Sketchbook: The Benihana Book (update 4/27/07) Painter Tutorial - Page 2
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Thread: The Benihana Book (update 4/27/07) Painter Tutorial

  1. #31
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    Awesome variety of stuff in here. I envy that really sweet tonal control you got going on. I tend to agree with gloominati.. a touch more of darks would make these a lot stronger. Really good stuff though.

    Cave House Studios - creative animation and video
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  2. #32
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    Not sure who follows the "Illustration Activity" thread, so I figured I'd post this here. My first attempt at using Painter IX. I feel so lost.

    There are a few drawing problems-- like size of hands and feet relative to the body. If the Thunderdome doesn't eat up too much of my time I may go back and clean up the glaring errors in the sketch.



    More scans later in the week.

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  3. #33
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    His staff is awfully large. Still, it looks pretty good.

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  4. #34
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    nah, that staff is nice (bigger is better ^.^) and well... then his hand just mutated to get big enough for the staff

    ghehe, the piece is nice and you already have seen your own mistakes

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  5. #35
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    Playing again in Painter IX rather than scanning the sketchbook. Back to the basics: Gesture Drawing.

    Care to guess which ones had reference? (It shouldn't be too hard)



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  6. #36
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    Hey, great start there, Some strong 2D 3/4 views and a range of subjects and versatility

    Approaching the Digital Domain

    When I started scanning in my line drawings and attempting paint overs, I had alot of issues. I still do.

    The logic behind this is such: if i scan in my images, then all the values (dark/lights) are already taken care of, so i just paint over/colourise/multiply right?

    Well - there are many technical issues.
    1/ you might need to clean an image up
    2/ a paintover includes alot of "greyness" in the paint over and the paintover is challenging to achieve that completed look. I.e is tends to be very graphic novel-ly unless one

    1/ paints over the hard lines
    2/ blends background and subject drawn together - making it look at the worst times, like slush, and great when perfected
    3/ colour is a different master to the greyscale painting/drawing

    Solutions?
    the old masters either coloured over their detailed b&W value studies on canvas and achieved the desired effect or they started off with colours already in mind and blended the colours to achieve midtones, hues, and forms.

    Well - actually, they rarely used B&W, but rather, sepia/umber yellows on yellow parchment, and thus the skin tone would be variations of that basic yellow, with highlighting/shadows to give shape and form

    In this digital age, we have white photocopier paper and pencils abundant. When scanned in, cleaned up and contrast added you either painted over the scaned image with an adjustment layer or made the scanned image a multiply layer and paint below on the canvas, and merged it in later.

    have fun!

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  7. #37
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    Looks good to me.

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  8. #38
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    when doing something like that your lines form shape, watch your places where you put thicker and thinner lines, so you give at one picture the arms really thick lines, making them seem really thick, which makes them compared to the legs not correct.

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  9. #39
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    @Koshi--
    Thanks for the kind words and the further explanation of your philosophy. I'm glad you made your way over to my book, because I have a feeling I'm going to have a lot to learn from you.
    @#6-- Thanks. ;-)
    @Haldor-- line weight is certainly something I try to be aware of. These were all quick 1-2 minute gestures, tops, and I tried to worry more about proportion and pose than about line weight. Plus, I'm really not used to the Wacom and painter yet. I think I was using the scratchboard tool on these, which offers a lot of variation in line, a little too quickly. I'll keep playing.

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  10. #40
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    Nice gestures man, really good sense of weight. I really like that Illustration Activity piece also, would like to see that tightened up. Good stuff.

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  11. #41
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    Sorry it's been so long since I've posted. Lots of family crap going on right now that's distracting me from art....

    Reworked the soldier from earlier a bit:


    I actually thought I was going to manage to finish something for this weeks CHOW (Mortimer). Here's the thumbnail roughs:


    A rough sketch:


    And a final pencil sketch:


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  12. #42
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    A couple more pages:

    Here's a page of hands. I busted out Bridgeman this week, since I was feeling a little lax in my anatomy. These are studies after his:


    Some dragon studies for a project:


    And a Drow Psionicist:


    Hope to get more stuff up soon, and have more time to comment. Sorry...

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  13. #43
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    I like the drow. Her right arm seems a bit off though. On the goblin soldier-in-a-dress the arm seems too long and the hand seems to be at an awkward angle. Good work though.

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    nice update, I really like those dragon-heads on the drow I have the feeling that the mouth is just a bit to far to the left. good job

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  15. #45
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    Sweet updates. I really dig the CHOW entry, cool design for that guy. The Hogarth studies look pretty spot on also. The dragons are fun, would like to see some bodies on them. A small crit on the dragon at bottom left.. the gums in his mouth seem too simple in form.. they should be sockets for the teeth and show off a little bit of their form. The drow chick is cool, the hands and the arms are really expressive. The skirt feels a little bit as if you are hiding the legs.. reason I think that is because I feel as if I should see a little bit of the foot poking out.. the foot should be about the same length as the forearm. Also on her facial expression - if you are going for tension in the eyebrows.. like concentration or anger, bring those brows in a bit closer to the top of the eye. Where they are placed now seems about where they would be at it if the brows were at rest or relaxed. All in all looking good though! Keep it up.

