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Urban exploring location (an abandoned, deserted place)
city powered by lava
village created from ruins
Maybe a huge interstellar mining corporation striiping enti stellarsystems for their resources and precious gems.
You could have planetary sized mining machines, transport ships, factories, etc
You could see an entire planet being consumed
Have a suggestion. Perhaps some one have a HD video file 30 sec or something like that.
Then we could do a mattepainting. I haven't done this but I think it couldn't be so tricky with an alfa-chanel or something. And optional make a still image.
It would be cool to have something moving or some figures walking around in the painting.
I had an idea.
It's based on Buzz ALdrin's words : "magnificent desolation".
Anyone could make his own interpretation of this expression, but would have to create a small description of the universe created.
I think it could give the chance to have a really diverse EOW.
- A future Mars under attack from Earth
- Post-apocalyptic 18th century biuldings/city/harbor etc.
- Zeppelin-society, cities with lots of aerial transportations
3d/2d Portfolio: www.oscarottosson.se
My sketchbook: http://conceptart.org/forums/showthread.php?t=235236
My idea suggestions:
- Frozen waterfall in an ice-wasteland
- Cathedral mountain
- 1950's hotel lobby
- Plains environment, focused mainly on large thunderclouds
- "Garden of God"
How about a mermaid inspired port city? Majestic, sea inspired city with huge waterfalls and golden statues maybe in an art nouveu type style?
I was thinking it would be fun to design environments based on D&D's famous party-killing adventures; namely, The Tomb of Horrors and The Temple of Elemental Evil. There are existing maps of the layout of each setting, so it would be interesting to see the artists interpret the information given into their personal style.
Just a couple of ideas i got running through my head:
City of the Dead
the Mountain Top
the Glowing Cave
"The Grid" (like Tron but not like Tron.... if that makes sense)
the land of Abstract Ideas
the Path of Thieves
Gates of Hell/Heaven
a millennium without rain
Giant mushroom forest.. lol
plant life grown over a technologically advanced planet
junkyard rust planet
the long waiting line to face your Judgment
Coastline of the river Styx
Last edited by APW; April 27th, 2011 at 10:03 PM.
if we remove water & ice on earth
what is the shape... ?
for this you have study sea deep levels,
any one try.
can you guys think about pollution
y don't we do pollution grabber's designs
i am thinking
it can be machine power
it can be chemical power
it can be magnetic power
it can be magical power
Last edited by kinkoti; May 14th, 2011 at 04:23 PM. Reason: one more point add
I'd like to contribute some ideas.
"2 seconds before the end" the viewer's final moments
Oasis of nature on an industrial planet.
Reinterpretation or reimaginging of Atlantis, either in space or on land, etc. just not in Ancient Greece.
Reimaginging the Pillars of Hercules.
Temple of the Old gods rising from the Jungle, Ice, Desert, etc.
City on Stilts.
The Fountain of Youth, set in the future, or other planet.
Mad scientist's lab.
The hatchery of the (ice, fire, air, earth) wyrm.
twi light land, the interesection of worlds.
between light and darkness, ruled by
Lord of light and queen of the night
To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.
Cancer taking over the body.
In the mind of a serial killer.
The Lost Artifacts of Stubblestone Island
The Corosive Cornfields
Ancient Alien Workshop
The Milky Way Museum
All of these are port/ship oriented.
The Dancing Maiden (Pub)
The Docks at Midnight
Entrance to Promontory Harbor
Breaking for the Open Sea
Attack on Castilla de Puerto Rojo
A Storm in the Bay
The Depths of Darkwater Reef
Land Ho! (View from the Crow's Nest)
Greek fire factory!
Think about it- We still don't know how it was made. This leaves tons of room to play- have scientists rediscovered the recipe to use in times of war? Or are you depicting the factory of ancient times? I've also heard that small factories were set up on ships for making it. Greek fire was used by many cultures, and you can let your architecture speak as to which you're representing. This has the added bonus of most likely being an interior scene.
Gummy bear paradise, Or Unicorn Palace would both be wonderful as well! Gummy bear paradise would be fun, it would give a chance to play around with semi-translucent items. Unicorn palace would be fun to design a palace for creatures with different dimensions than humans.
Crystal would also be fun to play with, Crystal Waterfalls could be awesome as well...
Hi, this is the first time for my suggestion here, may we have an EoW about my home town, Ho Chi Minh city, in the future? May be in the 25th century.
My city is in a great development, mixing between modern, many new technology, and the traditional values: architecture, culture. If there's any occasion, you may come here, take a look at my country, I think you will find many inspiration for your design, I did too. If you don't, Google is would be good too.
Obviously, as a Vietnamese concept artist, I'd love to see what my home town city will become in the next 500 years, that will be very interesting, through the eyes, the hands, of many talent artists here and there.
Thanks a lot, guys
Last edited by gunsbins; July 18th, 2011 at 03:40 AM.
desing a panic room (what will you stuff inside it in case an emergency presents itself)
-How the world looked after world war1(or 2)
-A modernday battlefield
-Guerilla nest in the djungel