Wow, still floored and inspired by what I see on these boards. Nice to see a great online community.
Well, here's my latest design piece. Concept and 3D execution. Six intense months of learning to model, rig and texture. The piece itself didn't take 6 months, learning and applying the new skills did, and stll, to this day there's always more to learn.
The "Beast" concept. I always wanted to make a character with a big mouth.
Beast 3D model. Modeled in Maya. Bump/normal, spec and color map made in z-brush and then lit up in maya.
Thanks for taking a look see. More to come in the next few months. I'm on a roll.
Ismail Matovu Wamala