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Thread: Goblin Wanderer sketch - sketch WIP

  1. #1
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    Angry Goblin Wanderer sketch - sketch WIP

    Ok, I am reworking an idea to illustrate a goblin hunter wandering in a valley, this is my 1 minute sketch, I need to know if the "overall" FORM and PERSPECTIVE are correct.

    And I need to have some comments about the pose, is it good?

    I know this is very sketchy but b4 I develop sketch I need to know the above mentioned things. Please excuse the string/spear but it's the least of my worries now

    After I get some creative feedback I'll start working on anatomical details and clean it up.

    Here it is, ha ha ha:

    Goblin Wanderer sketch - sketch WIP
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  3. #2
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    The way his left arm is foreshortened doesn't correspond with his head or whatever his head is facing.
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    OK how about now?

    Is this better now?
    Goblin Wanderer sketch - sketch WIP
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  5. #4
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    Much better. I'd love to give some creative feedback, but there's not much to feed back on yet. Keep posting updates though.
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    Seems to me the basic linework is done. Looks good,continue on the next step.
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  7. #6
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    Red face UPDATE on goblin

    I started doing basic shading on the goblin, and for now i'm keeping him black and white...later i'll decide what colour his skin will be.
    I took a photo on my cell of my b/f doing that pose so I can figure out better how the light/shading and muscles work.

    Here I "blobed" out a rough shape...

    Goblin Wanderer sketch - sketch WIP

    And here I am going smoother and more detailed on the shading...

    Goblin Wanderer sketch - sketch WIP

    Later I will give his skin more varied tones and much later i'll do a background.

    Please give me any comments/crits if you have any, thanks.
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  8. #7
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    his feet could use some more length, and his hand thats supposed to be holding something is pretty off. i recommend reference for that. but so far what you have is a really good start. hes turning out more like an elf rather than a goblin. goblins are notorious for bad posture - often sporting hunched backs, attrophied or mutilated/deformed limbs and faces, and are generally short and stumpy. not too late to change your thread title
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