Sketchbook: Dile: The complete edition 2006 - 2012 (with some spam in '13) - Page 46

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  1. #1351
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    Dont let me stop you, i can be overly caustic/harsh sometimes. Apologies for being so blunt, as for the smileys, I use them in different contexts to some so there open to misinterpretation ;E

    I personally wasnt expecting anyone to agree with me, i didnt really care. What i would of expected was the "prove me wrong" attitude, you going away and doing something so that you had one up on me.

    But, back onto the art. Ill try to be a little more tactful this time ;o

    Your digitals are, honestly your strongest thing, they are far better than when you started, and, every so often you do one which is surprisingly better than the ones before. The one youre doing now for example was and is getting quiet nicely rendered! One thing i notice in a lot of your paintings is the colors are often quiet unsaturated? or at least if feels that way to me. It makes them feel quiet dull, in that... nothing really eyecatching way. As for a remedy to that? I aint sure, i cant really say to use more saturated colors cuz i personally dont know if thats a good thing. Evildisco gets by using black and white a lot... meh.

    Thats another reason why i cant give good crits, i find that i dont actually know fuck all ;<

    Anyway, water under the bridge n all that, no hard feelings... and keep doing what youre doing.



    Mugiwara Pirates!


    Jack | Ant

    http://jackwhat.blogspot.com
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  3. #1352
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    As long as your posting new work up, I see no wrong in the "bumps."
    The recent digipaint is coming along. Just needs something to compliment it in the background.
    Your face drawings are out of proportion, dont worry, with practice they'll be eliminated! I think this is an area you should focus on more: getting accurate proportions (measuring techniques like negative shapes will help and remember to constantly measure the piece) and also mark making. I believe mark making to be huge in drawing, try vary from harsh lines to some delicate pencil work.

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  4. #1353
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    Hey bro, great stuff you added, this paint is comming to be a great stuff...

    Keep posting.

    Icaro

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  5. #1354
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    Quote Originally Posted by bhanu
    fuck



    Dile, you already know what to do I think. Also, maybe try a 3/4 view of the face. Might be easier given the lighting!

    ciao!

    - d.

    Brendan Noeth

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  6. #1355
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thanks guys,especaally jackwhat, im sorry for overreacting, wasnt the purpose really! thanks man!

alright , I saw it was 2 days till the teen challenge deadline, and i thought I should join,

Selfcrit- well, work in progress- but the colours are way to desaturated..

Dile: The complete edition 2006 - 2012 (with some spam in '13)

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  • #1356
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  • #1357
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    damn i forgot to subscribe to this thread. anyway lookin good keep on rocking. for the mutant warrior axe guy, consider his overall shape. right now its not dynamic, its very dull. look at the shape of the body as just a 2d, graphic shape and see if it still interests you? i think not- right now its just a blob. try bringing the arms out more, and giving him a twist at the hips, and it will work even as a 2d sillhouette.

    also, as a general rule you shouldn't crop at the weapon. its similar to cropping at the ankles/wrists/neck.

    rock on 4 life

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  • #1358
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    phew, the last update is pretty impressive...nice colors and mood in the second version, nice design for the building, looks huge.Make sure you define the elements in the foreground and middle ground.Use human shapes to help crate sense of scale, and adjust perspective on the smaller buildings in front of the wonder, they seem to be leaning forward. leaning forward )always remember where your horizon line is.Let's see how you work on the sky and atmosperic depth...good work, and good idea about the self crit

    cheer up dude, and keep 'em coming

    ciao

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  • #1359
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    hey dile. Your piece for Teen challenge 20 looks good, however i think you should make the top of the tower fit onto the page, will give it more of a size impact.
    Oh and btw, i think its sometimes nice to take a break from updating your CA sketchbook, take some time out, do some doodles, practice in some areas and then come back after a while and show us what you've learnt.

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  • #1360
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  • ...

    My own place to put sketches and doodles, feel free to leave some sort of feedback, critique is very appreciated.

