i really like this one http://img.photobucket.com/albums/v3...einasirkka.jpg
it has this cool graphic look to it. cheerss
Rodrigo! Thanks man
kuroart Thanks for the tip man It's been a while since i played MtG and thanks for stopping by!
Merry christmas all, here is a Bourgeau study i did, decided to turn it into a christmas card.
Oh, and thanks to whom voted this thread 1 star, perhaps you would like to leave some crits too?
Je je je this one really cheered me up, and your shading its getting
better by the minute, keep working!! and see ya later!
The Bourgeau study is beautiful, and you might be the first person to make van gogh happy!
Crit Crit, try not to let the strokes get too messy, like on the hair and wings of the cherub, your smooth surfaces are beautifully rendered, but the textured parts need some lovin' too.
Maxetormer Thanks for the kind words man!
StaylorHehe, thanks for stopping by.
Good call on the crit too, i tend to blend my values too much with a stump, i'll make a mental note to keep it to a minimum
This is a character I did after watching Marko Djurdjevics excellent DVD. The legs are really mushed up, must study them more...
Edit: can't show this one yet, stay tuned
Last edited by Inkfish; January 1st, 2007 at 01:09 PM.
got this baby back to 4! good to see it hardly discourages you.
colours are looking very tight at the moment, this is very nice - http://www.conceptart.org/forums/att...1&d=1163975578
keep practicing the basics and stuff, best to sharpen up every once in a while!
TONS of improvement from page 1 here. KUDOS!
Thanks for the really kind words Slash and Asoir, iäll whip up a proper reply here when i'm better (caught myself a fever, brr....)
some shit i've done recently
news from the grave
heh, thanks rodrigo! i kinda lost wind on he CHOW after i realized how stiff the character looked, and the armour bugged me too
Some new images.
Thanks Flaskpost I'll try to finish the bear soon
here is something new from the grinder
A comic book page i just finished.
-a cold day
-just like yesterday...)
That comic book stuff is looking really good, the last page especially. I love the watercolorish texture to the background, really sets the mood.
Flaskpost Hey there! Glad you liked
max1975 Thanks m8
new stuff, haven't really been here recently, and was really blown away by the stuff posted in the finished section and the new sb's after i last checked the forums. I hope i can partisipate more in the future.Anyhow here's what i've been up to lately
done after Guy Davis
Welcome back! I've missed you even more than I've missed the nightmares your artwork gives me. Like this: http://img.photobucket.com/albums/v3...ead_front1.png what the hell is that, and for the love of god, why?
Figures seem a little off in the vampire comic, mostly I think because their heads look too big (and maybe they're not, but I expect them to be smaller in a comic). That's very nice, efficient inking, though, and there's great attention to detail.
Hey there max, glad to see you too! I'll pop in your sketchbook later today Thanks for pointing out the wonky anatomy in the comic book page!, i've become blind to the whole mess.
The alienhead is something that i made in z-brush when i had had 4 hours of sleep and had been working for 9 hours here's a batboy in that same vein
and a quick and dirty photoshop
here is a head of an older woman i've been working on. WIP
Last edited by Inkfish; October 3rd, 2007 at 02:28 AM. Reason: retardation related reasons
I desaturated the colors on the render, i like it more this way
a speedy, damn it feels good to do 2d stuff. I haven't touched photoshop to paint in a long while
great work, you seem to be progressing nicely. Really dig the plop guy.
Batboy--now you're actively trying to make me complain about how disturbing that is. I refuse. It reminds me of a fluffy bunny and fills me with happy thoughts.
I will complain about filesizes though. It's taking this page a really long time to load. You can probably compress your images a bit more without ruining the quality.
The textures on the 3D stuff are pretty impressive. They still look a little like plastic, but if there's a way around that, movie studios with much larger budgets than you (I have to assume) haven't yet found it. Does Z-brush have cool texturing tools? The older woman does look better with less saturation. Turning down her specularity a little might help some with the plasticity.
I was going to make a smartass comment like, "You know what makes people look really good? Eyeballs!" But then I compared the eyeless woman to batboy and changed my mind.
Tigermilk Hey there! Thanks for the kind words
i'm glad you got the essence of the batboy, inside he's all about cuddles and happy things
The loadtime is something that i'm trying to keep down, if i were less lazy guy i'd link the older images, but... I try to compress them more in the future!
The plasticity is mainly due to the default shader i use in zbrush. When i figure out how to translate the highpoly into decent normalmaps things will be better . I'll render them with mental ray and use spec maps and the like. Zbrush has really awesome texturing tools, i heartily recommend trying it, it's really intuitive to use and it's possible to get decent results even if you're a newbie like me
I agree on the eyeballs thing, lazy me
a new concept sculpt