the shoulder and hip lines have the same direction and the short sword, head, chest, and pelvis all line up in a straight line. Remember that curves and opposing thrusts create eye movement, which is what you want. Look through a comic book with a lot of action in it and observe the lines for the spine, limbs, shoulder, and hip.
The girl's left eye looks a little too big compared to her right (not much though), and you may want to increase the distance between the tip of her nose and the upper lip somewhat. I've noticed this in some of your other sketches as well.
But nice work overall I really like your latest creative pieces, by the way. Keep 'em coming.
Alrighty I'm back There's a lot its only gonna be 1/4 of what I did though, i don't feel like scanning everything. I had some random sparks, somethings are totally wrong anatomy wise, but eh I was trying to learn some new things.
The eyes are something I practice so much because I hear they're important so i guess i'll practice them more. Costumes are fun to design, I'm getting an understanding more or less of what works and what doesn't.
Here's the second part of my work while I was away dont mind the notes ^_^ and most of these were before what i put in the first part, so they're less skillful T_T
And now for some paint practice in corel painter IX
Using wet oils and the palette knife.