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Thread: unimaginably stagnant

  1. #118
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    its for the game art comp on cgchat as it happens. I used to do them often but I got so busy at work I didnt really get round to it for a long while now. I thought it would be good to go back to my old haunt for a one off effort
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  3. #119
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    zombie cowboys are the sex, zombie cowboys with hipbone nunchkus, doubly so.
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  4. #120
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    more wrestling with stylised figure proportions - seems hard after spending time doind so many real studies

    anyway here some stuff which is less-crap than the majority as I'm working through this area of troublesomeness..

    unimaginably stagnant
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  5. #121
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    some more random doodles, including the final figure proportions for the zombie-cowboy thingy.

    unimaginably stagnant
    ..
    unimaginably stagnant
    ..
    unimaginably stagnant
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  6. #122
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    I envy your bodies. There is some really hefty "dynamics" in your bodies. Mine always come out flat. Do you have any secret recipe for it?

    On the more serious side of things, Faces are looking better now. Without doubt. There is even some lady faces there.
    The zombie reminds me of the zombie in the Flachmovies "Xombie". Seen those? If not they will get you in the right mood for the competition.
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  7. #123
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    Really seeing some great improvement all around.
    Grand!
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  8. #124
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    Quote Originally Posted by Njord-E55
    There is some really hefty "dynamics" in your bodies. Mine always come out flat. Do you have any secret recipe for it?
    Just read the burne hogarth book 'dynamic figure drawing' and do some studies. he has a cool way of explaining foreshortening and figure in 3d space, well worth a read if only for interest i'd say.

    cheers for the comments! I'll see if i can pick up those movies sometime. ;-)
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  9. #125
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    your more recent figures are a lot looser, it looks very nice with the wstyle you've got going, keep it up
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  10. #126
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    Nothin to report cap'n, I do like your gesture studies :p Nice facial variants too!
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  11. #127
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    the zombies could be cooler if not so bulky and muscular. more thin and decayed kinda .
    but its a fun concept. not sure where you was going with them. scary or comic. or more like action zombies?

    like to see more .
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  12. #128
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    thx for the comments all -

    @mort this was my first real try at exaggerated proportions, and is for a compo which hinges on stylised character for a fighting game. that might explain some of my choices for the proportions better. Also bear in mind he is nekkid in that last pic, I will have the clothed version done soon so he will resemble a zombie-cowboy much more when that happens.
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  13. #129
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    I have been away for a while, but now I am coming back to it lads! I will go draw now! i am relaxed for once and must make the most of this!!!
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  14. #130
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    http://img.photobucket.com/albums/v9...ost1_pic01.jpg
    Old sketch, but enjoyed it, looking forward for the drawings.
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