Sketchbook: The P.E.N. updated April 11 '07:caution nudity - Page 3

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  1. #61
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    ashrumm Thanks Ash but I've ditched the still life lik I said I got tired of it. I've seen that tute before at GFXartist.com but I'll read through it this time to get more out of it than just looking at the pics.

    RustyYup still into art and drawing stuff.I've noticed I overwork stuff too, with ballpoint mostly but my pencils are too light. Back to basics for me I guess, I mean practicing tones to highlights and values. Finding midtones seems to be really difficult for me at times, I'll deffinetly work on it. Thanks for the tips and dropping by my SB Jace. See ya round.

    ps. Ha! I guess we followed in Joe Mad's footseps and decided to do concept art. I was such a fanboy then.

    Just some doodles to go withe reply. More examples of overworked ballpoint.
    Personal project concepts.


    Quick still life


    edit:Woohooo! 2nd page finally!

    SKETCHBOOK

    Jeff Jones was advised "No piece of art is ever a failure, because you never come away with less than you started with. ''
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  3. #62
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    Nice digi man! Remember to add the background as well, it gives it a sense of space and could really help with the composition, and lighting as well. Cool sketches too, but I'd like to see some more anatomy stuff again too! You can never have enough. Keep it up.

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  4. #63
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    Little suggestion for your still life: put up a background first. Colour is relative and if you really want to capture the colour and light on the still life, make sure you get the surrounding too.

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  5. #64
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    i really like that quick last still life. my favourite part of it is that drawer on the left, cause you used only a few lines and it still got dynamics. the rest is a little crowed with lines, but you know that yourself i guess... keep it up, everything looking good!

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  6. #65
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    Hey Nii, I really like the still life, its quick and gestural, i'm a sucker for the gesture even though i haven't posted any lately. If I may suggest something for you it is, your character concepts instead of doing several to a page try narrowing in on one and really try to develop him or her or it. I really like them but i'm not seeing personality or much concentration on your characters.

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  7. #66
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    YOu know your stills man,
    But some wise people say even when your are skecthing choose your lines smartly.ANd you have done that quite good.
    Keep it up.

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  8. #67
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    Been a while...

    Skeiff Thanks man. I'll try with future ones but I don't think I'll be doing more stills for a while though.

    artificial_green The first one I tried that with a faint yellow tone represnting the light from the lamp, I know exactly what your talking about I'll apply that to future digis, I'll chuck a background in if I think it'll suit.Thanks for dropping by.

    stine Thanks stine . I'll try clean up my act (and room, it's full of filth).

    ashrummYeah it's the Egon Scheile influence I think. You should see my old sketchbooks there alot worse but I'm working towards getting more structer in them (I'm distracted easily).

    bhanuToo kind but thanks alot .

    Ok time to take a dump.Jk .

    Sketchiis


    Boar soldier/drummer scanned true grey

    scanned 24bit colour


    Firefly pilot (poof out of nowhere)



    Distracted and frustrated


    IDOW wip


    SSG assignment

    I'll try update more frequently.

    SKETCHBOOK

    Jeff Jones was advised "No piece of art is ever a failure, because you never come away with less than you started with. ''
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  9. #68
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ah, thats a nice update Nii!

you got some cool concepts going on, and I like your

Distracted & Frusturated page, and your SSG assignment!
Im think that could be a good idea for our group also
Thx for the "tip" and good luck !

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  • #69
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    Nice concepts Nii. I think that The Boar Soldier may become a really nice character but you should refine it more. Well done you have done the SSG assignment. May be I should try to draw some ears myself.

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  • #70
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    Hey Nii awesome update man your concepts and your rendering have dramatically improved in this update i see you did some rendering studies as well. I am also impressed with your ears I hope my tutorial was some help i know it was a bit sloppy but i am very impressed with them. You really captured them you've rendered your ears much better than mine. Good work Nii and i especially like your Triton technology. Now for some advising, I think you are ready to start doing character designs, but i mean complete character designs from head to toe with all of the equipment. I can't recall you ever doing full frontal or 3/4 character designs i want to see some of your awesome creativity come out in a complete character design. You have some nice starts but they are not finished. You have what it takes Nii, so eventually i would like to see your style flourish in full fledged designs. Good worth thus far. I'll post something that will help you with proportions for instance your standard character is 8 heads tall.

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  • #71
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    wow, nii. very cool concepts. the boar soldier is fantastic and tritons, too. you have a great feel for getting natural/organic forms into industrial surroundings. like that a lot. but to be honest, the distracted and frustrated pages are my favourites. there's such a cool linework in it and some amazing little creatures. i stared at it for at least 5 minutes and could always find something new. would love to see some of them animated... i think these pages show your progress most. looking forward to your next update!

