Sketchbook: Dile: The complete edition 2006 - 2012 (with some spam in '13) - Page 21
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Thread: Dile: The complete edition 2006 - 2012 (with some spam in '13)

  1. #601
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    that dino/serpent head is looking good. cute. the robot would be great too if it were less sketchy and had more details. you might want to cut down on the digital colouring and maybe spend more time on just drawing them?

    would force you to think of the details instead of trying to hide them under messy values and tones.

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  2. #602
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    kwl concept

    loving the dino/serpent head and as for the for the 3d dont know if its just me but as i told u on msn something seems a lil off from his/its jaw going down to the neck. but wana seee more and lets put I start on that plan we made today.

    THE MANCHESTER HIGH SCHOOL/MINISTRY OF HEALTH HIV/AIDS MURAL

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  3. #603
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    Dile, your concept and anatomy studies is amazing! You have a strong voice in art, and I can see it is still drawing. I still must check out zbrush btw... Yeah, the robot sketch is cute

    EVERYONE CHECK THIS GUY OUT!

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  4. #604
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    Miguelslo: yeah, Im gonna test that out! thanks!

    Ah.Heng: hm, Im think im gonna do that robot concept in 3D.. cause
    i like it thanks!!

    Ivy'sGrandkid: answer : WIP yeah, im working on it
    thanks alot man! yes, females GO GO GO !

    Toniko: hey,thanks man! I saw your stuff your good to be 15 ! keep
    it up your self
    haha, thanks for shouting it out

    I just thought i would reply.. no art this time.. more to come I suppose!
    Thanks for checking my sketchbook out guys! keep posting!

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  5. #605
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  6. #606
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  7. #607
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    cool, more updates
    on the enviro, I see you used thirds- gromd, sandy "building" sky
    however the compostition is rather boring
    just a suggestion but you could make the sand structure smaller or add some more background on the right, i reckon that would look effective
    keep it up

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  8. #608
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    Some very cool stuff in here! I like the speedies! You seem much more secure when you do those, than what you are with the pencil...

    Thanks for dropping by my SB!

    d-C

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  9. #609
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    Hey Dile

    Liking these last two. Bhanu is right about the composition. If the composition of a painting is interesting, we assume that which has been painted is also interesting. composition is what saved the abstract artists lol. Also, when working with environment, it usually works best to put down a texture for the ground and a texture for the sky. What usually then do is using the clone tool in photoshop and paint the sky's texture onto the environment texture for highlight. The cool thing about organic terrain is it doesn't have to be perfect. one does not need to create specific forms, one only has to suggest them.

    If you really want to see how its done, check out some of sparth's work. freakin insane stuff.

    ciao

    - d.

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  10. #610
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    Hey thanks for looking by guys!

    Blanquish: Your right, its boring.. 100% boring. thanks for looking by though


    Dcept: Nice to see you in here dude! thanks ! !!

    Demented: Yay! I love when you critic me!
    I found some nice links at CGtalk about composition! and in the WIKI at this
    site! awsome ones.. yes, I thought of useing textures on this one
    as well, but I went to tired...and lazy
    hehehe, sparths work is my home page lol , for the moment at least,
    I love his stuff.. and the speedies on page 9 was quite inspired by him
    even if they have nothing to do with his work! he is really a nice
    motivation, cause he have showed how much someone can improve
    in just 4 years, its sick, since I saw his stuff here at CA wich he posted 2002
    and..compared to now its nuthing! ( I still think hes work was nice at the time though!!!)

    Thanks alot demented!

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  11. #611
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    wow 11 pages ?!
    good work. your progress is nice to look at.
    the 3D gas mask reminds me of Half life 2's combines =)
    About the last enviro, make some variation, a way of reading, or even maybe add some small figures walking somewhere.
    anyway, keep rocking

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  12. #612
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    It IS an combine mask check page 10
    Thanks!


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  13. #613
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    wow, lots of updates since last visit, really neat ones too
    cant belive u did a whole page in just 6 days
    im into the fake game project too, will be a pleasure working with you bro!

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  14. #614
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    more colors! less robots! more humans! less metal, more clothes! less background work! more foreground work!

    also more enviroments! you dont do much of them, but i would like to see more, cause that sand mountain thingie was cool.... also more perspective practice stuff like vehicles and aircrafts and spaceships.........

    is that too much to ask for????? yes.
    at least 1/3 of that then.

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  15. #615
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    Wolfbane : yes, and thansks for finnaly stopping by again

    Miguelslo: haha, no thats not to much to ask for.. I just did the robot
    on request.. and I mainly do robots when im 100% uninspired.. I was
    as well this time.. they just pop up in my head when nothing
    elses seems to do.. and I have no problem doing em.. I guess I should
    just stop posting em..
    about the background though.. check my previous works! I have
    no backgrounds at all..and now when I start to do it, you say
    I should stop ??? thats not nice to hear though


    However.. Thanks for stopping by guys!
    and thanks for keep my sb alive

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  16. #616
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    Always good to see young talent, push yourself hard while you are young! you seem pretty savvy at comp work and thats great. two things; try get out of your comfort zone now and again (try some diff medias) to prevent stagnation and do some drawing from life, regularly-- seriously it will pay off imensly if you start doing this young and you will notice a big improvment in what you can draw. keep it up man

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  17. #617
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    Hey there Dile

    I like your 3d stuff there, very nice. I cant model worth crap =(

    On that last digi piece, still try to tighten up your edges. You've got a lot of strokes coming off of the object, such as at the top of the head and the arm. On the back of the helmet the form is very shakey. Also the eyes need tightened up. Try to add some highlights in where the eyes are, around the edge of the sockets. Stuff like that can drastically change a picture in my opinion, just from experience in my own works. I may be wrong, but its good to pay attention to detail =)

    Keep it up =)

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  18. #618
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    Great stuff Dile. Your 2d work is looking brilliant! Especially this stuff!

