ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

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  1. #1
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    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine


    ConceptartCohesion #001: 8th Day

    Storyline:


    The year 2446 CE.

    Mankind and its technology have advanced at an exponential rate, however trivial political, religious and social demands have caused the splintering of former superpowers into smaller nation states, pitting themselves against each in a number of minor conflicts.

    Since 2395 a minimum of 27 conflicts, hostile incursions and border disputes have been raging in various confined areas across the planets surface, sparking a new global economy.
    Covenants of major corporations have banded together in various factions and are now the true international players, feeding the ever increasing demand of new weapons technology.
    The change in style of warfare has rendered weapons of mass destruction virtually useless increasing an appetite for more unconventional weapon systems, specifically the VidaNova Corporations newest developments in the field of creating new species of animals bred for specific purposes.

    The idea behind this new move is too harness the animals natural intelligence, sensory abilities, and ability to traverse difficult terrain. They are currently working on models for civilian implementation, ranging from beasts of burden for remote areas to leisure models as pets. However there have been worrying reports of certain products escaping from captivity, and having unexpected effects on the flora and fauna they interact with, conspiracy theorists place blame on a huge range of subjects, ranging from the Cytarabinoside used in manipulating metabolic pathways in the animals, to mother earth resting control back from humanity to satan himself.
    Some minor political and religious groups are already rallying, trying to bring this series of unnerving events to the public eye, wild rumors and conspiracy theories are already calling this the 8th day of creation.



    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

    [B]Topic:
    Mother Machine


    Description:
    Mother Machine - The Birthplace and nurturer of all the genetic childern. Mother Machine is responsible for the caring, hatching and growth of all breeds. A mammoth of size and a true marvel of technological feats. Mother Machine, is a true vision to stand before. While Mother Machine is stationary(non-mobile), she does have defensive measures; such as automated turrets and threat sensors.

    Deadline:
    Sunday, 05th March 2006



    -------------------------------------------------------------------------
    Linked weekly activities:

    CoW - Creature Of The Week
    Mounted predator for hunters
    LINK: COW thread for ConceptartCohesion campaign

    EOW - Environment Of The Week
    VidaNova Corporation - Genetics and Biological Materials Department - Site C
    LINK: EOW thread for ConceptartCohesion campaign

    ChOW - Character Of The Week
    Leader of the Special Unit Jungle Force
    LINK: ChOW thread for ConceptartCohesion campaign


    Link to the campaigns main thread:
    main thread for ConceptartCohesion campaign

    Last edited by Fozzybar; February 26th, 2006 at 01:57 PM.
     


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  3. #2
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    Good luck with this.

    Website

    New World Creation: Designers Wanted – Environment of the Week
     

  4. #3
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    killer topic! I am definitely in!!
    Would be cool, if Sammy showed up...

    --(-)|dE--

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  5. #4
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    wow.. this seems hard... goood luck anyone who goes for it:

     

  6. #5
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    Great topic, im gonna be giving this one ago.

    *note to self: I must refrain from doing matrix style pods*

    edit: im not going to be able to partisipate, sorry, false alarm

    Last edited by flatliner; February 28th, 2006 at 01:10 PM.
    We'll ride the spiral to the end, we may just go where no one's been
     

  7. #6
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    I definately have to get in on this - I can't wait to get started!

    quick question -

    should the final artwork be a glamour/enviorment view of the machine, or should it be more detailed with elevations and callout details like an engineering package???

     

  8. #7
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    Do whatever you think will get across your design most effectively.

    Only losers have signatures

    woodz Gallery
    cgsociety
     

  9. #8
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    hm..just an idea/WIP. I will most likely change the whole thing and do another approach...

    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

    look forward to seeing yours, rob-ot!

    --(-)|dE--

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  10. #9
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    very nice sketch hideyoshi!

     

  11. #10
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    That is nice Hideyoshi, very inspiring.

    I've been struggling to convert some of my ideas into a reasonably designed sketch... and you've sparked some good ideas. Thanks!

     

  12. #11
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    Jonoy - thanks for the feedback! I figured that would be the answer!!

    I am struggleing with how to capture the details i would like to include as well as the massive scale.... maybe I just need some inset images....decisions, decisions!

    Hideyoshi - awesome sketch.... I was on your website yesterday, damn you rock! can't wait to see what you put together for the final submission.....

     

  13. #12
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    thanks Foz, panagos, rob-ot!I am already working on a complete new design. :-)
    You should definitely check out the big industrial design-background-guys who really have the knowhow abut his kind of stuff.
    Feng's old website used to feature his old marker renderings, I had luckily saved them up at that time- great inspirations... :-)
    But I have another guy for you who has some totally badass skills when it comes to ID...
    I personally think he is better than Feng.

    http://www.autodestruct.com/concept.htm

    but you should also know these guys:
    http://khangle.net/ and http://www.edleeart.com/index2.htm

    hope that helps!

    --(-)|dE--

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  14. #13
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    Nice start Hide. I hope the new organized effort works out. I cant say anything tho, cause I havent been a factor, at all.
    Loved the links. I was especially taken in by Kang's work, but all three were excellant to look through.

     

  15. #14
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    Hideyoshi - thanks for the links, inspiring and intimadating at the same time!

    The second 2 were very nice but Paul Richards is "totally badass".... his concept art is freaking awesome!

