Sketchbook: AIB Animation( Bournemouth ) Dont Bother WIth first 10 pages..they suck - Page 11
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  1. #301
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    These are so much better!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
    Its encouraging to see you working on the inner constructions, keep these up! It will serve you well! My teachers keep telling me and everyone else to work on these constructions. And the ribcage is a huge part of these plannings too. Ive read something like the ribcage is the biggest form in the figure.
    Your getting more values into your rendering. It helps to give it more rhythm and not too much for the eye. Youve got some dynamic actions going aswell. This is also key on my course, get the key poses to tell the story and action and mood, also show the energy and let it dictate what the next drawing will be. Recently we had a guy from EA talk to us about our work, my thumbnails were quite weak, they didnt show the character's mood or personality sometimes and there was a lack of continuity. So he told me to work on telling the story with these poses and making them strong poses - silhouettes are a big thing here.
    These are good stuff, but I none of them really tells me how the figure is standing, how their feet are placed in the surroundings. It will be helpful to show you can do this
    Hope you get in bro!

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  2. #302
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    thanks for the comments and crits, more studies.

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  3. #303
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    Whoa! Its great to see you focus on figures. These are looking great, just keep them coming, it'll help you a lot! BTW, you might get a summer project from the AIB. It was a filled sketchbook and a storyboard last year. So you might want to go outdoors and whip out some observational studies. This is another huge area on the course too!

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  4. #304
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  5. #305
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    some of these are really good, though the chest area gets weird from time to time, and the feet needs some work

    SB. p31 updated 25.04.2012.
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  6. #306
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    just some sketches. Not touched photoshop in a few weeks, so thought id have do a little robot.

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  7. #307
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    Good to see some landscapes. There isnt that many background artists on the animation course so if your good at that area there will be a head hunt for ya!

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  8. #308
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    good stuff, and I agree about the landscapes with bendragon - good stuff, and now finish that bot

    SB. p31 updated 25.04.2012.
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  9. #309
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    sexy shapes on the bot, especially the gun and his legs. i'm sure you're done with it, but i would've reconsidered the shape of his head with the rest of the figure, it doesn't match.

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  10. #310
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    thanks for the comments.
    put some colours on the robot, i was just playing with it to be honest.
    another sketch.

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  11. #311
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    Nice colours, things are coming together nicely.

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  12. #312
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    like those last 2, good work with the colours on the robot keep working and sharing plz

    Grab your pencil, grab your dream!
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  13. #313
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    thanks guys,

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  14. #314
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    nice work man, coll progress on digicolor and design.Good anatomy studies too.Maybe try and play with more design elements, with patterns, textures and lights as part of the design itself.
    You're doing an excellent job anyway, just keep it up
    here are some stars to keep ya going 4 from me but they could change in a not far future, if you continue like this

    ciao!

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  15. #315
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    just having a laugh ..will post more soon.

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  16. #316
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    Your figures are looking more solid. Nothings fallling over atm Nice dynamic pose, keep working on this it'll be needed. Looking good bro!

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  17. #317
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    hey i haven't posted in a while...heres something recent, id post more if i wasnt so hungover. thanks bye.

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  18. #318
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    sweet thanks for posting. i love the color theme and also the plates look incredibly 3D. it really looks like they are layered on top of each other.

    design-wise, i'm not too keen on his helmet. it reminds me too much of a kid wearing a hoody, which can sometimes be cool but not for a guard type of guy since you like to associate them with authority. also the way the main armor piece ends at his legs looks weird- its just cut off in a straight line. this usually doesn't happen with real armor nor does it look the greatest. and finally the lack of any metal pieces on his lower half looks a little weird, especially since you cropped his feet.

    overall is looks awesome as always though.

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  19. #319
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    Lohan has some pretty good points. Really nice colour balance here. The layered plates are really well done. Great work on the texture too! I think the cloth especially around the legs are quite flat though. Youve made the edges on either side the same strength in tone. This is because of the thick outline and the straight line on the legs (it should follow the contors of the leg and wrap itself around it).
    This is looking sweet. Your work looks more consistent!

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  20. #320
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    updated with a new light source...

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  21. #321
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    just where im up to with some piece...bit random.

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  22. #322
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    haha damn that one new light source adds sooooo much to the piece. i learned a lot from watching that.

    last one is so cool too. the car looks like a continuation of that one piece you did a while ago? i think it would be cooler if the ghost was more of an apparition, ie- not so defined, looser edges, some parts very transparent, etc.

    also i think it could use both foreground and background objects. right now everything is just on the one plane right in the middle, nothing much to see in the foreground/background.

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  23. #323
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    Hey thanks for the comments Lohan, i decided to work on the Foreground, background thing in an entirely new pic, just a quick piece..oh and some character....

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  24. #324
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    nice pencils man, like the simple shapies. last ink-over is looking cool as well.

    tensai


    check the Tensai Tokyo Sketch Thread (Sketchbook)

    check the Tensai Cityscapes Thread (Finally Finished)

    bLok


    Quote Originally Posted by strych9ine
    Fuck backgrounds, who needs em.
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  25. #325
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    your characters and monsters are looking great, as well as he figures in post 303, you may want to check the perspective on the docks in the latest enviro but overall you've looking good

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  26. #326
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    hey thanks wombat... another pic..never done a piece with a white background...it was interesting..and hard too.

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  27. #327
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    Nice work on the latest one. The pose is more interesting than the character done in blue pencil. That one is a bit stiff, you could have him lean a little forward like hes a bit hunched. I also really like the black and white painting of the house, its got very dramatic lighting and the contrast you have involved is sweet!

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  28. #328
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    a painting i dont feel like finishing, and a sketch of a girl which im going to attempt to paint...my painting sucks of recent.

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  29. #329
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    splashed a bit O paint onto the crazy lady...

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  30. #330
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    Good use of the blue light on that girl. I like the form on that ass too! I guess you were going for a distorted perspective judging by the wacky proportions. A bit of a shame that the hair hasnt got as much form than the rest of the image. Maybe there should be aa blue light on the head too.
    The robot guy is also very good. The feet looks underworked though. I think you can push the highlights a lot further though. But dont do that all over the figure, just around selected important areas.

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