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August 31st, 2008 #209
Love the sketches, especially in post #188, and those speed enivros are pretty awesome.
Hide this ad by registering as a memberAugust 31st, 2008 #210
wow thanks for the replies everyones
Ebrown: The set I used for those is from M@ brushes, check out the exclusive sketchbooks thats where you can download them.
Smoke: Your right, i did those at the end and did not spend enought time refining them... i wanted to add a guy on top of the rock but was too lazy.. =/
Mossi: Thanks a lot, still working on pushing those farther and get more details
Favrus: Heyy maybe its a common thing but i still want to be able to draw slowly and with attention with a real pencil.. so thats why i want to draw more on real paper. Do you prefer sketching digitaly or on paper ?
Dark: Thanks buddy. Kickass SB you got there, really impressed by the amount of studies you did during those years.
Chate noire: Thanks !!! Glad someone see something good in my sketches haha... i personaly think they are really weak . You got a nice SB btw, and your darlin too
Not much for update.... a quic ksketch i did today ( with bad animal anatomy ), experimenting with a yellow object being lit by strong sunlight... i wasnt sure what color to choose for the unlit skin of the dragon... maybe i went for something too dark and saturated.. also i dont know if i dosed my saturation corectly, and i dont know how to deal with subsurface scattering when you already got greatly saturated colors to start with.
September 1st, 2008 #211
September 2nd, 2008 #212
September 2nd, 2008 #213
September 2nd, 2008 #214
Nice quickies. I like the green one.
I made quick overpaint of the yellow creature.
- To me the shadow was too desaturated and too dark for yellow (which is bright as value) so I added something stronger and brighter. It's slightly less saturated than color in the halftone beacause blue sky is secondary light source and cool blue color desaturates warm yellow color. At the same time yellow skin + blue sky = green tint. It gets even more green when hit by some reflected light from very bright grass.
- I used a bit of complimentary color to the yellow (purples and pinks) in the light to give it more contrast near the head. Also the sky in the background has a bit of purple in it to make the whole yellow of creature pop.
- I would recommend to paint background values in a way they would make the creature more visible. I darkened the blue sky behind creature so that yellow is brighter than background instead of equal and gets a bit stronger. The lower part of body has the opposite values. The stomach is darker and sky is brighter.
Hope it helps.
As for sketching. I prefer to do it on paper .
Last edited by Farvus; September 2nd, 2008 at 07:55 PM.
The Following User Says Thank You to Farvus For This Useful Post:
September 3rd, 2008 #215
A tree, and a quick painting trying to play with the light to create a focus point. I used pretty simple brushes, but with color dynamic in them.. i almost alway use color dynamics now to get this subtle hue variation in the colors.
Peetaer: Thx mister !
Favrus: You nailed it, and made me realise that dark values can sometimes only be found where almost no light can reach. Im not too sure about something, im pretty sure that sometime, the light bounced from the ground can create a higher value than the skylight ( lets say a blue sky ) Shouldnt the green under is belly be still a bit lighter than the coreshadow of the creature ?? Hmmm really not sure, what do you think ? Thanks a lot for the paintover, it helped a lot, like all your posts.
September 5th, 2008 #216
more shit, trying stuff with colors again. \
Ground is too bright in value, will do better next time.
The city was done from memory, i tried to add as much detail as i couild in 1 hour, but the sky is still really boring, and the texture of the building in foreground is boring... i need a brick brush
September 5th, 2008 #217
September 25th, 2008 #218
September 25th, 2008 #219
really good stuff here, lanskape often reall good, creature too continue
i see good evolution here too in your work, keep up
September 26th, 2008 #220
hey thanks guys.
Lamest update ever. Sorry about that.. need a scanner at home , So yeah i scanned a few doodle pages from work done with sharpie , i think i learn something from it but im probably wrong lol. I think breaking stuff in box works better for me than spheres, cauz spheres got infinite amount of faces so its hard to judge angles on them... anyway, hope to post something worth it soon.
September 26th, 2008 #221