Another attempt at some landscapey/building kinda stuff. I picked up a Feng Zhu Gnomon DVD on Shot Design/Composition that has been super helpful. Its really changed my thinking about my artwork, made me meditate on it more. By default I'm more of a reactive drawer, where I might start with a really loose idea about what I'm going to do, start making markes and go where ever the inspiration derived from those marks takes me. That approach is good for finding something new...however it works against you if you're trying to do something like draw out a realistic market scene or something...Basically planning is very important for that sort of stuff...Duh right? Knowing that is one thing...integrating it into your thought process and workflow is entirely different. Hopefully I'm moving from the former to that latter now.
A castle and a wooded path. Currently these are kind of lacking in "interest" I think because I've been focusing on just trying to get my perspective and values better. I think I need to work more in a story mode of thinking, rather than just technique and execution.
Last edited by Cthogua; April 11th, 2007 at 11:13 AM.
That wooded path is pretty sweet...looks like a lot of work went into it. Dropping some sunlight splotches on the ground would give it a much more dramatic appearance, unless you're going for a moody, misty or overcast feel. But the shape of the ground and trees is really nice.
Thanks Max! The wooded path thing was really just a study/experiment. I've been slowly attempting to come to terms with foliage and how to paint/draw it in an efficient manner. I was also focusing on trying to create a receeding effect. I doubt I'll return to that one specifically but it may resurface as a background for something more interesting and story based. I've been watching the Syd Mead DVDs and he talks alot about always making up a story for an illustration, even when 90% of the story will never be known by other people it helps to give the scene life...something's happening. It also informs your detail choices...ah whatever I'm just blathering now.
Todays lunch sketch
Some sort of orcish, lizard man type hunter thinggy
I just ran across your sketchbook for the first time today, amazing concept character work!
Nice quick paint you just posted, the mushroom shapes intrigue me... but even more so the vauge large structure in the background
Thanks for stopping by guys and gals (I'm assuming)!
Wheez: Yeah, its kind of a case of if you don't make time for something, that time gets eaten up by other things. The tattoo thing went well, talked with Annie about what I want, and Sara got her's touched up for free! I'll probably be going in sometime next week or the week after that to actually get some work done.
Cinnamon: Glad ya stopped by! Yeah, the morning I painted that it was all foggy on my way into work...so I though I'd give that look a try.....Still a long way to go, but with each piece comes alittle more understanding.
Random note: You should start a sketchbook! (I think I may have used up my qouta of exclamation points for this post...sorry, I get excited when people find my sketchbook )
Anyway, here's what I 've doodling on the last two days in the morning and when I have time at lunch. (damn that eating taking up all the time) Still WIP, I'd like to take this piece further than the others. Once again, thanks goes out to Drew for various recommendations and thoughts.
Yeah, its a scanned in sketchbook drawing. It was drawn with a 2B pencil then scanned in. I did some levels work to punch up the contrast in the scan (I still have no idea how people like Marko and Wes Burt get such good scans of their pencil work) then dropped a grey layer over it in multiply mode and used the eraser to pick out the lights.
I think I'm going to do more of this skull/flower kind of stuff. It was a ton of fun to draw, and its something that I think has always been in the back of my head, but I've never let myself do it. I recently came across some really REALLY awesome artwork for a band called Baroness. It was heavily Alphonse Mucha inspired, but with a darker edge. So anyway, I'm loooking at this guys work and all I can think is "Why the fuck didn't I do that!" I've had a close to unhealthy obsession with art nouveau for a long time, and always thought something more could be done with it then the regular girly, fairy kind of stuff you see associated with it nowadays. I think it was a left over hang up from art school to avoid purely decorative kind of work though, so I never really approached it like I should have. I got alot of criticism from one teacher in particular for making "designy" drawings, and so I stopped. Its funny how we limit ourselves sometimes by thinking something should or shouldn't be done. On one hand it was good that I branched out and started learning to make compositions within the borders of the image, but I shouldn't have shut the other out completely...
What I've learned since art school: If you like it, do it.
The big thing in the mid ground with the tower structures on it is a creature I came up with a few years ago, and really liked but haven't done anything with since that first drawing. The concept is that its basically a walking demonic fortress with an entire city of demons growing and living on its back, and that it wanders these barren plains according to the whim of its master, the demon prince.
This evenings paint...its funny how I can't seem to get motivated to paint much after I get home from work lately, but today I worked a 12 hour day and came home fairly charged to do some of my own work...interesting. Although much respect goes out to Drew/Wassermelone for being a better artist than I and reminding me that I don't know shit.
Two photostudies and something from imagination.
With the photo studies I wasn't trying to replicate exactly the shapes, I was more concerned with the atmospheric perspective, and trying to get the colors right....its one thing to say "less contrast, more blue" and another to implement.