Last edited by S.C. Watson; December 11th, 2005 at 02:54 AM.
Yea I think I have to agree with dariocoelho...now if you put a racial (alternative world) spin on it, it would fly...think rabbits with stens...
I love this contraint. Why? Because when we'll be working, they're sometimes wont be a fuck'n word we'll have to say on how we should do a character. Take any historical warfare video games or movies, for example. Sure they are some that are plainly wacky but sometimes they are some that has to respect some historical criterias.
Thanks for the challenge!
historical war games are big sellers. they usually want the concept artists to combine specific pieces of reference into an accurate depiction and then put that costume on someone that looks like a real person. cookie-cutter soldiers aren't as interesting as soldiers that look like individuals. you also need to make certain you're not mixing officer's equipment with that of a fresh recruit's.
i agree, but this challenge is going to be about who paints better and nothing more...i dont wont to be ignorant, i understand your opinion, but i think its not the idea of chow to simply paint what has been painted so many times before.Originally Posted by neoknocker
edit: ok, sorry for discussing this, i just had problems with figuring out whats the goal in this topic.
thanks to bwkeough, you cleaned out my beerfilled weekendsuffered brain.
If you cant stand the heat stay out of the kitchen.
The job of a concept artist/illustrator means, in the most practical way, that you will have to take jobs that aren't always what you would choose. (I am presuming here that you dont all have rich parents willing to support you all your lives). Useing your creativity to present a fresh take on an old subject is just one way to prove your maturity.
I'll have a go cause it is a good subject. I cant belive youre all baulking at doing war pics.
Last edited by RobHughes; December 4th, 2005 at 04:19 PM.
Brutal crits for today,
regrets for tomorrow
neoknocker was dead on. I can't give you the creativity. That's in *your* tool box.Originally Posted by dariocoelho
Character descriptions vary wildly - especially in a lot of the card art that I've done. What you've got here is a typical example of an actual character illustration. The name is the description. Go wild with it, but keep it accurate to the period. Do some research.
This topic is not as bad as it seems. We are still creating a fictional character, unless someone has a photograph of an actual relative, which would be cool. This is a really good topic, the same as painting a historic Viking character or a legionaire of the Roman Empire. I think doing a bit of research to paint a historic WWII character is part of the fun and creative process, and it is still painting a Character of the Week.
I view history as something that happened only yesterday. It wasn't in black and white, but in everyday color, and this Italian Infantry character would look just as real and interesting as one of today's. History flows, and good artists keep it alive and fresh. My entry will be as accurate and interesting as possible.
There's still plenty of room for creativity. The setting, the atmosphere, the actions of the person(s), or even African urban architecture. Sure this is Character design, but character design plays on those things.
I wish I can participate but 5 finals coming up... Not nearly ready.
dariocoelho Just viseted your sketchbook. You have great imagination and skill with line. I'm looking forward to seeing your entry.
Brutal crits for today,
regrets for tomorrow
one thing I forgot to mention: the appearance of a veteran soldier in the field is usually a far cry from what the government uniform rules book requires. try to find phot ref that shows men in action, not on the parade ground. Rob posted some good links for that.
Im confused about what type of game this is going to be for. On one hand it could be for a fighting game which would allow for more freedom in the design, but if its for a game like Medal of Honor it would be an acurate design. Or is it for a game at all??
It's an excercise: Interpet it the way you want. In other words, if you are interested in action packed real time war games, design the character for that. If you are interested in games like Medal of Honor, there you go. Or if you are more into CCG's (collectable card games like Magic the Gathering) use those as a model. OR, do a book cover. Or do some concept art.Originally Posted by Lee
In other words, it is wide open as to *HOW* you do the piece.
Hope that helps.
i have a good idea for this one. here's to hoping i can stick to it and get something that looks nice in the process.
i like having it this wide open otherwise my idea might not work.
solo de errores se aprende
y hoy se que es tuyo mi corazon
mejor te guardas todo eso
Thanks for specifing I just wanted to make sure.Originally Posted by Oregano
Sure, no problem.Originally Posted by Lee
I completely understand that it can be a little bewildering to get a character illustration without any elaboration sometimes.
For the record, I usually drive my art directors *NUTS* with all sorts of questions regarding what they're after.
stop moanin and just do it! when you get jobs doing art, you'll ALWAYS being drawing stuff you don't like... in style and subject matter... and guess what? You'll have to do it anyway.
btw... according to those links, Italian ww2 soldiers were also transvestites. That's what made em' so scary.
if you can find it in a bookstore near you, this would be very useful:
I'd just like to pipe in with my 2 very deflated cents...
I actually think that a "boring" or "constrained" costume is an excellent chance to show how good you are at bringing out the character of your concept art. In other words, you can't simply let your gear speak for you but instead have to rely on the subtler design aspects of pose, expression, and setting (should you choose) to establish what this character is all about. If you know anything about the Italian infantry in WWII, you'd have plenty of material to go on for displaying the attitude of this particular soldier.
Having said all that, I suppose I need to put my money (2 cents?) where my mouth is and let some work speak instead...
"The most important things to say are those which often I did not think necessary for me to say -- because they were too obvious."
- André Gide
I've posted it above as well.
to add to the confusion....im assuming it could also be a person of N. African descent as a soldier in the italian army? ...because N. Africans were granted Italian nationality...and even some of the uniforms wer a cross of western/eastern styles...which could be very interesting
You certainly can go for this angle, and it would be an interesting one, I'm sure. Just be sure to post your references.Originally Posted by Rascar Capac
definitely...this is gonna be fun
For additional gaming references, check out...
Medal of Honor (Spearhead, Breakthrough [lot's of African war scenes there)
Call of Duty (Specifically, the free demo/trial download), and
IronStorm (a WWI game w/ 'advanced weaponry').
I think a lot can be done with that Pith helmet, respirators, goggles, etc...
Now, all I need to do is go to the dollar store and purchase some time...
"Television must be a medium; because it isn't rare, and it's certainly not well done."
a Google image search for El Alamein turned out to be very rewarding as well.
lol no one is being so quick to post art this time round eh?
^keep me going by visiting my sketchbook^
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