Jennifer “Jumper” Rheesa, 18-25, Near Future Distopian “Urban Corsair”
Jumper is a Parkour master thief and leader of her local urban corsair band. She is charismatic and outgoing, but can become emotionally detached without warning. Perfering to outsmart rather than kill her opponents, she is not afraid to use violence when needed and carries a homemade katana, crafted from scrap metal, to help enforce her will among rivals and enemies. She is often tired, dirty, hungry, and worried for her small band of corsairs. They may be urban pirates, but they’re also her tribe.
Congratulations to Lukavi - 40 votes beat out everyone else by a solid margin!
Your reign is for 100 rounds, at which time we will choose a new Mascot! Long Live the Queen!
Last edited by Quinn Simoes; April 18th, 2013 at 04:55 PM.
Character Type: Merchant
Setting: Fantasy/Sword & Sorcery/Conan-esque
Aderillin SeVinis leads the nomadic life of a caravanning merchant. Born and raised among the caravan, he has spent his entire life traveling along the string of city states that dot the Imperial highway from Ighn Hall, the seat of the Teldariam Empire to the Ulder Hills where the vast underground dwarven cities of the hill folk are – a journey some two and a half thousand miles one way – more than a year travel time for him and the caravan he travels with.
As a man, Aderillin is stocky, though not overweight, around 45 with darkish hair and a full beard. He dresses according to his station, marking him as a merchant of the Teldariam realm, and so allowed certain privileges, though these are never discussed. At present, he has no family, but does often share the road with another trader friend, Kaldan of Ciric, a tall man of exquisite intellect and a bard by trade. Good friends for longer than either can remember, the trips the two share together are recalled fondly and often. Aderillin is known in the caravan for his steadiness in most situations, fair trading, and even voice. Rarely coming to an anger, many come to him to settle petty disagreements. He is not terribly imaginative, but is reliable, and therefore trusted by his peers.
Aderillin specializes in dwarven wares – the best of any make. As a tradesman, he knows his clients and customers equally well, and has a keen love of the goods he hauls – how could he not? Dwarven goods rival all in craftsmanship, detail, beauty, and value.
Aderillin harbors a deepening dislike of the Kings Guard, as of late their interest in dwarven goods has increased, and, not surprisingly, have the bribes he has to pay for smuggling other… items. But then, slavery in the empire has always been judiciously ignored, for the most part.
Serran is human, but from an alternative dimension, so there’s some oddness about her that you can’t quite place.
She is controlled, manipulative, treacherous, vile, cunning, a murderer and a technophile, loving all sorts of technology with a special love for Jules Vernish mechanical aparati and gadgets. She views pretty much everyone else as a tool of some sort to be used or exploited for her own ends, including her employers.
Physically, she’s roughly about mid height (about 5 ½ feet), slight of build, with pale skin, though not albino. Her features are not ugly, but not unpleasant to look upon either. She typically wears an authentic WWII American Bombardier’s Jacket, and often wears a necklace or belt made from dragon teeth (small ones).
Closely related to Succubae, Mortimer is an asexual minor deamon who’s will is that of it’s Overlord. Sent to parlay delicate matters of Spiritual Ownership, Soul Use, Spiritual Development and Management, Theological Planning and Soul Collection, Mortimer is a cunning negotiator and loves what he does because he is very, very good at it. And thinks it's fun watching people squirm.
But what Mortimer would love the most is a glass of ice water.
OK - Let me try to fill this up
I have big shoes to fill.
Chow#005 - DEGENESIS
Johann Alaric is a mystic, living in the urban ruble of the world we know today. He is somewhere in his late 50’s through late 60’s.
He is a healer, wiseman, guide and council elder for his tribe, who dwell someplace in northern Europe, possibly near what was once known as Warsaw. His is a world of snow, ice, concrete, metal and brutality
The court welcomes the prodigy of bumskee gaining with 21.47% of your votes.
Last edited by Oblio; February 28th, 2006 at 10:53 AM.
Margaret, the Retail Gigagiant Wherehouse Checker
Suggested Theme: Humorous
Margaret is 35, works insane hours at the local Retail Gigagiant Wherehouse Store somewhere in the U.S. Midwest, and just wants to do two things: Write a novel, and take a vaction. Without her family.
