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January 6th, 2006 #1
Goblin Wanderer sketch - sketch WIP
Ok, I am reworking an idea to illustrate a goblin hunter wandering in a valley, this is my 1 minute sketch, I need to know if the "overall" FORM and PERSPECTIVE are correct.
And I need to have some comments about the pose, is it good?
I know this is very sketchy but b4 I develop sketch I need to know the above mentioned things. Please excuse the string/spear but it's the least of my worries now
After I get some creative feedback I'll start working on anatomical details and clean it up.
Here it is, ha ha ha:
Hide this ad by registering as a memberJanuary 6th, 2006 #2
The way his left arm is foreshortened doesn't correspond with his head or whatever his head is facing.
January 7th, 2006 #3
OK how about now?
Is this better now?
January 7th, 2006 #4
Much better. I'd love to give some creative feedback, but there's not much to feed back on yet. Keep posting updates though.
January 7th, 2006 #5
Seems to me the basic linework is done. Looks good,continue on the next step.
January 10th, 2006 #6
UPDATE on goblin
I started doing basic shading on the goblin, and for now i'm keeping him black and white...later i'll decide what colour his skin will be.
I took a photo on my cell of my b/f doing that pose so I can figure out better how the light/shading and muscles work.
Here I "blobed" out a rough shape...
And here I am going smoother and more detailed on the shading...
Later I will give his skin more varied tones and much later i'll do a background.
Please give me any comments/crits if you have any, thanks.
January 10th, 2006 #7
his feet could use some more length, and his hand thats supposed to be holding something is pretty off. i recommend reference for that. but so far what you have is a really good start. hes turning out more like an elf rather than a goblin. goblins are notorious for bad posture - often sporting hunched backs, attrophied or mutilated/deformed limbs and faces, and are generally short and stumpy. not too late to change your thread title