Art: Another little car + old threads (Merged)

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  1. #1
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    Characters

    These are some recent works, the first one is as finished as I'll choose to be with it. the other two are in progress. Usefull feedback is always welcome. Thank you.

    Another little car + old threads (Merged)
    Another little car + old threads (Merged)
    Another little car + old threads (Merged)

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  3. #2
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    i really like the last two. Those purple eyes are cool.

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  4. #3
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    Another little car + old threads (Merged)

    Here's a vehicle I did recently, I used lightwave to quickly solve the view of the object, then I rendered it in photoshop.

    Another little car + old threads (Merged)

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  5. #4
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    Pretty cool looking. It seems like you wouldn't be able to see out the front of it that well... I don't know much about car design so maybe you could fill us in with some details of what it is, how it works, etc.

    Why is the Rum gone??

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  6. #5
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    i like how you kept it simple so we can really focus on the nice general shapes of the car

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  7. #6
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    It looks boring to me, maybe you could add some more details or do another angle.

    Last edited by ElvisMcVegas; December 4th, 2005 at 05:57 PM.
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  8. #7
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    like the last one. the cracks u added on the beak makes it stand out alot
    good stuff

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  9. #8
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    this is very well done and kudos to you for breaking out of the box and using another program to help you communicate your idea!

    2 small crits

    1) the top 'windshield' looks matte in comparision to the rest of the vehicle which is a visual contradiction to what we are expecting. even some general transparency insinuation could go a long ways.
    1b) along w/ that, it is helpful to place the bg color in your reflections to help give it a sense of existing in the space.

    2) to really make this design pop more, desaturate your bg or cool the hue to make the orange of the car stand out.

    excellent job once again, i look forward to seeing more.
    -apollo

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  10. #9
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    You guys are great! people should pay for some of the advice in here Thanks for the help! I made some changes basd on the comments I found made sence.

    Another little car + old threads (Merged)

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  11. #10
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    ooo love the new version... great job! kinda reminds me of extreme g.. even tho they where bikes n all.. nice

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    wicked bird man! excellent texturer on the beak, i also like the way you did the eye and eyelid. The top one has a very nice nose. keep it up dude!!

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    much better!

    Those who make religion their god will not have God for their religion.

    Thomas Erskine


    Crit for a Crit: My Online Sketchbook of Super Power Fun
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  14. #13
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    Thanks for the comments! I didn't use any texturer on anything. I went to the Gnomon live event here in Los Angeles and I learned a ton of stuff. I applied a few things Neville Page taught. I draw comics professionally and let me tell you, this concept designing stuff is beyond fun!. Check out my vehicle design I posted also, I'd like to get your opinion on that too, I applied some stuff I learned from Scott Robertson at the same event. Those Gnomon guys are very knowledgeable folks.

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    Thanks! check out my other post, "Characters" I'd like to get your opinion on those too. Again, thanks for the help guys!.

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    the new version is excellent, how long have you been using photoshop? the image is really slick!

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  17. #16
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    I'd suggest spending more time and learning proper perspective rather than using a program to solve this added dimension for you.

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  18. #17
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    "Magic Man I'd suggest spending more time and learning proper perspective rather than using a program to solve this added dimension for you."
    --------------------------------------------------------------------------

    Excellent advice for a rookie artist! I've been a professional for a few years and I've done tons of stuff by drawing grids, placing point etc. etc. blah blah, I use the 3D software to speed up jobs. I know for a fact that people like Scott Robertson use 3D software on occasion to "Quickly" solve views just as I've done here. It's a matter of deadlines and time. In my case I have work to do so I don't have more than 1 hour to do a quick skectch like the one above. Fundamentals are always good to use, but being resourceful is equaly important. Any professional artist will tell you that.

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  19. #18
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    Another little car

    Here's another little four wheeler I worked on recently, The tires are a bit rough and if I had more time I'd go back and fix them but this is as far as I'll go on this.

    Another little car + old threads (Merged)

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