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  16. #46
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    Ive seen lots of good crits coming from you on other threads, so I said, why not visit your SB? And here I am, and you ve got good stuff. I like your pencil lines and cross hatching.
    Keep em coming.

    Each one, teach one. P e a c e

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  17. #47
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    #6-- Thanks for the crit. Her arm is a little off-- I think it's an issue with the foreshortening and the overall length of her forearm relative to her upper arm. I still can't quite fix it, but it's been bugging me.

    Haldor-- Thanks. I defaulted to my "cartooning" approach with the face, and so her mouth became a little too much of a charicature of the expression. It's mostly the side of her mouth on our right that's the issue. I'll have to see if I can fix that without losing the expression.

    Mike/Some Guy-- Really good call on the dragon. I'm not even sure it occurred to me when I was working on it, but there should be much more texture to the gums. Also good call on the Drow's eyes. I'm not sure I agree about needing the foot in there. Floor length skirt and all with lots of motion in it... I may see about giving a little more indication to the foot, but I'm not sure I *need* it.

    Mr theAnswer ( )-- Thanks for stopping in! Where did you see my crits? I really don't feel like I've been giving them enough-- I'm still very much the lurker in these forums....

    Alright. No update for me because of Turkey Day and the SSG TDome. I've still got a lot of work to do...

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  18. #48
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    yeah man, I really love these hands, more of that please!! The character designs look great as well!
    Keep up the good work, mate!!

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  19. #49
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    hey nice set of sketches in here!

    Where are you in CT? There's a semi-regular group that meets at the New Britain Diner (in New Britain). If it's not too far and you have the time, you would be a welcome addition.

    Brendan

    http://conceptart.org/forums/showthr...t=38490&page=5

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  20. #50
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    Quote Originally Posted by bwkeough
    hey nice set of sketches in here!

    Where are you in CT? There's a semi-regular group that meets at the New Britain Diner (in New Britain). If it's not too far and you have the time, you would be a welcome addition.

    Brendan
    Brendan--

    Thanks for the invite. I live in South Windsor right now while we finish building a house in Ellington. I work in Farmington at my day job, so work is really not that far from where you guys are meeting. The biggest issue is that I've got a 4 month old at home, and a wife who is (relatively) disabled-- 3 spinal surgeries= lots of hardware and lots of pain. So time is the big factor. Do you guys only meet on weeknights? How late/early? Weeknights might be tough for me just because of the whole "bedtime routine" thing for the boy. Any weekend afternoons in there? I'd love to get into a "local" SSG type-thing.

    As an aside, I checked out your SB. Really nice stuff, but no update since August?!!? I'm pretty lax in updating lately due to the holidays and house building, but I hope I don't fall that far behind. I need to see more work!

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  21. #51
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    it's been mostly Wedneday nights at 7pm but the last couple times it's been Mondays -- trying to work around folks' schedules. It sounds like you have your hands full at home, I don't want to provide a complication for you. We haven't discussed weekend meetings, but I suppose that might be a possibility.

    Yeah, that sketchbook thread of mine is gathering dust! I have at least one book that needs to be scanned, maybe two. I tend to dump a pile of work at once when I have time to sit, scan and resize. I prefer to do this with book and a six-pack of beer at my side.

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  22. #52
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    How late are you guys(/gals) usually there until?

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  23. #53
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    until 10pm at least.

    bee-dubya-keo
    neo•keo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
    Helzon - R.I.P. Redehlert Undertow Sartell BDFoster Anticonnor

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  24. #54
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    I apologize for neglecting your sketchbook.. You have some very nice pieces, i espescially love the progress on your mortimer character. I dont really have any useful crits for you, and i think i've already given you my 2 cents in the ssg7 forum. So all that is left to say, is:


    ROCK ON!

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  25. #55
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    Wow, your animal studies are terrific

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  26. #56
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    ‡‡‡‡‡ Boiling Bones ‡‡‡‡‡

    Post and thy crits will come <> good looking book <> critters are better than humans which is often the case because we have less preconceptions about them <> now new stuff please

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  27. #57
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    @Xastic-- Thanks. I need to start studying animal anatomy more, since these are really straight from reference. Or as I said to one of my friends recently "All of my animals from my head end up with human anatomy"

    @Mentler-- Thank you Dr Bone. New stuff will hopefull be coming soon once the new scanner comes in (old one is dead), but likely not a lot of it. (Blah blah holidays, sick as a dog, building a new house, studio packed up in boxes, Blah blah blah /excuses) I'll take my licks like a man on that one, 'cause I know I've been slacking despite all my excuses....

    In the meantime, here's a couple of the sketches used to prep for the T-Dome:





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  28. #58
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    cool 'new' stuff dude. Where is your final, todays the t-dome deadline,right? I am really looking forward to see yur finished piece
    keep rocking,dude!

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  29. #59
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    Nice SB there BDFOSTER. You have nice shading skills there. And your animal sketches are awesome. Keep postin.

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  30. #60
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    I've seen them, and they're absolutely amazing hope you get your final to look kick-ass.

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