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  • #72
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    Nice work really liking the bizzare insect like men,keep up the nice work.

    'I HAVE NOT FAILED.I'VE JUST FOUND 10,000 WAYS THAT WON'T WORK.'
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  • #73
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    Been a while (again)

    Dile Cool thanks. Yeah Ash should give us more assignments so we're all pretty much on the same page when it comes to studies.

    Ivan.R Will refine it but it's part of a larger army. I designed it around a comic book script I got off the net, as well as the other soldiers with animal themed helmets.

    ashrumm THanks for th encuragement Ash. I'll trymy best to do some model sheets that I've been putting off for while, I guess I find them pretty daunting to do.

    stine Glad you like stine. What do you mean by animated? I learnt traditional animation for a year in 1998 but I forgot alot of what was taught, is that what you're talking about? Sorry to let you down but I'm not into it anymore (well not as much as before). I have tons more of those kinds of drawings though.

    EKU_11Apreciate it man thanks.

    Now for an update been days since the last one. I've browsed the forums posted here and there while keeping an eye on E3. Worked the last Thurs & Fri that I wanted to post and work on th IDOW activity, my cuzzi rang cause he needed an extra person to work (I hate it when he calls) so I went to work the next day. Drew some stuff inbetween but less than I would''ve liked to, so here's mostly idow wips and the final.

    Managed one quick life drawing while the guy was'nt looking at work (construction site, the guy guy with the hard hat if you can make it out)


    IDOW WIPs


    Last hour at work with nothin to do, snuck off to the smoko room and conceived the final design for the IDOW


    Elements of final idow concept design peice






    sketch for digi painted final


    Final(may get a rework for portfolio)

    Will do the next IDOW activity and maybe one of the other weekly activities.

    SKETCHBOOK

    Jeff Jones was advised "No piece of art is ever a failure, because you never come away with less than you started with. ''
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  • #74
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    Interesting concept but I think that those bright green lines and descriptions are ruining the whole piece. I cannot stop staring at them! I think that the attention should be put on your concept rather on those descriptions.

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  • #75
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    hey nii! didn't mean that YOU should animate them. they just had so much character that i could almost see them walk around and i thought it would be great if SOMEONE animated them... what kind of animation did you learn?

    like your deep sea colonisation concept a lot, very, very cool. the sketches show a nice flow and i like the mix of technical and organic (again...). like the look and feel of your final presentation, too. there are a few things that bug me a little, though. just some graphic design stuff. hope you don't mind me writing them down...

    normally, pitch black backgrounds are a little problematic, but in this case it's fine, because it creates the illusion of the leviathan coming towards us (great shading by the way). that's why the background sketch on the vessels's right bugs me, because it kind of spoils the impression of space there. hmmm, is that understandable? hope so...

    i like the font a lot. good choice to go for a little more "traditional" here. but the title in red doesn't show enough, i think. it's good that you stick with 2 font sizes, but the title should definetely catch more attention than your signature... maybe changing the color or sticking with the size, going for bold would be good...

    and one last tiny thing: seeing the technical style of the presentation, that arrow there looks a little distracting, because it is so "handmade".
    and i'm missing my favourite design from the third page of your last post - the vehicle that says "cruise". really like that one. but probably your page would've become a little crowded...

    dunno, hope i could help a little, graphic design is often a question of personal taste. it's great you did such an elaborate piece... hope to see more from you soon!
    cheers,
    stine

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  • #76
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    Ivan.RI guess it does , maybe if I switched the colours around. thanks for the tip.

    stineI learnt inbetweening the trditional style of animation, lots of drawing that I couldn't really get into alot of the time so I only completed one year of a three year diploma. Thanks for the indepth critique Stine, really apreciate it. I'll take everything into account for the next round. I respect your graphic design skills more than my own so again I appreciate your input.

    This is a a sketch for the chow 26 activity to go with post.


    Last edited by Latu; May 19th, 2006 at 09:57 PM.
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  • #77
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    Another one for good measure


    SKETCHBOOK

    Jeff Jones was advised "No piece of art is ever a failure, because you never come away with less than you started with. ''
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  • #78
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    3 posts in a row I must be dicking around.
    more on chow


    doodle


    almost forgot this for Stine


    SKETCHBOOK

    Jeff Jones was advised "No piece of art is ever a failure, because you never come away with less than you started with. ''
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  • #79
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    wow, you've been busy!
    did you attend the media design school in auckland? i once thought about studying there, but it was too expensive for me...

    nice updates, nii! is that the cow "the first conceptual artist"? interesting hair-do! the faces seem a little static, but i guess you're going for the egypt reduced look. the one on the third page where he's actually working is my favourite. like the momentum. are you going to work on it more? like coloring it etc.?

    and thanks a lot for the doodles! they are really cool. dunno exactly why, but i like these a lot. guess it's the reduced look. made me stare at that page for minutes again. nice of you to post them!

    looking forward to your new stuff!
    cheers

    stine

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  • #80
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    Your doodle page is awesome, and i'm glad you've been drawing, are you drawing with a pen, pencil or tablet i cannot tell. Just to give you something i just started using in my drawing is first draw light or with a light pencil rough everything in with a light pencil or simply draw it lightly. And before you add any type of detail make sure what you see is what you want proportions angle everything and then go crazy with the rendering. I think you've been doing that but i wanted to share it anyways.

