Results 541 to 570 of 1087
November 20th, 2007 #541
Yeah. I meant what do you do as texture artist. I'm so far from real game industry and I don't even know basic things, hehe. Fantastic portrait. Everything looks really fress.
I never had such problem w PSD files but I lost several paintings by closing them unsaved and I know how it feels .
Hide this ad by registering as a memberNovember 24th, 2007 #542
geez your rendering always gets me hehe, you've got a great command of showing form in your figures. if I had one critique of the above I think it would be that you could push your shadows a bit darker; it might really help push the volume in your renderings (on top of what you already are showing of course). keep workin at it either way; great work as always!
November 28th, 2007 #543
Highly commendable goal. I'll be holding you to it!
You're coming to Revelations, right? It looks like its going to be phenomenal!
sketchbook...a kitten dies every time you don't comment
“When forced to work within a strict framework,
the imagination is taxed to its utmost – and will
produce its richest ideas. Given total freedom,
the work is likely to sprawl.”
- TS Eliot
November 28th, 2007 #544
really nice anatomical studies, I've just started an SB myself as i spend far too long on studies or thumbnails and never get round to making final pieces.
Bleach drawings are so nicely done, i always find it harder to be satisfied with my own fan art sketches, especially for things as awe inspiring as Bleach! Looking forward to seeing whats next!
November 28th, 2007 #545
I'm going to be all hush hush until LMS probably, you guys just wait for my spectacularly awesome piece that beats out viag!!!!! HELLS YA!!! whenever school ends, i will get time to start...
But I wanted to address thatfatkid's post:
As for me drawing completely useless retarded art for the past 6 months . . . I'm going to school fulltime (15 hrs) and work over 50 hrs a week (where only a handful of people draw, surprisingly), and on the weekends, I'm stuck doing hw or just sleeping. After all that, I don't really feel like doing portfolio pieces >.<
I think I've felt torn between 3d and 2d and pursuing both (mostly 3d) has meant that neither one improves as much as it should. I would love my texturing job but I think ultimately I've noticed myself being more depressed about not being able to draw. So...next semester I am going to take a class or two less and focus on my drawing. As for drawing anime...I don't really want my work in the future to be classified as anime...but I've started to really love a lot of more unconventional anime styles or the way they color. I personally hate the super desaturated look and am drawn to a lot of brighter/contrasty styles.
Anyways here are a bunch of links I've been looking at, for anyone who wants some color inspiration. A lot of them are on CA but their DA galleries are so much easier to find ^^ Sorry for the long paragraph and no art...but check back in end of December
And yeah, I'm going to the workshop ^^
Last edited by hp; November 28th, 2007 at 11:04 PM.
December 5th, 2007 #546
Hey. I have the same problem. Right now I either do some architecture for university and have no time for art or I draw but can't keep up with what should be done for projects. It's really frustrating.
I looked at those links and I see what you're going for. Especially after seeing the colors from the second link. They look like what I saw in your sketchbook.
I can't wait to see your LMS3 piece .
December 6th, 2007 #547
I hear ya Em, school+ work= no time. No matter how busy I am when school's out, I'm sure I'll have more time to spend on things I like. Sounds like you're doing an insane amount of work, keep doing your thing. It'll be fun to see your LMS.
December 8th, 2007 #548
Portrait at the top here looks cool!
There are some issues with the figure you said had an akward pose, but then you already knew that The area around the shoulders and collarbones in particular look kinda off.. like they don't have enough depth if that made sense... Also I think the arm closest to us should be in front of the top.. now the top looks like it overlaps the arm kinda wrong...
Thanks a bunch for the tip with gesso on my SBpages for the ink!! Gonna try it out asap!
Gonna be cool to see your LMS... I chickened out of that competition
January 3rd, 2008 #549
uh oh haha the teaser sketch has certainly piqued my curiosity don't think I got to say it before but I wish ya the best of luck with the LMS! can't wait to see what it turns out to be!
very cool deviantart profiles as well, I haven't explored DA in a very long time so those ones are really nice to see. you say some are around CA as well? man I need to start paying attention to these forums more.. lol
happy new year too!
January 17th, 2008 #550
I would only say that keep on pushing and if you want specific crits hit me up with a string of abusive emails until I relent... oh and you are kicking my ass, so chill a little, draw what you love etc =D
January 17th, 2008 #551
as i lover of realistic stuff and comics/ anime - i really dig your style.
of course, your anatomy and rendering is pretty good also, so your technique + your style = pretty gosu.
since you like crits so much (which is probably which you are so good) - i'll tell you that i think you should work on color. in your matte paintings, and your character paintings - they are pretty good, but i feel that they are lacking something very subtle that could make them a lot better. especially when if you ever decided to use color dodge, lighten, and/or screen tools in photoshop/painter, i find that the computer will often do a lot of the work for you (increase value, saturation, hue). thus, i recommend some exercises in traditional media - like watercolor/oil paints. try painting something as simple as a sunset, or try to mimic "color dodge" using oil paints.
those are my 2 cents.
g'job keep up the good work. inspiring stuff mate.
