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October 30th, 2005 #1
Chow #002 Fantasy Character :: Human Merchant
Character Type: Merchant
Setting: Fantasy/Sword & Sorcery/Conan-esque
Aderillin SeVinis leads the nomadic life of a caravanning merchant. Born and raised among the caravan, he has spent his entire life traveling along the string of city states that dot the Imperial highway from Ighn Hall, the seat of the Teldariam Empire to the Ulder Hills where the vast underground dwarven cities of the hill folk are – a journey some two and a half thousand miles one way – more than a year travel time for him and the caravan he travels with.
As a man, Aderillin is stocky, though not overweight, around 45 with darkish hair and a full beard. He dresses according to his station, marking him as a merchant of the Teldariam realm, and so allowed certain privileges, though these are never discussed. At present, he has no family, but does often share the road with another trader friend, Kaldan of Ciric, a tall man of exquisite intellect and a bard by trade. Good friends for longer than either can remember, the trips the two share together are recalled fondly and often. Aderillin is known in the caravan for his steadiness in most situations, fair trading, and even voice. Rarely coming to an anger, many come to him to settle petty disagreements. He is not terribly imaginative, but is reliable, and therefore trusted by his peers.
Aderillin specializes in dwarven wares – the best of any make. As a tradesman, he knows his clients and customers equally well, and has a keen love of the goods he hauls – how could he not? Dwarven goods rival all in craftsmanship, detail, beauty, and value.
Aderillin harbors a deepening dislike of the Kings Guard, as of late their interest in dwarven goods has increased, and, not surprisingly, have the bribes he has to pay for smuggling other… items. But then, slavery in the empire has always been judiciously ignored, for the most part.
DEADLINE: 9 PM PACIFIC STANDARD TIME
SATURDAY, NOVEMBER 5TH.
Last edited by S.C. Watson; October 30th, 2005 at 07:58 PM.
Hide this ad by registering as a memberOctober 30th, 2005 #2Registered User
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- Oct 2005
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i sense machismo.
solo de errores se aprende
y hoy se que es tuyo mi corazon
mejor te guardas todo eso
October 30th, 2005 #3
October 30th, 2005 #4
October 30th, 2005 #5
Read the character description carefully - it's there
"Race: Human" - at the top
October 30th, 2005 #6
Last edited by scumgrinder; October 30th, 2005 at 07:12 PM.
October 30th, 2005 #7
October 30th, 2005 #8
thanks, almost 4 hours working on it. i'm glad i work at such a huge scale, otherwise the flaws would be much more visible
October 30th, 2005 #9
October 30th, 2005 #10
i'm also a little bit unemployed.
October 30th, 2005 #11Originally Posted by scumgrinder
i should get in on this one
October 30th, 2005 #12
October 30th, 2005 #13
scumgrinder.. your works make me feel uncomfortable, hehehe
so fast and yet so astonishing and beautiful.
4 hours? DAMN!!! gotta work more on my colouring skills to reach that level...
"How do you know you're good enough?" "You know." "What if you're wrong?" "You find out."
*** Help a CA artist! Visit the Critique Center! ***
October 30th, 2005 #14
October 30th, 2005 #15
okay... I think this one might be easier for me than the last.
October 30th, 2005 #16
just a quicky from me...busy week
MY SKETCHBOOK - http://www.conceptart.org/forums/sho...4&page=6&pp=60
My Blog - http://andrewleysketches.blogspot.com/
October 30th, 2005 #17
October 30th, 2005 #18Registered User
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- Aug 2003
- Sarasota, FL
- Thanked 17 Times in 9 Posts
October 30th, 2005 #19
October 30th, 2005 #20Registered User
- Join Date
- Sep 2002
- Thanked 666 Times in 165 Posts
whoa amazing AndrewLey. So full of character.
October 30th, 2005 #21
i updated mine , added some background and a few other things
October 31st, 2005 #22
October 31st, 2005 #23
October 31st, 2005 #24
man.... these two always get great entries in way too fast. I gotta stop slacking.
October 31st, 2005 #25
Wow....that's a whole lotta description.
October 31st, 2005 #26
I have to agree with Dusty, the description is way too much in my opinion. Do we really need to know every single thing about him? It seems like alot of the description could be toned down and left to our imagination. I think that would give more creative results.
October 31st, 2005 #27
Perhaps, but as has been mentioned before, the description is a guideline. Take from it what you want to focus on and ignore the rest. There's a lot you can do with this, as Scumgrinder and Andrew have already demonstrated
Just between you, me, and the screen, I've gotten litterally a 20 page pdf description from a client before. On a single character
This is about as extensive as I'll get, so pretty much everything else will be sparser. Don't stress it - have fun with it! Take something up there and use it as a jumping off point!
Last edited by S.C. Watson; October 31st, 2005 at 02:30 PM. Reason: sepllngi
October 31st, 2005 #28
ok so do we only have that character to describe, or do we have to include his friend as well? do we have to show the caravan, also?
October 31st, 2005 #29Originally Posted by Main Loop
One thing I've found about doing character illustrations is that often you are given a lot of material to work from. We often have to figure out what best shows that character based on the information that we're given.
Sometimes, it's just a sentence or two. Other times, it's a small flood. Pick out the points that stand out to you and use them. Get creative with the rest.
October 31st, 2005 #30
A hairy bloke! Woohoo...! This is going to be a real quickie from me. In the UK, November the 5th is Fireworks Night, so I'm going to be out at my folks place lighting at arms length and retiring to a safe distance...
Scumgrinder! Andrew Ley! Fantastic pics!
Last edited by Aly Fell; October 31st, 2005 at 06:28 PM.