Art: Adding to the Mix. 2D-3D. :)

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  1. #1
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    Adding to the Mix. 2D-3D. :)

    Wow, still floored and inspired by what I see on these boards. Nice to see a great online community.
    Well, here's my latest design piece. Concept and 3D execution. Six intense months of learning to model, rig and texture. The piece itself didn't take 6 months, learning and applying the new skills did, and stll, to this day there's always more to learn.

    Adding to the Mix. 2D-3D. :)

    The "Beast" concept. I always wanted to make a character with a big mouth.


    Beast 3D model. Modeled in Maya. Bump/normal, spec and color map made in z-brush and then lit up in maya.
    Adding to the Mix. 2D-3D. :)

    Adding to the Mix. 2D-3D. :)



    Thanks for taking a look see. More to come in the next few months. I'm on a roll.


    __________________________________________________ _______________
    Ismail Matovu Wamala
    www.imwfactor.com

    Last edited by Ismail; January 28th, 2006 at 03:45 AM.
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  3. #2
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    Nicely rendered!... I like that you put in scars.... Where are it's eyes?...

    What school in Vancouver are you in?...

    LONG LIVE YOKO KANNO!!!
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  4. #3
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    Vancouver:)

    Hey, Seba

    Thanks for posting a reply. I just finished my intensive studies at VanArts. Graduated this afternoon,
    All those late nights caught up to me, and I almost missed the ceremony cause the sleep bank demanded a deposit.

    As for the eyes, I'm saving those for the next character. Still in the designing phase. I found this current character to be more intriguing without the eye sockets. Sparks more questions, in my opinion.

    Last edited by Ismail; January 28th, 2006 at 06:05 AM.
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