January 21st, 2008 #552
thanks...yeah i totally need to do tons of color studies.
umm started based off kiera knightley @.@ trying to practice drawing white faces but it turned asian halfway thru so whatever. also trying to practice painting straight in color and not in b/w first...seems a bit flat tho.
January 22nd, 2008 #553
someone is making me a purse so i'm drawing her request...a Shikamaru/temari pic from naruto
It's a WIP...I imagine a date with Shikamaru is really really really boring.
Last edited by hp; January 23rd, 2008 at 02:34 PM.
January 22nd, 2008 #554
January 22nd, 2008 #555
January 22nd, 2008 #556Just A guy
- Join Date
- Jan 2007
- The netherlands
- Thanked 25 Times in 21 Posts
These are nice, nice nice and nice , going back on the practice table :|
January 22nd, 2008 #557
thanks! anyways LAST MAN STANDING!!!!!!! WOOOO!!!!!
Ok this is so sad cuz it was supposed to be a completely diff topic and have like 15-20 chars. If you have to ask, yes, it's partially referenced off me. No, not all of it.
Closeups later when I get home! Good luck to everyone!
Last edited by hp; March 9th, 2008 at 03:03 AM.
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January 23rd, 2008 #558
January 23rd, 2008 #559
Badass LMS Emily, that figure is pretty goddam sweet. I also like how well you caught the anime likeness in your more realistic rendering with Shikamaru and Temari. Only thing that bugs me is that the top of Shik's ear looks like it's glued to his head.
January 23rd, 2008 #560
January 28th, 2008 #561
ive been following this thread on and off. Just wondering how the heck ya got so good in such a short time. I like the naruto images. specially of the chick. They eyes and skintone looks great. And the last image is just topnotch. I can imagine you doing some really really outstanding detailed work in your future. Whatever ya do dont give up drawing lol.
January 28th, 2008 #562
hp, I just back tracked a ton of pages since the last time I dropped in and wow, huge improvements.
Both faces are great but the one on the right really punches. Must be the lighting, its more realistic.
Congrats on the hire!
I think I've felt torn between 3d and 2d and pursuing both (mostly 3d) has meant that neither one improves as much as it should.
About your sb; a few things I noticed that I think would improve your stuff. Perspective, more studies on this. It will help connect the gaps for when foreshortening is not looking right. More light studies.
February 8th, 2008 #563
Hey. I love your Last Man Standing piece. It has cool composition and interesting idea. You could paint more of that even without such event .
The portraits from post #555 have something wrong with proportions. The noses have a bit of their side shown bit their placement is not on the centerline of the head. You could move them slightly to the left. Really cool skintones in the next post. It looks very realistic even if there is some stylisation.
March 11th, 2008 #564
@Blue Severin: thanks, yeahhhhh i am bad about ears.
@Doronila: yeah...i was kinda off of drawing for a while but i think i'm starting to miss it a little so i'm getting back into it.
@tokidokizenzen: will do! *adds to huge list of things to do*
Rawr, not really much to show. I'll be at A-Kon in Dallas and SanJapan in San Antonio this upcoming season selling my art (maybe AWA in Atlanta, Shimacon in Oklahome, & Animefest in Dallas).
sketch for a print:
a few models from last yr, nothing special...not really my favorite thing to do in 3d, I like texturing better. sorry for bad placement, i kinda cropped some stuff out ^^
I am going to make her into my little foxgirl char, and texture her. She's mirrored so there may be a weird seam down her middle and butt. and I know the ears/jaw/neck area is unfinished...
I want her to look like: http://photoport.deviantart.com/art/19-68024674
but like...less underage =P
some very late things for IA:
Last edited by hp; March 12th, 2008 at 02:32 AM.
March 11th, 2008 #565
Nice stuff you have here. I really like the last few quick enviroments(mood, sense of depth), there's so much for me to learn from them since I'm just starting out in the digital medium. What program are you using for the 3d stuff? I think I'll start doing that kind of stuff a year from now, so I'm kinda curious as to what everyone's using on these forums.
March 13th, 2008 #566Thanks, I use Maya and XSI.
some silly stuff i did a while ago:
kind of the start of a repaint of http://utdallas.edu/~eks041000/portf.../site/lily.png
since it looked so wrong =P
March 14th, 2008 #567
March 14th, 2008 #568
March 15th, 2008 #569thanks! yeah I had a lot of trouble with the environments and I hate drawing trees (usually I use a custom tree brush but I thought it was kind of cheating for this assignment)...so they were pretty shitty.
some updates to the model:
I know the hands are a bit too long and not very detailed but I plan to bring it into zbrush. I hate modeling ^^ just want to get it done with so I can texture it And the nails are temporary...don't worry about them...
March 16th, 2008 #570
Nice enviros! And no zbrush yet!!! You can still add more detail to the hand in maya/xsi. I find the later you bring things into zbrush, the fewer problems you'll have. Seems like you can add more volume to the back of the hand. It's looking pretty flat right now. Dang, I wish we could exchange so you can texture for me while I model... I hate texturing, particularly the unwrapping part.