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The elements were built and mapped in 3D. Now I'm ready to paint in the detail. There'll also be a hovering ship landing on the pad in the foreground, lights anf figures there as well. the bright areas of fog will be brightly lit plazas and searchlights on the buildings.Comments?
I think you might be losing depth in the shot by having the buildings so similiar in darkness, some of them pop out but they aren't supposed too, others are too far back to be as dark as they are, I guess if you seprate foreground middle and back you might have better luck.
I love all the glowing lights!
I'd say things look a little steril and un-lived in though.( unless that was your goal. )
Keep up the good work!
Don't stop making art!
Did some more work on this.
To me personally this looks more like an early morning type of picture. If you want to give the impression of it being dusk, then you may want to add some more color to the sky. I could be wrong, but adding some oranges and reds to the sky right around the tops of the mountains in the background and reflecting in the appropriate places on your buildings could help. Also, all of the structures and the ship landing in the foreground look like they are all made of the same material. varying the color a bit would liven it up a little. The ship in the foreground IMO takes the eye away from the rest of the picture, and if this is supposed to be a cityscape then you may want to think about relocating the ship, or just positioning it differently.
This is so impressive.
I find the background (the blue) a little flat.