     

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    Glad I could help.
    Haha, right, huh? Richards is scary...
    I don't get it how he manages to achieve sooo creative shapes and lineature...f***!
    And he is chunking them out like nothing at the same time! Have you seen the insane number of gauntlet designs? o_Ô°
    Dragonspit: thanks, buddy!
    I have the feeling we won't see too many entries for this one...
    could be wrong, though.

    --(-)|dE--

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  17. #16
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    ID isn't my strong point so don't expect anything great from this one. Thought I would take a more anamorphic aproach to the idea.

    WIP

    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

    Eh, we'll see how it turns out....

     

  18. #17
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    Marko - don't sell yourself short, look forward to seeing the completed version!

    Hideyoshi - all of Richards work was solid, anatomy, perspective, creative....and you're right; there is a ton of it!! How long do you think he has been a concept artist? any idea of his age?

    Also after much deliberation I think I finally have a strong idea..... it just hit me at dinner last night! I am hopeful my drawing skill will do my mental picture justice!

    *question about the deadline since I am still pretty new here - is there a certain time on Sunday the 5th, or is it just any time before Monday the 6th??

     

  19. #18
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    Marco and hideyoshi, yours are looking great.... I stupidly thought i'd do at least 3 of the cohesions this week, but I've hardly started this one....Maybe i'll get 2 done, but who knows! I'm doing the IDW because I've only ever done it once. It generally doesnt get many entries, but hopefully the cohesion will mean more people will attempt it...here's my wip..

    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

    edit..rob-ot, I think its just anytime before the monday..

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  20. #19
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    Mother Machine

    WIP
    I would like to ad some color but not to much
    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

    this hole cohesion is a great idea...I wish I had more time

     

  21. #20
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    So, here is my updated version! :-)

    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine


    Marco: welcome to the forums! Nice start! I have also seen your Chow entry, looks very good! Think we will see some really promising stuff from you in the future!

    rob-ot: hm...in his about-section it says he is married, so he might be in his 30s? Dunno, he's none of my relatives... ;-P
    I guess he must be in the biz for long in consideration of his quality works...

    yadam: I really like the concept! Love the ground! I was planning to have some organic stuff in my design as well, somehow missed out on that... :-/

    --(-)|dE--

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  22. #21
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    Hideyoshi-very,very cool,I am talking of the second one.
    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

    Last edited by goran; March 2nd, 2006 at 10:56 AM.
    When I was young, I could do all-nighters in my sleep.

     

  23. #22
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    thanks, Goran!
    Yours is gorgeous as usual!
    I like the typography design you invented for Vida Nova Corp :-)

    --(-)|dE--

    portfolio
     

  24. #23
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    Hideyoshi, Goran - you guys are awesome!

    I have been pretty crushed with work lately, but I hope to have mine posted in the next couple days!!

     

  25. #24
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    The final image. Although Mother is self sustaining, this image hints that her main ECU can be accessed by authorized staff members of the Vida Nova Corporation. At least half of her many sensors are on at any given time, and you can see them lit with red LED lights. Two gun turrets at the top, and one at the bottom of the main body, keep her well defended. Several large and powerful magnets help to keep her hovering above the ground, and the creatures that develop within her bright green fluid sacs travel through one of two "birth canals", that lead into other chambers.

    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

    Last edited by artiphats; March 6th, 2006 at 02:04 AM.
     

  26. #25
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    rob-ot-as you noticed I just couldn't resist,thanks man.
    artipaths-thank you
    Hiideyoshi-thanks,getting there,I will try to do some more

    When I was young, I could do all-nighters in my sleep.

     

  27. #26
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    Hideyoshi that is a sweet change of perspective. Can't wait to see the finished version.

    I think I may get in the game after all seeing the bar raised this far.

     

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    Here is my WIP - I really want to do the enviroment shot with some detail insets.... the more i thought about a mother machine I started to think that creating life was the easy part - the incubation process as well as getting them into the wild would take lots poeple to monitor it all, and heavy transports, IT, cubicals(wait do they have those in the future?) and guns, and prime real estate location... it has truely spiraled out of control in my mind....

    anyhow - below is my intial rough
    *enviroment view of the massive complex - half on land / half in water
    *a look at the core of the complex the "mother machine".. i wanted this to be like a very large observation room - open to the public type of thing so that the conspiracy nuts don't think they are up to no good!! Actually all the evil creations are conveintly located in a sercet room deep in the basement!!

    ConceptartCohesion #001: 8th Day >>> IDotW - Mother Machine

     

  29. #28
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    artiphats: thx, nice one!
    goran: yeah, rock on!
    rob-ot: thanks a bunch! Looking forward to yours!
    Toxic: er...actually this IS my fnished version. :-P I don't want to add colour. Thanks!

    edit: just saw yours right now: Cool stuff as expected! Huge thing! How are you going to render it?

    --(-)|dE--

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  30. #29
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    Goran - I figured you might not be able to resist a sweet topic like this, really glad you showed up!!

     

  31. #30
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    Hideyoshi - good question, I haven't quite figured that part out yet!

    I would really like to paint the enviorment view... but painting is really new to me I am not very strong in that type of rendering - I guess all the better reason to try it that way....

    if painting doesn't go well, then it will likely be a marker rendering... similar in style to yours - I love that kind of look - plus I have the most control and comfort with those mediums... at the end I just want it to look bad ass!!

     

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