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Hey, I'm ViolentRogueMonkey and I'm pretty new here, thought I'd up my PR with a few posts of my works in progress....I am making a portfolio for Blizzard ent-- these are some of the things I'm planning on submitting-they're not 100% finished, but I thought it would be nice to post, because sharing IS caring, you know. -enjoy : )
Last edited by ViolentRogueMonkey; October 31st, 2005 at 10:10 PM.
Umm... I'm guessing it's for their "fan artwork"?
I like the shark one.
As bkboggy said in a, well, half funny, half rude way: You need more practice, before You can work for a company, or even for blizzard...
My current areas of interest: Linework, Composition, Visual Library
embee, that wasn't even half rude, so chill.Originally Posted by embee
My first thought that this was a joke. (Now, embee, THAT's half-rude...)
Then I realized it wasn't...
ViolentRogueMonkey, although you have a strong desire and interest in art, your technical skills will not gain you employment at a facility like Blizzard if the examples you have presented are your best efforts.
You need to seriously improve your presentation of works that display your skills in the areas of:
I'm sorry, but these are bad. Really, REALLY bad. They look sloppy, overall, with such glaring inconsistencies, that you need to save everyone of these, and start all over again, focusing on the principles I've written, so that when you look back 6 months to a year from now, you will laugh as you cringe...
Practice learning to draw clean linework first. Not sketchy, sloppy marks, CLEAN.
Post 3 pieces of that, and then we can work on all the other things. You need first and formost to be able to cleanly illustrate objects and concepts, and that starts with a line...
Change is Inevitable, Growth is Optional
I am The Choosen One!
Jason sez: Draw more from Life!
ouch! but thanks for the honesty~
Hey, even I thought that was funny- thanks for the crit.Originally Posted by embee
Thank you for the help with this-I had a feeling that the crits would be hard, which is great, in all honesty, but I knew it would also have its share of slamming, hence my thread title : p
But in any case, it's a bit hard because stylistically as an artist (and I mean in the realm of art other than specifically non conceptual character art), I am so used to using 'messy' lines----it's just one of the techniques I use for my own work- and I don't actually suck : / I've had several 'real' exhibitions in Gallery spaces such as Seven-Degrees in Laguna Beach-
Anyway, thank you for pointing out what needs to be done in order to be successful with these-would you mind sharing any coloring tips, please?
my email is: firstname.lastname@example.org is you have the time to do so.
Dude, you're still on your high horse...Get off...Why??? Because you just based your skill level on "several 'real' exhibitions in Gallery spaces"...That's a very dangerous way of thinking...It can lead to hindrances in the future...
As for the art, hold back on the color...Plan your pieces out first...Do thumbnail sketches...Make sure the action is clear and concise...Plan your composition...
Just saw your website...Very pretentious front page...The overall design of the site is really good...However, drawings need a lot of work...An art director can see right through your "style"...Anatomy needs a lot of work...Keep practicing...