Sketchbook: +++Pathway to Chaos ======= 05.june. update

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  1. #1
    Join Date
    Sep 2005
    Location
    Montreal, QC
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    114

    +++Pathway to Chaos ======= 05.june. update

    <<PLEASE SCROLL DOWN FOR NEW STUFF>>



    Hey All.

    A small introduction:

    I've been hanging around here for at least a year, and I've completely impressed with the ammount of enthusiasm and talent here on these boards. So finally, I decided to break down and actually post something.

    I am an industrial designer working in Montreal. I work for a toy company and I've worked on toys that can be seen in most toy stores. Art is a first love of mine, and I'm trying hard to get back into it. 2006 is my quest back into the art game (and I'd love to get involved in game design for that matter). I'm taking some drawing classes to try and grow beyond what I do now.

    Wacom and digital painting is another challenge... so I play with that from time to time. Enough blabbing....


    One of the first digital attempts


    another digi


    less of a sketch, more of a finished piece


    another quick sketch


    refs used on 2 of the figures


    mixed media attempt


    one of the latest pieces

    enjoy. Crits please, and anything else you may throw at me. I'd like to become more active here... so please fire away.pld:

    Last edited by dymrus; June 4th, 2006 at 09:59 PM. Reason: title update, new stuff
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  3. #2
    Join Date
    Aug 2005
    Location
    Reunion Island, Indian Ocean
    Posts
    1,354
    Welcome!
    You got some nice stuff. Pretty intersting process in the first one, thanks for sharing.
    Other than that, nothing much to crit, you seem confortable with your tools.
    Keep posting!!!!!!!!

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  4. #3
    Join Date
    Mar 2004
    Location
    Montreal, Canada
    Posts
    367
    wow nice stuff man!
    So you're in my home town too!?!

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  5. #4
    Join Date
    Feb 2005
    Location
    east bay area, ca
    Posts
    197
    Nice stuff here, not much to crit that I can see. Just post more! I like your use of colors too.

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  6. #5
    Join Date
    Sep 2004
    Location
    Ankara, Türkiye
    Posts
    63
    ohh cool works man.. figures are very well handled, and colors are pretty god. i like these. happy to meet another industrial designer here. keep up.

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  7. #6
    Join Date
    Sep 2005
    Location
    Montreal, QC
    Posts
    114
    Thanks for the comments, guys. I gotta scan my stuff... have a pile of things I'd like to get comments on. Coming soon.

    Thanks again.

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  8. #7
    Join Date
    Sep 2005
    Location
    Montreal, QC
    Posts
    114

    update

    A bunch of things from the ye Olde Sketchbook.

    Decided to take some life drawing courses to bulk up on my anatomy... A bunch of selections bellow from different dates.

    Any tips would be appriciated.








    thanks in advance

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  9. #8
    Join Date
    Jun 2005
    Location
    Michigan
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    1,175
    Fantastic figure studies; the red conte on the grey paper really works well. your figures aren't stiff at all, in fact they all seem quite comfortable in their poses. I hope you post often.

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  10. #9
    Join Date
    Jan 2004
    Location
    Fairfax, Virginia
    Posts
    464
    Nice lines. Figures are great. Post more

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  11. #10
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    Dec 2005
    Location
    Londrina-Pr-Brazil
    Posts
    119
    Wow cool drawings !.. you got a great style.. keep posting !

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  12. #11
    Join Date
    Sep 2005
    Location
    Montreal, QC
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    114
    Update #2.

    Something else out of the sketchbook. semi-recent



    Oh, and props go out to Marko on this one. Love his shading techniques and I'm trying to learn from them.

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  13. #12
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    Sep 2005
    Location
    Montreal, QC
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    114

    Image re-Load

    Finally figured out a way to make this image appear larger...

    Marker Ink, plus marker, plus PS... my first mixed media attempt.

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  14. #13
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    Sep 2005
    Location
    Montreal, QC
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    Update again

    More sketchbook backlog....

    These were supposed to connect.


    comments please.....