    ~Dile

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    Last edited by Dile_; April 27th, 2007 at 08:27 PM.
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  • #1361
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    fantastic. looks...familiar

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  • #1362
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  • Alright, moved the picture here:

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    Last edited by Dile_; November 30th, 2006 at 11:28 AM.
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  • #1363
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    hey man, some times walking away and taking a break from something for 10mins can really help when you come back to it, when you do create a new layer above it and draw in all the corrections and stuff like a perspective grid or contruction of your pic in blocks and balls and then once youve done that go back and fix it all. Maybe this will help. cya man.

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  • #1364
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    Grymma teckningar! arbeta vidare!

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  • #1365
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    hey ,pencils re really coming along now.the anatomy a bit wobbly on some but yeh .Maybe try adding Some linewieght even if your gona render it.

    keep it up .james

    idelwise pirate my sketchbook

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  • #1366
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  • #1367
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    Good work

    Pawlack supports
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  • #1368
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    Abow, det är gryyymmtt bruuusshaaan.

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  • #1369
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    The last one is really messy, I can't tell much of anything in the pic; When using textured brushes and things, try to make the focal point either textured or untextured, and make everything else in the piece somewhat of the opposite of that. Also don't replace small details with textured brushes, and in a speed paint don't make too many small details. Keep it fast and general (pretty much what I told Evil_Sloth)

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  • #1370
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    Oh, glad you swung by and told me you'd changed your username. This is fantastic. Nice penmenship. When did you get that? I must have missed something. or maybe it's just the Moleskine. Fabolous sketchbooks, ey?
    keep at this.
    Like this robot alot. And the one to the right has the rythm of bridgman. It's paying of big time. http://www.conceptart.org/forums/att...1&d=1164570219
    both the mask and the character is tight, like the hip area especially. Glad to see that you've gotten so far already. http://www.conceptart.org/forums/att...1&d=1164570630

    Roawr and hugs!

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  • #1371
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    hey guy good work!!
    do you like draw by ballpen?
    i really like the first one..keep drawing mate

    :afro2:
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  • #1372
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    tnx for replying in my sketchbook

    you've got some promising stuff here. a lot of good rendering and nicely weighted character! there are some anatomical issues here and there, but you definetely seem to be heading in the right direction!

    In the future, everyone will have 15 minutes of privacy.

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  • #1373
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    You need to show some patience in your work. You might have a lot of energy, but trying to control it is what's hard. With your last painting (adding on to the comment from Justin) don't get carried away with the brushes, you should treat them like a color pallete.

    Choose a few brushes to work with, and only those, also for a crit with your last picture: It looks washed out and smudged, use harder edges on certain areas of interest to pop it out a bit such as the building. And don't be afraid to get darker in some areas, choose a "hard" color. Keep up the work, and don't lose focus.

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  • #1374
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    Asoir: thanks man

    GuitarJames: Your right, and thanks for the crit! Thanks!!!

    wakazou: '

    Pawlack: thank you!!

    Pencilator: Oh thank you! these words means a lot coming from you!
    Thanks a lot!

    MRPLOT: thanks man! ball pen ? nah, dont use that to much, but sure
    it can be great as well! I guess its a great tool as well, I mainly use it for writing though
    Thank you

    squidmonk3j: Hey! thanks for dropping by yourself! glad to see some crits, thank you !



    And heres some shit, thats the only thing I have to scan for now since most my sketches are in school atm, I be updateing more laterz!

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  • #1375
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  • #1376
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    Cool rendering style, and great sense of volume! I like your works man
    Keep it up
    ciao

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  • #1377
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    Cool sketches,you should color some!

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  • #1378
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    some of the sickest shit ive seen, you are a drawingmachine

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  • #1379
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    Wow sweet. Your already kicking my arse down, nice!

    I'd try and lengthen your rendering strokes, it'll take time to steady out your arm ( use your arm not your wrist/hand - that way you can do loooooong strokes ) but that'll improve with practice. Loving the last one. Keep it up =)

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  • #1380
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    hey great update dile, keep it up brother.

    Cheers

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