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Thread: unimaginably stagnant
April 7th, 2006 #118
its for the game art comp on cgchat as it happens. I used to do them often but I got so busy at work I didnt really get round to it for a long while now. I thought it would be good to go back to my old haunt for a one off effort
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April 12th, 2006 #120
more wrestling with stylised figure proportions - seems hard after spending time doind so many real studies
anyway here some stuff which is less-crap than the majority as I'm working through this area of troublesomeness..
April 12th, 2006 #121
April 12th, 2006 #122
I envy your bodies. There is some really hefty "dynamics" in your bodies. Mine always come out flat. Do you have any secret recipe for it?
On the more serious side of things, Faces are looking better now. Without doubt. There is even some lady faces there.
The zombie reminds me of the zombie in the Flachmovies "Xombie". Seen those? If not they will get you in the right mood for the competition.
April 12th, 2006 #123
Really seeing some great improvement all around.
"Wigga Wigga Nutshire"
"How many quarters are in a dollar?"
"...half and half, kinda like the cream, but I don't like coughy..."
April 13th, 2006 #124Originally Posted by Njord-E55
cheers for the comments! I'll see if i can pick up those movies sometime. ;-)
April 13th, 2006 #125
April 14th, 2006 #126
April 19th, 2006 #127
April 20th, 2006 #128
thx for the comments all -
@mort this was my first real try at exaggerated proportions, and is for a compo which hinges on stylised character for a fighting game. that might explain some of my choices for the proportions better. Also bear in mind he is nekkid in that last pic, I will have the clothed version done soon so he will resemble a zombie-cowboy much more when that happens.
June 3rd, 2006 #129
June 3rd, 2006 #130
Old sketch, but enjoyed it, looking forward for the drawings.