some figures from imagination.... i dont know why its taking me so long to improve at drawing figures... im getting frustrated but i keep on trying
I havent drawn in a sketchbook for a long time, maybe a year or two so it was fun to get back to it and do this one, hopefully i can do some more
These are 'traced' studies from various sources, in particular mmaphotography.com, which is a fantastic website for studying anatomy i recommend anyone to check it out. I enjoy doing these its definitely helpful
some heads no ref
I took one of the heads, and tried a painting, already see a few mistakes now but i still like it.
pixiebergman: thanks, yep i see what you mean, but my stuff cant compare to that awesomeness, great paintings thanks for the link
Hunter: Thanks dude, yea i kind of like that one too, i'll try find some time to work on it a bit more, i keep wanting to start new stuff rather than going back and revisiting old drawings, thanks for stopping by
Wgrace: thanks, yep my painting definitely needs work but then again there is lots of stuff i would like to improve.. cheers bud
humble ego: thanks for stopping by!
Well thanks guys, it sounds people are tired of seeing anatomy studies heh, o well there is still parts of anatomy i have really no idea how to draw, i would like to tackle those parts head on before moving on from it while i am in the rhythm, i think i need to start focusing on more natural poses and proportion, foreshortening
First i did this value study. Then i drew some faces that were supposed to be based on it...
the study totally looks nothing like the original photo, and the faces totally look nothing like the study i put the study away when i was doing the faces so i kind of forgot what he looked like, shows how much i was paying attention.
So for the stylised faces i kind of just went with a "grumpy, tired dude" theme. Actually this exercise helped, i do like drawing stylised stuff its much more suited to animation and its fun.
I was kind of surprised at how inaccurate my sight drawing was when doing the study, i guess i havent practiced it for ages.. i really gotta keep up or i will get too rusty..
yummy yummy anato studies. go go go! loving the character progression too. always have fun with your art.
yeah, i know maya and zbrush are steep curved programs, but if you set your mind to anything you can master it. now that there are so many sources to learn from online, i feel i have an advantage than those who were learning the programs years ago.
do the p90x. it's quite fun, because they switch up the routines every few weeks. it doesn't feel boring to me and it's so rewarding to see results even after the first week. just keep on bringing it!
Last edited by MattGamer; August 10th, 2010 at 08:49 PM.
Great pencils, but digi rendering ain't that good. Try to use smoother brushes, do more confident strokes - remember that there's no need for large variety of tones, so try to use just 3 greytones: dark-middle-bright. Try to use textured smudge brush to smooth transition between 2 tones when it's needed.
Ricardo Robles: Thank you. i think my anatomy has improved from these recent studies, not sure about my colour, i need to force myself to practice it and study more colour theory, i tend to just go with what i am comfortable with... cheers
MattGamer: Thanks mate, yea totally if you believe in it you can achieve it.. Also i agree with the tutorials thing, when i was learning maya a few years ago there wasnt a whole lot of tutes around, and even less video tutes, so you are right there. If you need a hand with anything maya related feel free to send a pm i know the program pretty well, tho im not on the latest, still running 8.5 at the moment. Also yea p90x looks good, i might do it in a few months, im still wanting to put on a bit more weight, rather than getting into a rigorous cutting/toning program, im sure you will be cut by the end of it tho it looks full on
jskotte: Thanks man for the compliments, yep im happy with how it turned out i just need to put more effort into improving the colour stuff.
Seraph Fawkes: Thanks for the tips mate, yep my rendering needs work, i was using opencanvas for about a year or so when i didnt have photoshop so i am still getting used to it, actually i still prefer painting in oc..
I am definitely more focused on developing better draftsmanship/drawing skills rather painting skills, i guess i need to find a balance somewhere..
thanks guys just a small post this time..
these are some quick line studies from photos, about 5 or so minutes each.
and some sketching
for anyone interesting this is how i approached these figures, i like to use a grid for perspective using m@'s perspective brush, pretty standard approach but i find you get a better result going through each stage. I used to see stuff like this in 'how to draw' books and just stupidly skim over it because i thought it was beginner stuff, but really ive found that the more i draw the more i realist going back to basics is the best thing you can do.
Saramel: Thankyou, i really appreciate it. Actually, just a humble old ballpoint pen, ive got one in front of me now -papermate flexgrip i use them for life sketches, as it keeps me drawing fast and not going back to try and detail things too much, also you can't erase it so its good practice..
some more quick sight sketches, feeling more confident with these about 5-10 min each
I mentioned before i also do 3d. There is a great program available called Sculptris which was originally a one man development but has now been bought by Pixologic (makers of zbrush), and is being further developed there. This is an awesome program! Sort of like a toned down, easy to use version of zbrush. If you ever had any desire whatsoever to try 3d sculpting i highly recommend going and grabbing it now while its free. I never really got into sculpting much, definitely more into general 3d with maya but this program is really enjoyable and straightforward
This was a few hours testing out the program, really rough and messy but i hope to do some more stuff with it soon.
sweet work in Sculptris. and like you said. back to the basics is where it's all at. nothing is for beginners. i constantly forget rules daily on how i should draw. but also know that you don't have to follow the rules once you've perfected them. that's what makes each of us unique. some break them, some follow them to the tee.
keep up the great work and i might take you up on that Maya offer if i get lost. really enjoying the tutorial i'm following through, just need more hours in the day to complete all of the lessons! we are learning animation now, pretty sweet how much that program can do! everything from rigging to animating and even rendering. exciting!
ooh black and whites are my favorite right now. i did a couple and they really help you keep your focus on the lines rather than value, etc etc. those perspective figures are great as well. you're getting it down!
James Simons: Thanks, they are pretty small anyways drawn in an a5 sketchbook, i might post the next ones i do a bit larger, cheers
MattGamer: Duuude! Fundamentals all the way, you can never learn them enough..and i agree, the rules are there to be broken, but you have to learn them to know how to break them properly Dont they say style is in the mistakes you make or something like that.. Yep for sure maya is a huge program to learn, i was lucky to learn it at uni and had a great teacher, so i am happy to pass on what ive learnt as well.. im hoping to keep on discovering, there is alot of potential in the world of 3d. Cheers man thanks, your latest b&w is looking great too btw, i can see yur getting the shapes down nicely. sweet stuff.
Just a few drawings.
random doodles i compiled
a page of fashion thumbnails from various designers on a fashion website.
and some quick kind of lame attempts at some storyboard panels. these were inspired from another artists storyboards i saw over at http://storyboardcentral.blogspot.com/ Saw them and thought i would have a crack. Definitely plan to do a whole heap of these sometime soon
here i grabbed some photos and tried to do one Traced, one Ref, then one Imagination/memory sketch..all pics are from the sartorialist blog i think, it helps show me where i make mistakes when doing ref