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  15. #14
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    Sep 2005
    Location
    Montreal, QC
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    114

    life drawing update

    Fresh Piece. 10 minutes I believe.

    Comments Please... I need ways to improve... any bad/good stuff is always a help

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  16. #15
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    Sep 2005
    Location
    Montreal, QC
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    114

    old new stuff

    Contdown to the Montreal Workshop begins. I will be there. And I'm hoping to improve by the time it rolls around to my home town. Gonna try to update this thread everyday... And I need to upload new stuff.


    This is old, but new stuff is coming. Please critique away. I know I need it.

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  17. #16
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    Sep 2005
    Location
    Montreal, QC
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    114

    snow 2

    quick sketch plus PS


    Since the Workshop is in my hometown this year, I'm gonna try to build up a larger work space here in this thread. Any comments appriciated.

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  18. #17
    NOICE STUFF! I really like post#14, looks like something from Warhammer 40k. I really cant see anything wrong from what you got, and I really like your shading and the CG'ed works. Keep it up .

    "Wigga Wigga Nutshire"
    "How many quarters are in a dollar?"
    "...half and half, kinda like the cream, but I don't like coughy..."
    My Sketchbook
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  19. looking great!

    with the exception of this glorious drawing it seems that you are subconciously or conciously trying to avoid the hands... something that people always catch right away. Keep going and you'll be sizzling in time for montreal------> RAWK!

    joel

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  20. #19
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    Sep 2005
    Location
    Montreal, QC
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    114
    Immortal: -Thanks Dude. I have slight awareness of that RPG, I should look into it more.

    Guggenmaneuver: Thanks a lot for your hands comment. Up untill now, I didn't realize it. I need to get into it more. Ironically I broke one of my fingers after the last post, and wasn't able to draw for a good week.

    Back on track now.



    these 2 are from my last life drawing class.

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  21. #20
    your girls in the last post seem to be a little short and their legs a bit skinny, but i could be wrong.

    i love the dynamic quality of a lot of your sketches



    HP Farvus Onir YihyoungLi d-CepT
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  22. #21
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    Jan 2006
    Location
    Erth
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    Really cool pieces you got here!... Especially the ones you have in your first post (love the snowboarder one!)... But you must have a thing for slicked-back pointy hair in most of your designs...

    And *gasp* do I see hints of typography there!... I'm a sucker for good typograhy skills...

    LONG LIVE YOKO KANNO!!!
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  23. #22
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    Sep 2005
    Location
    Montreal, QC
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    114
    Thanks for the comments, hps and seba.

    Typography? Am I out of touch? What exactly is that to be exact?

    Pointy hair is stemming from Ashley Wood... and seems to have stuck with me, trying to break out.

    new piece


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  24. #23
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    Aug 2004
    Location
    Bristol, UK
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    604
    hey man, your life drawings look great to me! everything else too. YEAH!!

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  25. #24
    what can i say. U got the skils man. Keep using them in the proper way

    Check put my schetchbook if you please
    http://conceptart.org/forums/showthread.php?t=61551
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  26. #25
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  27. #26
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    Location
    Montreal, QC
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  28. #27
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  29. #28
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  30. #29
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    Jun 2004
    Location
    Los Angeles, CA
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    Definetely something good happening here, some foreshortening problems here and there but they don't detract from the work too much.
    The two page battle on you sketchbook is one of my favourites.
    Keep it up.

    DON'T CLICK THIS
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  31. #30
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    Sep 2005
    Location
    Montreal, QC
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    Quote Originally Posted by evildisco
    Definetely something good happening here, some foreshortening problems here and there but they don't detract from the work too much.
    The two page battle on you sketchbook is one of my favourites.
    Keep it up.
    Thanks. Gonna try to watch out for that for the future stuff.

    Here is an old one done for work. NOTE: The rider is not really supposed to be rendered, as he was not the focus of the image. Rendering style is more plastic to appear more toy like. This was a very early concept for a toy. Final product looks quite different.


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