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  • #81
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    Stine I went to Freelance Art school, they specialise in animation. I was going to enter a piece in a competition for a scholarship to Media Design School but I could'nt make the deadline (I started and almost finished it two nights before the due date the peice is in my first post depicting a scene in a maori myth) I wasn't etirely pleased with what I had done up to that point so I didn't enter it. Yeah the faces look kind of bored I'll work on that ,thanks.

    Ashrumm Yeah Ash a should do that more often. I render too early in the process, probably why I overwork some drawings. Thanks for the tip.

    Missed the dedline for the chow. Wasn't happy with how the digi painting was going so I stopped and tried my hand at some speedies.
    Pose studies for chow26






    Speedies



    Sketchy




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    Jeff Jones was advised "No piece of art is ever a failure, because you never come away with less than you started with. ''
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  • #82
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    hey nii! wow a lot of great stuff there! i really like the digitals. the cow entry looks really good, althought the face could be a little lighter. but the pose is cool. and your speedies look awesome. managed to catch the form really well and give a sense of the "material". my favourite is the last one. very, very cool concept.
    and your sketch pages are great as always. that little round fellow on page 3 (upper right) made me smile. pleasure to watch them (although a little small, would love to have a closer look at the bony dude on the first page...).

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  • #83
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    Good stuff, ill be back for more, count on that

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  • #84
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    The red creature is cool! I like it! The head of the boar is not well drawn. I think that the other eye should be visible. It does not look connected to the body. You should move it forward.

    Last edited by Ivan.R; May 23rd, 2006 at 03:01 PM.
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  • #85
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    Hey Nii, wow everyone's gone digital in our sg but me, I'm gonna have to change that. I really like the last one of your digital colored stuff it looks really good you have the lighting working very well. I cannot wait to see what you have coming next. Great work keep it up Nii.

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  • #86
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    Good to see you are getting into some digital work. Keep up the anatomy studies. THey will definately start to pay off. Do some reference work too of some heads. It will make your heads start to look more realistic.

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  • #87
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    stineHope the chow looks better now. I draw tiny alot, to get an idea that boney looking thing is on an A4 page. Thanks for the compliments and tip on the chow, apreciate it bud.

    maxetormer Thanks for dropping by my sb bro.

    Ivan.R Glad you like, I'll do more speedies to improve those areas or more studies.

    ashrumm Yeah digital, I'm thinking of doing some traditional stuff in watercolour I'm not feeling the digi vibe at the moment. Thank you for the kind words just hope I don't dissapoint.

    SkeiffI'll try some portraits sometime in the near future, I've just been having too much of a good time working from magination.

    Ok, an update containing unfinished activities and some concept sketches.

    I don''t think I'm gonna finish this IDOW
    WARter fountain


    CHOW update


    A close up Stine!


    W.I.Ps



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  • #88
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    wow, nii. you've been really busy!
    the environment design looks really cool, especially the upper right is very impressive. the right sketch looks a little out of perspective, thought. i guess, the entrance section is the "problem". but other than that i like it a lot!
    the chow looks good. the arm towards us has a tiniytiny bit too much shadow on the forearm, i guess. but you know i'm an anatomy newbie... looking forward to see that one finished, it's a cool piece!

    yikes, sketches! i have to say, your loose scribbles are my all-time-favourites from you. especially in close-up (!! thanks!) you can see all those little details that make them so cool. that arm study on the first w.i.p. page is great and thanks for having some of your little "line-people" for me... (great zombie!)

    so you're planning portraits? cool! can't wait to see them! cheers,

    stine

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  • #89
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    Hey Nii whats going on man, I really like your concept structures you don't miss a beat you have a the topographcal view covered very nice. your concepts are awesome as well. Your digi is turning out rather well keep it up.

    One comment on your digi you've added shadow to his skin but not to the apparel he is wearing i'm sure you'll get to it just something that stuck out.

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  • #90
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    I don't think that the red background on the CHOW update was a good idea. The skin tones of your Egyptian are also red and he fades into the background. All the attention of the viewer is focused on the background.

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