Ma Demon wip
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  1. #1
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    Ma Demon wip

    Compiling a demon with painter and doing it using my self-portrait as ref. Like u didn't know that. Any C&C would be wonderful.

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    Self portriate?!?!?!?!?!!!!!!! Anyways, love the tonal values. The head looks awesome. I guess the body isn't finished? You might need some anatomy refernce on the body. This could be a master piece. Can't wait to see it finished.

    There's nothing better than dinner and CSI.
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    Thanx Noi! Yea doesn't look to much like me, I'm much uglier. I have a lot of work ahead of me on this. I'm thinking of putting armor on this guy. The red on the chest is going to be from a bloody hand. We'll see. Thanks for the feedback!

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    wip_02

    Alright I added a bit more to this freak's face.


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    stoph is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
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    why is it cropped so half his face is missing? this annoys me so..

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    that is disturbing. looks like mixed media, and by that i mean sand, pastel, knives, fingernails, and some other unidentifiable stuff.

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    'Stoph! lol You think the cropped face bothers the viewer..It's drivin' me nuts. I might leave it like this or add the snout.
    ammoburger~disturbing is good. Welcome to my a.d.d. world. I f I could use my fingernails I would. lol

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    Bluepulse, you're missing your own point...
    Your rendering skills can't stand up to effective conveyance of a concept, so you try to slide by by utilizing deliberate visual irritations to disturb the viewer...

    How sad.
    Particularly since your reply exposes your lack of compositional skills and falls upon the "welcome to my a.d.d. world" excuse. That drops this piece even further from the "worthy of any serious consideration" level, and leaves it as a mental masturbation with no real subject, concept, or story...Did you have this in mind when you started it, or did it "evolve" as you went along?Can you actually describe what it is, or it's surroundings, or the "story" behind it?
    It's just an overworked doodle, with some nice highlights along the top, and it shows...

    Disturbing is good when it can be conveyed with skill, not when it's disturbing because the technical execution is so poor as to make the viewer regret the time spent looking at it. Then it is actually more "stupid," with "disturbing" used as a polite synonym...

    Should your A.D.D. personality actually be interesting in improving your ability to convey "disturbing" by means other than eye-blindingly bad Composition, I would suggest you try to improve the areas of:
    Depth,
    Value,
    Shape,
    Space,
    Consistency
    Motion

    ~M

    Change is Inevitable, Growth is Optional
    I am The Choosen One!
    Jason sez: Draw more from Life!

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    Madster~Thanks for your reply. I hope I didn't offend you with my A.D.D comment. The one problem I really have is working in a vague manner and then pulling all together in the end. My downfall I imagine. I'm very pleased with some aspects of this progress, and displeased with the majority. I wanted the side of his head to be the focal point. Not his snout. I shouldn't have to explain that to you though. I'm sure you considered that.
    1. This piece has no meaning,
    2. I never said I had rendering skills. This is why it is in w.i.p. section. I didn't attack this portrait with a (one brush in mind) approach. I attacked it with everything.
    3too early for me to worry about depth (comes later, I guess)
    4.It has every value
    5.Shapes?I'm workin on it. lol
    6.Space..less is better for me.
    7.consistancy!That crap bores me! I can't paint the same anything equally. I would kill myself. If your interests are in Thomas Kinkade or (insert name) that's your thing. I like guys like Coro..that paint something different everytime. I would love to have one tenth of his talent, but I don't. I'm trying and learning.
    8.Motion~Portrait (unless you want me to do some really whispy brushstrokes.)
    Thanks again.

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    A bit more.

    I'm having some issues with the armor. The armor is boring. It definately needs some wear and tear. Any C&C would be helpful.. I'll probably do something with the snout, but not what you think..


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    Ok here is an update folks. I've added hid face. I'm having a lot of fun with this guy. I'm learning a lot about painter while doing so. c&C welcome


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    Quote Originally Posted by bluepulse
    Ok here is an update folks. I've added hid face. I'm having a lot of fun with this guy. I'm learning a lot about painter while doing so. c&C welcome
    Really good coloring and texture in my opinion.

    One thing that stood out to me is that his neck appear too slender for the size of his skull. Making the muscles that connect his neck and his shoulders buffer should make it look better.

    Just me two cents.

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    Thanks Jeri. I think your right. I really need to build up the right side. I oughtta add a lot more stringy muscle stuff.

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