold-blooded - one who will survive in the jungle and accomplishes his mission under any circumstances. Of course he must be presented in the special units battle dress.
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    In making your vote, please consider not only technical skill, but also which piece best matches the description.
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    artist: VampireHungerStrike
    concept:
    For thousands of years, humans have been changing animals to serve our own purposes. This specialized Jungle Force leader is equipped with the latest innovations from the Vida Nova Corp. His equipment includes the following:
    Dragonfly Rifle spliced with the genes of a Bombardier Beetle
    Scorpion and Millipede Armor
    Wasp Wing Machete
    Insect Egg Grenades
    Spider Web Net for recapture
    Fashionable Beetle Boots
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: W!L
    concept:
    Basically its a bloke with a long moustache. looks like a biker. with a headband... yeah back to the drawing boards i think... his leg armour i sort of like but isnt all that original. i figured it would be pretty hot in jungle so he doesnt wear that much. also the torso armour is an optic camouflauge unit that can basically make him invisible by bending light.. that technology already exists its just actyually works in the future... he has an mechanical eye capable of binocular vision and night vision and all that jazz. he wears tight clothing as you dont really want baggy camoflage getting caught on the foliage. he carries two guns. light weight and powerful with all different functions. ermm and thats about it.. basically designed for fast stealth killing like a ninja..
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Jonoy
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: JakkaS
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Nutter
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Simonl
    concept:
    Captain Esé Cortez "Stalker Lead"
    Cortez is a veteran of the protracted campaigns in the equatorial jungles of Africa and Eurasia. He was head hunted by VIda Nova to head the security team at the Site C manufacture facility.
    Cortez is a canny individual. He knows from bitter experience how unforgiving the jungle environment is, even more so with the introduction of weaponised micro fauna such as plague mosquito swarms. As such, he wears full cover fatigues made of ripstop microweaves. His weapon is a drum fed solid slug rail carbine with rigid tungsten loads to ensure that his quarry goes down at the first burst. The men and women under his command know him as a quiet and professional man who has saved their lives on a number of occassions.
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Toshi666
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: goran
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Amedyr
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Panagos
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: romance
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: rawwad
    concept:
    Leader of the VidaNova´s Jungle forces in his special battle armor, suit has own mechanical muscles which help to trooper when he moving in heavy jungle. All troopers have standard plasmatic gun, only leader has powerful shock-staff.
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: AndrewLey
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: matias
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: cognition.sb
    concept:
    The leader comes complete with a high powered, short range G43 Blast rifle, which also doubles as a novelty sized pool cue.
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: masque
    concept:
    Cmdr. Jess Mayam, SUJF, VidaNova Corp.
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: onionface
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Hideyoshi
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Lunch
    concept:
    These guys motto is definately 'Less is more'. They carry just the most necessary to be as agile and fast as possible. Too much equipment will just slow them down, and slow is not what you want to be in company with mutated beasts.
    A high-speed rifle and a hand gun are his weapons of choice. In close combat he might use his machete but the wild beasts he's hunting have proven themselves a pretty tough fight everytime. So his tactics are nowadays to track the beasts down, be as silent as possible and then give his team orders to surround the victim.
    After spending most of his time in the jungle, he has become one with nature. His hair greasy and skin dirty. People see him as a warrior quite as feral as the victims he hunt.
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: TjC
    concept:
    8th day of creation
    Special unit Jungle Force 11th division Alpha team
    Captain Seven L. Gregory
    June 3rd, 2446
    6:38am recon mission
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: seba_boi
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Shamagim
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Marco Mazzoni
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: walnut
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: br0ken_spirit
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Laurentiu_Bontea
    concept:
    The leader of the special unit is a mechanically enhanced ruthless cyborg. He has a strong character altough his brain is filled with implants that influence his humanoid decisions. His agility and lack of mercy can take his team to success in any conditions and he's feared for not failing in murdering his own family.
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: deABREU
    concept:
    she's the leader, not a hitman! so she doesn't need to be the one to get the job done, she has only to coordinate her team: knowing what to do, where and when. so, she's a biologist with intermediate survival and combat skills, expert in animal psychology and leadership.
    displayed gadgets:
    -pheromone trap, can be either throwed or launched. orange to be easely recovered (expensive shit! you don't wanna lose it ). the tipod legs are spurng after a determinated time, and the bottom is round-ended and heavy, so it will stand up almost no matter what, then the legs are prung down and it gains stability. sythetic (or not) pheromones are relesed by a fan on the top of the tube part of the trap.
    -the yellow body skin-thight clothing is more like an armor: made of modified spier web thread, it's more resistent than steel, lighter than leather and as flexible as spandex. also works as heat and scent camouflage. for the parts of the body wich need to be exposed (eg: fingertips and face) can be scent-camoed by a special lotion that can be opaque por visual camo too.
    on the bottom of her chest armor, there are a few ampoles with variable contents (antidotes, poison, anaesthetics, etc).
    -eletromagnetic wave converter: converts many frequency areas of the eletromagnetic spectrum into visible light - put it simple: heatvision, nightvision, uv-vision, and many more.
    -rapelling belt
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: kuda001
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: StenP
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Snuggles
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    Last edited by Fozzybar; March 7th, 2006 at 09:45 AM.
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  3. #2
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    artist: Mitze
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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    artist: Smasher Six
    CACohesion #001: 8th Day >>> ChOW - Leader of the Special Unit Jungle Force - Voting

