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how often do game companies hire people just for concept work? i mean, do you HAVE to know how to do 3d? i'm just finishing an animation degree....i know how to do 3d/animation to a certain degree. but trying to learn 3d for job stuff takes away a lot of time that could be directed towards drawing. and to be honest(while i've gotten compliments on some 3d) i don't think it's my bag. i mean all that time spent on maya...it's hundreds of man hours that could be draw time....:eek: i'm just wondering if most game dev companies have artists that don't do 3d? thanks
ps. i know i've got a long way to go but (whew!) i've been working at it
Last edited by keyth; September 2nd, 2002 at 11:35 PM.