As you wish , but i did not sey renounce the pencil ... just that the technique that you will develop with other drawing stuff , will help you with your pencils . Like the feel in that small environment!
your legs are looking consistently small in those anatomy studies. Also, like ahim, you still need to pay attention to how your figures wieght is affecting the relationship between the shoulders and hips. Apart fomr the scale and weighting of things your anatomy seems quite accurate.
Awesome, love all of your drawings.
Your post in my sketchbook is so RIGHT, haha. I admire you more and more for that~
broooo, how's it going? (this is Goog) I see you've been kicking ass and taking names as usual. Nose to the grindstone baby!
first off, is that really you in that profile pic? i'm kinda new so you coulda fooled me. anyway, your stuff is promising. i for one need to get in on environments so i hope you can help me out (when i have actual submissions first
keep going...really nice work
Follow me here!...
that last one is pretty darn nice, sorry for killing your photoshop lol
ye man, you're workin hard
do a few good perspective studies of architecture around you.
once you got perspective down, a lot of things get easier.
i know i know, perspective is sooo boring, but it's really essential. ;]
keep it up!!!! gl on the internship!
texahol<<< Thanks man.. means a lot
dannySketch<<< heya! thanks man
Armetage<<< Super nice meeting you at GCC!! thanks man
Aaron<<< no problem man.. just keep working tight
devilminer<<< Not me just something i did while i was feeling more immature than usually. thanks for stopping by
Ahim<<< thanks man! and no problem dude.. gotta stay open-minded aight ? haha
PieMonster<<< thanks man!!!
MattGamer<<< will do sir! Thanks for the suggestion ;} and thanks! will work on it...! and join my hot-woman-avatar club now..!
g'nite ppl.. sry for no-art post.. just realizing i suck at replying...
ha patience kiddo! The first one has a nice dynamic to it. Your application/ method and colours are okay still but i tihnk your inderlying drawing and accuracy is falling behind a bit.
Great Post, Dile I really enjoyed the first two character designs , as well as the last enviorn. Really showing improvement. Keep up the good work, cheers.
p.s. I sent you a pm.
Hey man, great progress! You're handling anatomy, color and composition so god damn well, love what I see. I think you could explore faces more though, There are so much one can do with faces, and so much to learn. I suggest more portraits, draw you face and make silly expressions and what not, you'll gain a lot from it.
Also, man the skeleton dude in red armour - fucking amazing!
Hey Dile, very inspiring works here! thx for sharing!
Smarty<<< will have thank you sir , i need to use that pencil more!
call0ps<<< heya! thank you, yeah i did spend more time on it.. gonna finish it too.. just wait : ]
Victor B <<< Thx! glad to hear that
TigerMilk<<< Hey mate! thanks for your suggestions.. will do man.. and i agree to the fullest.
Kurt.Y<<< I'm glad t hear you think so
bharat<<< hey thx
Markusthebarbarian<<< thank you
heres two uber speedpaints.. :E
Huzzah , great update, some really nice edges and textures in these last two.
Alright, starting with the post before this
Aztec Warrior - Legs need to be a bit longer IMO, but nothing much really - in fact, your sense of proportions and stuff are pretty good - as long as the people are wearing armors and stuff :p Work on the human that's underneath the clothes, (in other words, just keep doing your anatomy studies)
next - little too muted for my personal taste (try to add some accents to make certain areas stand out), but more importantly given how dull most of the armor is, the little darker spots at the chest appear to be inconsistent in lighting (or something). (try to either give it more or less contrast throughout, CONSISTANCY!)
next - A good portion in the grass (foreground) appears to be in light since in the background, the white ground is lighter than the grass, remember that darker things in light will be darker in shadows as well!
anatomy anatomy anatomy (more importantly, gesture and anatomy)
Study some machines. Though I can tell what it probably is/does, you are probably just guessing at the moment and it doesn't really resemble real existing machinery!
Good colors, I see some of m@ there :p But remember to think composition 1st! cause right now, it's left -> right and no center, try to give more depth too by giving less contrast in the midground. (the buildings) The rock shapes in the back, if they are rock (and not buildings), are shaped a little too consistently, if they are buildings however, they might be a little too far apart.
Now onto your new post.
You're definitely good with playing w/ brushes and getting textures. (not quite cicinimo though ;p) Good atmosphere, like the subtle colors here and there, but play around with the colors some more.
Foreground's lacking a bit, but I think you have good sense of depth and whatnot.
I don't know think you'll like him (based on who's colors you do like) , but check him out http://paperblue.net/
Great environment stuff!
Hahah so you went with the glowing face in the end? Awesome man. digital stuff is looking cool as always. What I'd like to see from you is a little more focus on edges in the speedpaints, even if you only sharepened up a little area it would give the eye somewhere to rest. Keep it up man!
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