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  4. #3
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    ok, guys...there we go...VOTE!

    btw some entries weren't taken to the poll, because of being stated as WIPs from the artists or breaking a rule...

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  5. #4
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    btw the next ChOW will be another round referring to the campaign story...it will be up tomorrow...

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    I went with Laurentiu. His work stood out because of the moodiness of the piece and because the character wasn't another cigar chomping Sgt Rock type.

    Other favourites are Jakkas, Jonoy, Romance, Nutter Panagos and Matias.

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  7. #6
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    I voted for matias, because I really like how its painted and its a funny character : ) Other favorites are Jonoy, Laurentiu_Bontea, Hideyoshi, JakkaS, AndrewLey, romance, and rawwad.

    Good round! This activity was really entertaining.

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    Definitely had no choice but Hideyoshi. He's got a charismatic yet cold blooded and business minded leader down in believable futuristic light armor, and it's all nicely rendered to boot.

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    Masque's character had the most personality imho plus i always enjoy the background he adds to it. So he gets my vote. Close second and third for me were matias and Jakkas.

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    1st for Masque (I know women like that, my sisters one of em), the character oozes personality
    2nd JakkaS (cold hard killer type), 3rd Matias (memories of F.M.Jacket), 4th Toshi666 (cool pose though I would have liked to see it worked up more).

    edit- cannot see Hideyoshi's bandwidth at all in any of the activities...

    Last edited by Jonoy; March 6th, 2006 at 08:43 PM.
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    My vote went to Matias, I thought his pice really stood out and had a lot of character

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  12. #11
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    I went for Toshi666, I thought the character showed he had spunk and charisma. I could see him as one of those leaders who kept his cool in sticky situations.

    A lot of the entries, IMHO, were concentrating a lot on the outfits or looks than on the character. I see most of the entries as Soldiers, not leaders. Thats my opinion though!

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    Criminy!... This is a very tough choice!... *brows off sweat*

    I'm went with NUTTER... I knew when I saw his first, that it looked great!... There's so much character hidden behind what's just shown, I love it (and I love those horizontal lines he incorporated with it)!... MASQUE's and TOSHI's would be my second & third choices...

    Great job to all!....

    LONG LIVE YOKO KANNO!!!
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    Voted for Jakkas, cool character, nice execution.

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    so many excellent contributions, i really had to hew close to the mark on "character" to winnow it down to a double handful: seba_boi, TjC, Hideyoshi, matias, goran, Toshi666, nutter, JakkaS and Jonoy all made my longish "short" list, 'cause they all put forth appealing characters whose faces, stance, and general demeanor were right up front and immediately apparent. where they had elaborate costumes or armor, it didn't overwhelm the core of characterization.

    Toshi666's dude got my vote, narrowly, for having a casual strength -- a no BS, savvy leader, who i think i'd trust, even though he's a bit young. good character work in a compact treatment.

    on another note, i dearly would like to see matias' roughneck and my (not so) femme fatale go toe to toe... would be quite a dustup, methinks

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    My vote goes to Hideyoshi. Very well executed!
    Great use of textures and colors. I believe in how this character looks, his battle suit is credible and seems to fulfill all thinkable requests for a versatile jungle fighter.

    His weapon looks a bit too big though. And I'm not sure I can see his face as a 'leader face' but who am I too complain, my own concept doesn't look that leader-like either.