She has survived Black Friday – stood her ground against the onslaught of the Christmas-Sales-Crazed-Customer hordes where many of her coworkers broke down in tears or just quit on the spot. Her store manager is very happy, but she’s just exhausted after working a 16 hour day after getting up at 2am and is still expected to cook dinner for her vestigle deadbeat husband and four screaming kids (1,3,4, and 5) after getting home late to their doublewide trailer.
This baby got ROMANCE 25.86% of your votes.
CHOW #007 - WWII North African Italian Infantry Soldier
Timmy won the world wide competition for the much coveted trip to Santa’s Workshop. His entry, like the billions of other entries from the world over, was why he wanted peace on earth, what he’d do if he were the President of the United Nations, and why wired hair dachshunds are the best dogs in the world.
Upon arriving at the North Pole, Timmy found that “Santa’s Workshop” was, in fact, an industrial wasteland of name brand products being mass produced by megalithic multinational merchandising subsidiary companies handed no-bid contracts by Santa, Inc. Items "crafted" in Santa’s sweatshops hadn’t seen native workers in years, the workforce having either been imported from warmer regions or, in most cases simply outsourced. The native elf population was all but forgotten, disenfranchised and living in hovels, getting drunk on eggnog and selling black market “candy” canes just to survive on the seedier edges society. Santa’s Village, the sprawling metropolis of loose morals, iffy ethics, high prices, and merrily twinkling Christmas lights, loomed over all.
Santa had sold out.
Chose one, two or all three characters:
1. Santa the Sell Out
2. Timmy, just off the plane.
3. A displaced Elf worker.
Prospecting the belt is a lonely job for Merideth, but when it pays, it pays big.
(think of a 22nd century prospector, maybe a lone wolf, maybe part of a small crew, searching among widely scattered orbiting rocks for that mother-lode nickel-iron 'roid that'll bank mega-credits and get him/her back on station for few months... anywhere but out in the Big Lonely...) -- further desciption provided by masque
Thog the Mastadon Slayer is the hero of the tribe, heart throb of the ladies, built like a saber toothed tiger (and as friskey as one!), completely fearless (except for giant spiders, those just freak him out something serious), and none too bright.
Dim he may be, but underneath that cromagnon cranium, a stone wheel tirelessly turns with a single purpose: bring home the Mastadon meat, with a supersized side of Giant Ground Sloth.
Thog is not to be found anywhere without his *Club of Klunking*, provided by Thag & Sons, and sporting his spotted Stag Moose Cape and Loin Cloth (part of the Peccaries ensamble) on those cold and lonely nights during the Mastadon hunts.
Totally Styling and absolutely stoopid, Thog the Mastodon Slayer is a true hero of the Pleistocene era!
With only one extra vote artdwx got his character before our Queen. Nice battle. Check out the thread.
Lady Isabelle Fredrickson. Mid to late 1800's. Character is the wife of one Lord Fredrickson, Lich hunter & Master of the Occult, who is not far from a Lich himself, having been cursed by one when he was younger. She knows his secret, and has sworn an oath of secrecy, though she would die before revealing her husband's curse.
Lady Fredrickson often accompanies her husband on his exploits, taking them across Europe and to many exotic locales, including Egypt, and the Far East, and lands unknown.
Beuatiful, elegant, educated and poised. She is Lady Isabella Fredrickson.
bumskee adds another character to the Queen's ball with 36 votes over 31 of Main Loop. Other great entries are to be found in the thread too.
Lord George Henry Fredrickson. Mid to late 1800's. Lord Fredrickson is a Lich hunter & Master of the Occult of some quiet acclaim in certain discerning circles. By nature he is a reserved man, brutally intelligent, quick in thought and often in action, but never reckless.
Cursed more than a century ago by an Egyptian Lich, Lord Fredrickson walks the twilight between the true light of life and the enternal darkness of death. He can not die, though he can not really live either.
With each Lich Lord Fredrickson dispatches, he desperately searchers for a counter curse to his affliction, but none have been found, much to his continued frustration. Over the past few decades, his searches have turned more desperate, as madness is slowly claiming him. In his more lucid moments, he fears for those he cares for, but holds little hope of chaging his fortunes. Isabelle, his wife, has been instructed in the art of horcrux destruction, and how to kill a Lich, but as Lord Fredrickson has no known horcrux, it is feared that all efforts will be futile.
*Open for interpetation
What a battle!!!!
Her lord was destined by orcatraz with 69 votes. This was a round to remember. Lots of neat entries.