Flask, thanks buddy! might try that linevariations next time with another pen probably. that fineliner thing kinda does the same line all the time. I plan on going there a lot more often.
Shard, thank you! I'm glad you like the little story
Snobbbyy, haha cheers bud. hope you get to draw a bit in sweden, next to all the beer and whatnot :X
Tugelbend, thanks. your recent updates've been rockin.
ronald, thank you. anatomy and portraits it is then! I don't do enough studies...
PieMonster, thanks mate. will do more of those in the future.
mostly pretty fast sketches.
Here's a new characterpiece I've been working on.
might refine it some more so it's still a wip but
would appreciate any comments.
progressing steadily with pretty inpressive updates as usual, i zee!
love the fact you always keep things varied in here
the life drawings look very very clean, loved the animals one...next stop is the museum i hope, the berlin looks like an awesome place to sketch" seeing hope they breathe, walk, stand up, look, eat, fart (yeah, that's what happened to me with camels) really helps putting some life in sketches, that can work all together with the anatomy and surface detail you studies at the museum
quite a bit of your figures seem very "stout", esp with the broad, short necks...its cool when you're aiming for that look, but doesn't look good on a mermaid imho
diggin' the futuristic badass#23 !
i cannot help with the actual painting but
i dig the armor, but its looks a bit too "bare" imho.Some kind of degree of insigna, decoration (on that nice space you've got on his breastplate) would help define what kinda of badass he is, noble/cannon fodder etc...
imho you should do what you did on the shield on the body as well...alternating curved/straight lined would help making him look a bit less stiff, adding rhythm (like curved pauldron/straight arm armor/curved wristband, or something like that.I'd add that esp in the leg area thought, if not adding curved just adding some bulk in his feet to make him feel REALLY "heavy" (since he doesn't really seem bothered from carrying tons of armor anyway).
As a side note, why a gun?! this might just be personal taste but it seemed a bit out of place with armor and shield...if you gotta make him futuristic, why not give him a tekno-sword, tekno-lance or whatever (lance would be good, then you could "mirror" the floating cloth on that piece as well)
i think this guy's neck is a bit short and large too actually.
again regarding the armor, make sure you do some research from actual armor to use some existing "bits", always helps to spice up the design imho (modern armor doesn't, but medieval armor usually had bits to cover the "joints" cause they were vulnerable bits (like armpit area, knees,stif like that)
sorry for the very long post, but i'm diggin it, wish i could paint something like that
That last one is really cool, but it looks like he has no neck at all.
For the other figures you draw, I think you're making the head too big, and too round. You might want to make them smaller and thinner (Think of the 7-8 heads proportion rule, as in the body being 7-8 heads long). Anyways, keep at it man!
mister mister! Great updates!
The pencils are really cool Coolest thing is that i can just see they are done by you
You have got a style of ur own
And this last digital is really awsome man
i dont rly got something to point out,, just a short neck but im pretty sure thats on purpose so ill just shut it and enjoy it
Thnx for sharing!
you've got some kickass stuff here
I'd suggest to throw more variations of colour into that last character piece, maybe some cold reflexes on the armour, or a back light, dunno, now it looks a tad boring colour-wise
The Gnoll, Wow! thanks a lot for the detailed comment and critique!
definately should hit the zoo sometime to study from life for real, .
will work on my anatomy of course, good point on the necks.
concerning that last painting that's some really good points man. Funny really, when I started on that guy he was holding a sword. but while rendering his armor grew bigger and bigger and I thought he wouldn't be much of a swordsman. Kinda stupid to not change his armor to a more thought through design but just add a gun. I think I will go back to the sword idea. I'll probably add some more design to him at all to make him more characteristic.
thanks again dude, you're a great help.
PieMonster, ha thanks mate. will fix his neck issues.
I actually know the general heighth and proportion rules but once I only draw upperbodies or head and shoulders I seem to be really sloppy on them.. dang.
oh and crap, the heads ARE too round very often. didn't see that myself... thanks man
Chris, hehe cheers!
Roger, oh hey didn't think I had anything like a style in my pencils yet.. haha guess I should be improving it now.
and you're right on the neck issue. nonintentional. well I wanted to make his shoulderpads real bulgy and big and cover some of his face with armor but not make the neck significantly short. will fix that. thank you!
griffinfly, thanks a lot! some colorvariation might really help on that piece . will try.
Jeff, thanks mate. I'm glad to hear that!
Sketch, cheers. good to have you check in here once in a while. means a lot.
no update on that last character yet but
two new pages done in the museum.
and one for dsg 1500
Last edited by monotony; August 13th, 2009 at 05:12 PM. Reason: better scans..
wow man, that is unbelievable. The background is awesome, and I love the lighting. the ink drawings are great too, nice style to em. seriously, I have nothing constructive to say, just praise. top stuff.
http://www.conceptart.org/forums/sho...99#post2372999 <- sketchbook...
http://woopatworks.blogspot.com/ <- Blog...
Haha, I really love that driving cow storyboard.
Your pencil stuff also improved very well. Keep at it!
That last piece is absolutely AMAZING! really well done, great work
wookie, thanks a lot bro. I was pretty happy with it, too, as it was done in one go. I see a few things that bother me a bit by now but I'll probably just leave it as is.
blexano, thanks! I'm glad you like it
roger, haha thanks dude! dsg makes me draw a lot of trippy and twisted stuff.
Flask, thanks buddy. more it is then!
the man with no name, cheers! and thanks for stopping by.
I still haven't finished that bulky warrior guy but I wanted to update with a few things before the weekend.
more museum sketches. I can probably start calling it the usual..
and a creature. wise forrestspirit kinda guy.
i agree with the people that say ur drawings from the musea are great..
Those dears? are really awsome :o so keep doing that cuz they just rly pretty
And that creature design is wicked., sum sort of alien
Looking forward to more stuff man!
The wise forest spirit is completely pro level...
気計 - Quike
"Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.."
The Spaniard's Sketchbook... No holds barred
Really solid work! Nice finish.
check out my art thread:
looking for work thread: