E.O.W Round 17: Badland Bastion

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  1. #1
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    E.O.W Round 17: Badland Bastion

    E.O.W. - #017: Badland Bastion

    E.O.W Round 17: Badland Bastion



    Round #017

    Topic:
    Badland Bastion

    You MUST include a description or backstory this round, or your image wont be taken to poll. Good luck!


    Deadline:
    Monday, 20th Febuary 2006 6PM GMT

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    Quote Originally Posted by dogfood
    Sarcasm sometimes grips me like an octopus helmet.
     


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  3. #2
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    Noun 1. badlands - deeply eroded barren land
    land, soil, ground - material in the top layer of the surface of the earth in which plants can grow (especially with reference to its quality or use); "the land had never been plowed"; "good agricultural soil"

    A bastion is a fortification work projecting outward from the main inclosure of a fortification, situated in both corners of a straight wall (termed curtain), with the shape of a sharp point, facilitating active defence against assaulting troops. It allows the defenders of the fort to cover adjacent bastions and curtains with defensive fire.
    The bastion was designed to offer a full range on which to attack oncoming troops. Previous fortifications were of little use within a certain range. The bastion solved this problem. By using cannons to cover the curtain side of the wall, the forward cannons could concentrate on oncoming targets.

    E.O.W Round 17: Badland Bastion
    E.O.W Round 17: Badland Bastion
    E.O.W Round 17: Badland Bastion


    have fun with this one its ver open, any way im off to frankfurt for a week, be back in time to put up the thread, sorry for the delay ive had way to much to do and ca has been crazy

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    Quote Originally Posted by dogfood
    Sarcasm sometimes grips me like an octopus helmet.
     

  4. #3
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    E.O.W Round 17: Badland Bastion

    well, i really really can`t do environments. but i keep trying for some unknown reason.
    here`s my latest poo:

    E.O.W Round 17: Badland Bastion


    guarding the west parts of Adiria, this bastion of mages up on the hills of this badland, inhabits a powerful and wise clan, feared and respected by the commoners.

    We all pay for life with death, so everything in between should be free.
    -Bill Hicks


    Sketchbook Old SketchBook Portfolio GorillaArtFare
     

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    Quote Originally Posted by Chuck
    well, i really really can`t do environments. but i keep trying for some unknown reason.
    here`s my latest poo:
    Not so bad Chuck. Beside I know exactly what you feel. I have same problem. Just can’t draw an environment. Maybe someone can help with some tutorial. C'mon guys, help us.

     

  6. #5
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    Quote Originally Posted by JakkaS
    Not so bad Chuck. Beside I know exactly what you feel. I have same problem. Just can’t draw an environment. Maybe someone can help with some tutorial. C'mon guys, help us.
    forget it....
    i actually watched countless tutorials of great enviroment artists and still-
    i just can`t do it.
    don`t know what`s wrong with me.


    We all pay for life with death, so everything in between should be free.
    -Bill Hicks


    Sketchbook Old SketchBook Portfolio GorillaArtFare
     

  7. #6
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    Keep trying, you'll get there Chuck,mate

     

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    Quote Originally Posted by Tyranx
    Keep trying, you'll get there Chuck,mate
    Yeah, for sure.
    Your pics keep gettin better constantly.

     

  9. #8
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    Quote Originally Posted by Chuck,mate.
    forget it....
    i actually watched countless tutorials of great enviroment artists and still-
    i just can`t do it.
    don`t know what`s wrong with me.

    Sometimes the only solution is practice. Your stuff since I've joined has taken massive steps in getting better and continues to do so. I enjoy the style of your entries. I think all this needs is a little more detail. I like it so far.

     

  10. #9
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    The problem underlying any image is the same... the basics. People keep on saying ' I cant draw *****' Can you draw a cube with lighting on it? can you put a sphere on a cube, light it and make it look like its huge in perspective....? thats the knowledge you need foe a city... not much more. Once you can do the small steps, environments are not that hard. But if you dont have the basics... environments are insane.

    Its like trying to build something in lego when the blocks are badly made... its gonna be a nightmare. Look to the blocks and what you build will improve exponentially. Trust me... do some basic exercises...its the fastest way to learn the complex.

    P.S. Chuck... dude, yer not far off. Thats not bad at all. Keep at it!!!

    "Go on man, FEED THE PAPER!!!" - Bjorn Hurri
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    ah cool topic
    i will see what i can do

     

  12. #11
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    sketchling: good talk! I agree!
    Chuck, just hang on!

    --(-)|dE--

    portfolio
     

  13. #12
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    E.O.W Round 17: Badland Bastion
    Didn't like the previous version,so i did new one,story is coming.Cheers

    Last edited by goran; February 19th, 2006 at 11:46 PM.
    When I was young, I could do all-nighters in my sleep.

     

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    Getting the basics down is just what I am doing, That's why I'm in a perspective class right now. I have also been watching and working from the Gnomon DVD's, and for those that haven't seen it, check out Sparth's site. In his gallery he has step by step shots of a couple enviros he did. His style is kick ass, and if I can get close to that level of doing enviros I'll be a happy camper.

     

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    E.O.W Round 17: Badland Bastion
    finished

    The last outpost
    built to span the Dunya chasm and provide the only trade route in to the buttes. There is water deep in the chasm to be brought up in to the tower. It is the last water for vast miles. Fortified to emphasisse the controll of the water, the tolls are heavy and there is no way around.
    Chaosrocks

    Last edited by chaosrocks; February 20th, 2006 at 10:53 AM.
     

  16. #15
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    E.O.W #17: Badland Bastion

    E.O.W Round 17: Badland Bastion

    After chemical war we must build huge bastions which protect ours from snares of badland. "Badland" is place which was been most hiten by chemical and atomic weapons. Everything which was been hiten mutate and became very dangerous.

     

  17. #16
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    rawwad
    wow! I really like your palette and detail. bit missing the surroundings...

     

  18. #17
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    E.O.W Round 17: Badland Bastion

    The deepest secrets of this world are hidden in its darkest, most dangerous folds.

    The ancient plateau city of Krag'l'dar was cursed many centuries ago, when its own fire and earth were turned against it by wicked magic, in a time of Great war, by the undead hands of the Underland Warlocks. Eroding the city day by day, the denizens were unable to escape and could only watch helplessly as their city slipped into the fire, enclosing on them day by day - sealing their doom, their anger and their pain. The fires still burn, the earth still shakes, but one tower from this ancient city still stands atop the desolate charred rock...

    ~ ben

     

  19. #18
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    I had time at the London meet to work on this weeks Here it is:

    E.O.W Round 17: Badland Bastion

    The badlands of the mi'elie were a famous haunt of the dregs of Contsh society. For some reason they flocked to the few remaining bastions of depravity in the wastes... despite the harsh conditions. The upper classes scorned them in public, yet in private, many were frequent patrons of their infamous delights.

    "Go on man, FEED THE PAPER!!!" - Bjorn Hurri
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  20. #19
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    superb hues, sketchling, very strong sense of desert heat even at sundown (sunup?)

     

  21. #20
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    update
    c.rocks

     

  22. #21
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    Ben - one of your best! It's got a really ravaged feel to it, although the sky lacks depth...

    Sketchling - beautiful. Is that a dome, moon or fuck-off-big sun in the BG?

    Rawwad - whoa. I'm not sure it reads too clearly as 'badland bastion' (picture only, the description clarifies), but it just feels epic!

    I've got to get in on one of these things before too long...

    Mid.

     

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    E.O.W Round 17: Badland Bastion

    Out in the badlands of Meadak.4 another bastion rests, this one big enough for refueling and re-armament. The bastions run as a ring around the edge of the hyper city, each within visual range of each other for added security. Men are always on guard, ready tolight the beacon to warn of coming attack. Many of them remain only partially built as heavy building work attracts the sandworms.

    -B-

    Last edited by Badger; February 20th, 2006 at 12:37 PM.
     

  24. #23
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    Only one viable trail leads in and out of the Cerulena desert, it is known as Hnarones valley. Named after the batallion leader Capt. Diosclese Hnarones who successfully managed to instigate, protect and build bastion towers upon the erroded cliffs at the edge of the valley that afforded covering fire against the nomadic raiders who would frequently attack and pillage the once small, yet now prospering village of Hellion's Well that nestles within the cliffs footing and between the two bastions cover of fire. The natural well-spring within the village offers the only watersource for many leagues and was a necessity of ownership in the strive north into the desert and the lands beyond.
    E.O.W Round 17: Badland Bastion
    was fun to make, so... like, whateva!
    sloshed it togetha today from a few photo's; not quite mattepainting (cause I actually painted all of it)...

    Last edited by Jonoy; February 20th, 2006 at 06:05 AM.
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  25. #24
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    Jonoy: id give it a story or it aint going to vote...

    You too badger!! Nice lighting on that by the way! You are improving on your colours a lot. Keep em coming!

    "Go on man, FEED THE PAPER!!!" - Bjorn Hurri
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  26. #25
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    done... shite story but ah, well, both a rush job...
    (like yours tha most sketchling!)

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  27. #26
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    Last min submission.

    I envisioned an enviromental waste plant/habour built within a vast badlands, where inorganic rock formation and insectoid race now inhabit and a toxic waterfall and river now flow

    E.O.W Round 17: Badland Bastion

    Dr CM Wong
    Director
    Opus Artz - Digital Art For The Entertaintment Industry


    Affiliations:
    International Association of Astronomical Artists | Aerospace Medical Association


    Guillermo_del_Toro: Viva WETA and the many "toys" they make! And may Cthulhu give me more shelves to put them on...
     

  28. #27
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    dude.... thats awsome! love it!

    "Go on man, FEED THE PAPER!!!" - Bjorn Hurri
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    My Blog (actually updated!)
    My Website
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  29. #28
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    arg, fuck, i mixed up the times. im sorry guys, the threads back open ! :X >__< anyway new topic is already up for those that are done.

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    Quote Originally Posted by dogfood
    Sarcasm sometimes grips me like an octopus helmet.
     

  30. #29
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    I was wondering what the heck happened. You closed voting 6 horus early. lol!

    Anyways, here is what i posted
    Sketchling gets my vote, for his atmospheric and yet attractive rendition of a fantastical like cathedral hewn out of rock juxtaposed by a fantastical moon/sun.

    Dr CM Wong
    Director
    Opus Artz - Digital Art For The Entertaintment Industry


    Affiliations:
    International Association of Astronomical Artists | Aerospace Medical Association


    Guillermo_del_Toro: Viva WETA and the many "toys" they make! And may Cthulhu give me more shelves to put them on...
     

  31. #30
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    haha...edit! Put that in the wrong forum... if anyone wonders what koshime was on about, i was asking uk ppl about lifedrawing places

    P.S. Koshime gets my vote this round... really epic scale. Wicked.

    Last edited by sketchling; February 20th, 2006 at 10:32 AM.
    "Go on man, FEED THE PAPER!!!" - Bjorn Hurri
    ------------------------------------------------------
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    My Website
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