    Just be careful with the modelling that you try to keep things in quads, otherwise you can start to get pinching and bad rendering artifacts. Try to avoid areas like those tiny triangles where you've chamfered/beveled an edge. Also it's better to not let the smoothing do the job for you, such as the curves you're achieving on the lower gasmask outlet. It might be better to add a few more edges there and round it out so you have better control over the final look. Sorry if I'm telling you things you already know... I'm just basing this from my observation of your model.

    Erilaz
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  19. #619
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    wow, dile! 11 pages and now working in all 3 dimensions...
    thanks for stopping by in my book. would love to see some more traditional stuff from you (although i'm quite sure you simply don't post all your pencils...). good to see you're doing some enviros inbetween to stay fresh. always a pleasure to stop by here, see ya!

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  20. #620
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    I'm impressed with your work ethic, if you continue at this rate you'll be phenomenal in no time.

    If I could give one piece of advice, its to not skip around the pan too much, stick with one subject area first, study all its parts to the nth degree and then move on. Having a scattered attack plan on the multitude of what we call the visual arts will do you more harm than good in the form of stress and self doubt - take it from me since I have traversed that path. Remember, when all else fails, your processes engrained into your being will carry your through.

    Have fun, m.

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  21. #621
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    Spade: I will! I take your advices! more lifedrawing thanks
    alot for stopping by here!

    Ksama: hey thanks for looking by, yeah, im trying some
    3D now, and was pretty happy with the result!
    Your right, AND I should stay away from my robots..
    I explained bit above why I do em at all
    Thanks man!

    Erilaz: Even If I know the things you tell me.. I havent
    used my knowledge.. I f I had, you wouldnt tell me so it doesnt
    matter if i know or don't know, cause I havent used my knowledge right
    So, thanks alot for your advices! Im trying to keep to rektangles and
    squares so much I can ! thanks!

    Stine: yeah, thats how it is, Im haveing the camra a veryyy limited time
    of the week for now, so Im haveing an hard time posting what I do acctually
    I guess I could get some pencils up tomorrow oh no, I dont guess, thats an promise guys!
    Thanks Stine!

    Magic Man: first off, Im honoured to have you in my thread !

    I would stick to one team, but Im trying to keep up to what everybody want
    me to do so, when someone tells me Im gonna do a portrait, im doing
    a portrait, and when someone tells me Im lacking of
    something else, I do something else cause I dont wanna make
    excuses about ( Im doing that later ) you know what i mean!
    and I know that you dont like excuses
    but, I guess you are right in the end, I should take my time learning every part before moveing to next one.. Guess im to unpatient or something. hehe
    Thanks!

    Did this piece now, my new avatar



    10 minutes or something, just wanted to block out the sillhoutes!

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  22. #622
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    My attempt at something abstract! kind of thanks to mr.blonde since
    he started the abstarat thraed in the finnaly finished sections



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  23. #623
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    cool abstract, and very cool avatar the jaw area is abit flat i think,
    but its nothing to worry about, its looking cool ^^

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  24. #624
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    hey man great job on the abstract, looks very cool, and im sure it gave you a better knowledge of your brushes. If you refined it a bit more, it could probably be a cityscape.
    Id love to see you doing some perspective drawings, even simple ones.
    If your waiting around in the city, try thius out, find an interesting part of a building( down the bottom is usually the most interesting), stare at it for a long period of time- like a minute, then using perspective try to construct it in your mind using straight lines and blacks. Start from the basic structure, then build up on the details.
    Then when your at home, try to reconstruct it, but jot it down on paper.
    Its amazing how the brain can remember something so intricate or simple if you build it up in your brain.
    ...just a thought
    Id love to see some thumbnails of some enviros, either digital or with pen and copic markers
    Keep working my friend,go through various areas of concept art- character, enviro, vehicle, etc working exclusively for say- 1 week and try to build up your skills on that.
    As for your digital- its looking better, i wish i had enough spare time to work on it myself

    -blanquish-

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  25. #625
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    I have to give the same advice as magic man, though since you seems to enjoy the way you are going about it now I would say have some time set apart to do things the way you're doing now, but do make time for your own agenda where you do the things you know and feel you need to improve..plan well and go in it one aspect at a time. Just make sure to have fun while drawing.

    What do like the most 3d or drawing?

    keep going it's looking good

    My sketchbook flawed to the max page 5
    Ps:Hope you understand my English.
    Remember my advices taste best with a grain of salt.
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  26. #626
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    Wolfbane: thanks!

    Blanquish: Thanks for the long advice/writeing!
    thanks alot, will do!

    Mindflaw: Thanks, and yeah, will take your advices
    3D or 2D ? Drawing OF COURSE I guess you havent
    checked any other of my pages
    Thanks for stopping by dude!

    uhm, just posting up some sketches..





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  27. #627
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  28. #628
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    wow, great to see that you are still drawing pencil sketches
    want to see even more of em, so keep on drawing bro!

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  29. #629
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    Cool absract Dile, its really looking good man. New avatar looking good also. again, its nice to see you mixing up with the pencil also. keep at man.

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  30. #630
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    good to see you keeping up the sketches dude.

    Abstract looks real cool, but when doing an abtract one needs to think of how one is using the basic elements of drawing: line, shape/form, volume, texture, colour, value and the like are what abstract painting are all about. and of course how these fit into one's composition is what matters.

    Abstraction is often all about taking away that which isn't necessary and working with just the basics. Keep on practicing abstracts - forcing yourself to think about what you are doing as opposed to feelin what you are doing can teach you a great deal.

    Good work dude - keep it up, your making unbelievable progress!
    ciao

    - d.

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