Works in Progress (some nudity)
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  1. #1
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    Works in Progress (some nudity)

    Here are a few I am toying with currently

    First is a quick portrait for a friend that I am using to mess with a few new watercolour masking technigues I haven't tried yet.



    The second and third are images I sketched for the dragons thread:





    Lastly - the burning angel sketch I will finish and post progress on here.



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    Last edited by saulone; September 5th, 2007 at 09:47 AM. Reason: added thumbnail image for the thread
    Daniel Govar
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    They all look great, the first one looks very nice for a start. I'm really interested in seeing the progress of the last one. I don't really have anything to criticize, they all look very nice.

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    Thanks! - I will try and post daily updates. I am also working on another large scale painting, but have put that on hold to try out this masking technique a friend showed me the other day that might save me some failed attempts. Watercolours can be near complete failures if you don't have at least a loose plan in place. While everything is mapped out - it still needs some planing for background lighting and merging foreground and background elements with certain washes so the painting is a cohesive piece.

    Thanks for compliments and feedback

    Daniel Govar
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    Wow..

    that last one looks like it'll be really awesome. The first one: is the nose really that long? Or is the perspective slightly skewed?

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    very nice great shading
    the second dragon reminds me of a frog somehow (must be the legs)

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    Thanks senoBDEC. my rough on rough arches didn't really come through that well - She does have her head ever so slightly cocked to the right and bent down a bit as well. IWhen I lay in colour I will be mindful of that area - thanks

    Infinit - yeah - I was going for a sort of "hopper" look for that one - I think the stance is what also sells it.

    Thanks for the feedback!

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    some progress on the first piece...





    Daniel Govar
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    I've been meaning to comment on how much I like the drawings and on how well the painting is coming along. The light is very nice and it has a delightful feeling to it. One thing thing on the painting, it seems skewed. I can't right now, but if you flip this horizontally, it might jump out at you.

    Nice.

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    Thanks I will try that out and check it out. The subject was at a slight angle in the way she was holding herself. I kept trying to figure out why her eyes seemed mis-aligned horizontally, and figured out how she was slightly tilted to the right while her body was bent left.

    I tend to hold a mirror up to the work once I have laid out a sketch to see if it works in it's mirror image prior to painting, but did not do that with this one.

    Thanks for the comments and feedback

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    Here are some tattoo designs for a painting I have been working on of the Morrigan.

    I don't think either of these are the final one that will be used, but at least I know the direction I don't want to go...

    Only part of her body will have this design work on it - the portion that is in shadows. As it's the Morrigan it needs to have a strong Celtic motif, and I think after these two, something more traditional than these.



    Oh and Dogfood, both you and the subject agree that it is off. I flipped it to see where the gross errors are and also superimposed it upon a shot I took of the pose. I did a classic stretching of certain parts, and I think it was due to how I was holding the paper while working on the piece. I began painting at an angle I think as there are uniform areas that tend to not be right proportionately. Thanks for the feedback! I am going to see what I can do to fix it on the paper but if all else fails revise it in photoshop.

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    these tats are damn cool
    I can´t deside which one is better

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    here are a couple of other ideas - still not quite there but getting closer - I think the design might need to go more early pagan - less "modern tattoo".





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    That burning angle pic is hot. (No pun intended)

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    Thanks Jeri Should have an update on that one in colour soon - have just been bogged down with projects. Not much time for more than quick sketches. Coffee shops always deliver the best inspiration.

    Here is another one - I neglected to post it a week or so ago.



    Last edited by saulone; April 12th, 2006 at 09:20 PM.
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    Looking forward to the burning angel pic being in color.

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    Nice work, love that burning angel sketch...

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    Thanks guys - wow - guess coffee shops really are the best place for inspiration

    Daniel Govar
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    Here are a couple of new pieces - hour long studies, that I started some time ago but never finished (scanned/cropped - just wanted to get these off my "to do" list). I made some headway on the burning angel piece too - I'll post some of that bit later this evening.

    Fallen



    Broken



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    broken has a great atmosphere but the head looks too big

    I´m esp looking forward to see #1 in post 14 finished!

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  20. #20
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    heh - I see what you mean about the head - the model had uh...big hair that day which sort of threw me off. I could probably push some of that and the head back a bit to make it work. If I can scan instead of photograph that one I might repost - as it looks a bit skewed for some reason - maybe I was tilting the camera when I shot it? eh - dunno - was only an hour study.

    As to that medusa piece - it is really coming along - I will shoot my progress and post this evening. I took a lot of reference photos for the architecture and the textures that will be on her.

    Thanks for the feedback

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  21. #21
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    that would be great

    are these all water colour?
    (I was forced to use them in school but never came along with 'em well^^)

    my sketchbook
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    <mildly sarcastic remark that seems a little cutting at first read, but contains wisdom and is really rather funny>

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  22. #22
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    They are watercolour - with an ity bitty bit of photoshop cleanup in a few areas.

    I tried posting the medusa pic from home a while back but the site was down or something. Anywho - here is the scanned and cleaned-up broken



    Daniel Govar
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    Some recent pieces

    Here are a couple I've scratched out...





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    this is all excellent work. im blown away by your designs. great work on watercolors and good anatomy. keep it up - JAG

    it's only after you've lost everything, that you're free to do anything..
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    Thanks for the compliments...here is that burning angel pic...little later in the developement. It's still not quite there - I am pushing and pulling the contrast as wel as finishing some of the pieces that were a bit vague in the sketch.



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    looking really great so far, are those arms on the back? or burned wings
    if they are wings they should be higher up the back i think

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  27. #27
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    Hey thanks for the feedback JB. I was trying to do something a little different from the stereotypical angel anatomy of wings higher on the back shoulder blades. I thought a persons center of gravity is lower - especially on a woman, so it might work better to have her wings lower on her shoulder blades. I alsu wanted their structure to come from a sort of modified arm anatomy (similar to a birds, but shorter). There is still some serious work to be done, but I think it is getting there.

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    Submission for Folklore Design-a-Creature contest

    I thought this sounded like a fun excercise and downloaded the demo to check out the game. Not bad - I like the concept: capture faeries souls and use them to conquer other faeries. Gameplay was decent though the comic-book/film reel intros seemed a bit out of place.

    Here's my submission - Took about 6 hours total, give or take.

    Comments and Crits always welcome!

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    Last edited by saulone; September 1st, 2007 at 12:00 AM. Reason: added thumbnail
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  29. #29
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    Saulone, you have some fantastic work here!

    My one comment though is about your burning angel piece. To me the weakest part of it are her wings. I have to disagree with Joey though, being that I'm glad you've made the wings attach lower on the back. This leaves their joint out of the way of the shoulder blades, leaving the shoulder it's full range of motion.

    To me though, the bones you have for the wings seem "less paid attention to" for some reason. This lies mostly in the hands I think. The arm bones themselves look good, but something about the hands just doesn't read right to me.

    This may already be on your list of things to do as you progress with it, but I thought I'd throw it out there nonetheless.
    Love your work man; keep it up!

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    Thanks Brandon, for the crits and comments. I agree - the bones are really rough. They could use a little more love and attention. I was going for something that was similar to a human arm/hand, but I think it Ithink it needs to be closer to a birds wing bones. I also think your right - the hand portion is where it looks too sketchy and less refined - and perhaps needs more anatomical reference.

    Thanks again for the feedback! I will post up a revised version soon.

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