    Well done everybody!

    But I'm le tired...

    Lunch's Boiling Stew
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    It was a really hard decision in between Masque and Matias. However in the end I went with Matias. His character is really what I envisioned when I saw the subject for this ChOW. In addition its very well executed. My only complaint would be a lack of background and any supplementary story. Other than excellent work Matias, keep it up.

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    voted for hideyoshi...was closest to what I had in mind when reading the description
    Toshi666...dynamic pose in tree
    kuda001 and vampirehungerstrike deserve high fives for originality
    matias....cool character

    glad my entry didn't pollute these great submissions

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    I went for Toshi666. Something about it really pops. I have to say I like a lot of them, but that one really did something for me. I wish I could have finished this one, but the fates would not have it.

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    I voted for Matias. I felt his entry met the description requirements exactly. Despite the arms looking a bit too big, and the head too small. And I like the fact that the environment wasn't included, we shouldn't need an enviro' to tell who the character is; (something I forgot to consider with my own).

    Ok, crit time. I stickin' by my words. So here dey come.

    Snuggles - This feels unfinished. The cause - I can still see the linework underneath you render, and the sketches on the side aren't doing it any justice. Next time, leave them out, they don't help convey who the character is, just what tech he's using. Also, he feels more like a city cop than a Jungle Special Forces Leader.

    StenP - Get rid of those bushes covering your character. Are you trying to hide something? I think the overall design is working, but the soft brushstrokes are making the form hard to read. Try to maintain tight, crisp lines for your focus, which is the character and save the softies for pushing things back that don't need the viewers attention.

    kuda001 - You probably could have left the whole environment out. It's not helping your main design. The design of your character is working, so is the pose and proportion, but it doesn't scream leader. He looks like he could be any member of the force. Maybe loose the helmet and stick a face on there.

    deABREU - Work on your posing, anatomy, and drapery. The arm on the right looks way too short, probably because it wasn't posed and shaded correctly, therefore making it look like it's still straight. With an arm pose like that, the elbows have a natural tendancy to move out from the body. The clothing she's wearing doesn't look like it's make of fabric; the shading and contours are making it look too rigid. Try to reference pictures that have people in similar poses in order to get the right feel for the structure of the folds. Also, the character, (maybe because the head looks as if it's tilted forward), doesn't seem to match the face of the close-up sketch. And mentioning the close-up; it doesn't need to be there, nor does the distance shot, nor the text with the spelling errors. One thing I do think is working well, is the environment, and the lack of detail it it is just enough to set the mood, but doesn't overwhelm the character, and if removed, wouldn't take anything away from the character either.

    Laurentiu_Bontea - The mood seems to be overwhelming the design of the character. The stucture and silhoutte are working, but unfortunatly, the character just looks like a robot, let alone the leader for the Jungle Force. If the helmet, a portion or a whole, was removed and a bit of humanity was shown, you probably would have yourself a winner.

    br0ken_spirit - I think you should be really happy with this entry; I feel it's one of your strongest designs yet The anatomy looks pretty good and well as the rendering, though the feet seem to be on a different plane than they should be. Perhaps try to pinpoint your vanishing point and sketch in a ground plane to help remedy this minor flaw. You could probably get away with loosing the equipment chart, the tiny pose, and the text. We shouldn't need these to tell us about your character. I think the only major thing holding this entry back is the fact that the character doesn't look blood-thirsy enough and too timid to lead the troops.

    walnut - The pose your character is in doesn't feel fitting considering the character description. To me, the pose reads as '"I'm Jimi Hendricks... bitch", looks like he's playing air guitar. I think too much emphasis was put into the weight of the weapon and has created the footing. Given it's the future, perhaps new alloys or plastics have been invented that yield ultra-light weapons for manueverability. The characters hair looks odd coming from the top of the goggles, this can be removed without hurting the design. The rendering sorta feels unfinished. Perhaps it's due to the lack of contrast between highlights and shadows, another thing to look out for.

    Marco Mazzoni - The theory you were trying to implement is apparent in the painting, it just wasn't applied properly. Right now, the highest contrast in the painting is around the beasts head, which unfortunatly is stonger than the tightness of the characters rendering; this leads the viewers eye away from the character and onto the beast. If your were able to combine the tight rendering and contrast on the character, it would be alot more successful than just the focal rendering. Also, his far upper leg looks too curved. This is a strong contender, but I feel it would fall apart if the environment didn't hold it in place.

    Shamagim - The pose of the character doesn't seem to be working well, he looks as if he should be falling over. Too many main focal points as well. My eyes keep darting from the gun to the blood, but not really to the character. Perhaps strengthen the contrast thoughout the rest of the image, it would at least draw the viewer to the shoulder or head of the leader.

    seba_boi - One of the strongest designs this round, and my runner-up.
    Not much I can crit on except the fact the character doesn't look like a cold-blooded leader. Perhaps lose the smile and the emotion in the eyebrows, as if he's an apathetic killing machine.

    Ok, gonna stop the crits for now. It takes alot of time. I will continue these tomorrow evening. I hope they are helpful and aren't meant to discourage.

    -Rob

    Last edited by romance; March 8th, 2006 at 12:21 AM.
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    Laurentiu_Bontea made this easy for me. Despite the 'what typically makes a character' debate etc I think a cyborg would make a great leader. From my interpretation, this fits the brief perfectly. It looks like it could withstand the harsh circumstances described.

    Considering the setting is 400 or so years in the future, and given
    The change in style of warfare has rendered weapons of mass destruction virtually useless
    I would assume advancements in armour and other forms of protection were what made the older weapons useless. Still, a lot of the entries consist of someone wearing a similar outfit to current army gear.

    This raises the question of characterisation vs the brief, and finding a happy medium. I'd say Andrewley is up the brief end, but got put in the industrial design basket. Toshi666 is at the character end, but looks like he's from our current time and place.

    I'm not trying to endorse my character, because I realise now he's just a typical future-marine stereotype. However, I'm wondering whether Andrewley's character would've received majority vote if he was posing beside the open mech in some sort of control suit (you know, the typical tightish suit with plugs and other parts that link up with the armour interior).

    On a different note; I also can't see Hideyoshi's entry any more, but from what I recall it's a good example of the balance between character and brief.

    Edit: Now that I've re-read the character brief, I see I've looked over the charismatic, and strong-willed qualities of the character, which is kind of lacking in the cyborg I voted for. However, I still think my points have some merit regarding setting/costume.

    Last edited by Simon Boxer; March 7th, 2006 at 03:32 AM.
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    Jakkas got my vote on this one. Looking at the face I can see how this character could be charismatic yet also intimidating when needed.

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    my vote is for masque,
    I loved the movement of the character, the expression on her face showed energy and personality. the character was also sexy without being sexualized. and the e-mail format was funny.

    Critiques and overpaints of my work are both welcome and encouraged, as I am fairly new to the art of sketching.
    visit my sketchbook http://http://www.conceptart.org/forums/showthread.php?t=63709
    and my art page http://s43.photobucket.com/albums/e398/thefultron/
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    voted Kuda001.

    it just reaks of coolness.

    "Is there a way I can take my pants off?..." - Snake from MGS3: SE
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    Laurentiu_Bontea, fantastic drawing!

    but voted for matias, now that's a leader!

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    Thnaks for the crit Romance. i guess i was going for a guitarhero. Must've got carried away there.

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    Tough choice between Jonoy's, Toshi666's and masque's... Ended up choosing the latter.

    matia's has a lot of character, but he reminds me to much of J. Jonah Jameson
    XD

    What signature?
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    Lots of neat stuff, but very few really conveyed the "charismatic leader" thing to me. I think Onionface's is awesome, although as a piece by itself I didn't feel it quite had enough information to sell me that it was the best design. Love the body language, though.

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    same shit here!
    Damn, take this link ok? Thank you!

    edit Fozzybar:
    Damn! I took it! Fixed it


    Last edited by Fozzybar; March 7th, 2006 at 09:47 AM.
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    Went for matias great pic. Jakkas nice one too. Might have voted for the more heavier armed pics as some where great. But i did'nt think they fitted with a jungle warfare type guy. Just my thought anyway.

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    awesome, Foz, thanks a bunch!
    ---

    I remember JakkaS' character having a slightly different face in one of the early WIP versions which I liked better than the one he has got now.
    But still, it's a sweet entry and it got my vote.

    Other stand-outs:
    rawwad, masque, matias, shamagim, marco
    Andrew and laurentiu came up with brilliant armour designs, but they lack character as I pointed out earlier.

    thx for votes and props!

    Last edited by Hideyoshi; March 7th, 2006 at 10:09 AM.
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