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Thread: SSG Digest

  1. #1
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    SSG Digest

    Sketchbook Support Group Digest

    This thread is a supplement to the Sketchbook Support Group that was formed out of desire of some of the members to get more critiques and advices in order to improve their work. In exchange for regular commenting in other peoples sketchbooks we would get c&a in our sketchbooks in return. This is a place for everyone who is in an SSG to post what they consider their best sketch that week in a single thread. That way we can all keep up on what everyone from all of the SSG's are doing. This is not a pure DSB but MikeCorriero has approved. Critting other peoples work is highly encouraged and appreciated even if you are not a member of the SSG's.

    Links of interest
    Sketchbook Support Group
    Small discussion thread

    MIKECORRIERO; Approved: Sticky

    Last edited by talmir; October 28th, 2005 at 06:04 AM.
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  3. #2
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    This is my best of this week.
    SSG Digest
    20 mins of my brother.

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  4. #3
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    talmir; cool, but the right side of his face could use a little work. it looks like it's smashed in!
    here's mine, i guess.
    SSG Digest
    heh

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  5. #4
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    As its sunday, ive picked my best.

    Being this set of ship designs...

    SSG Digest

    Odds, i think the form of your is really good. But the feature placement makes it loook very odd and unrealistic. Ie. the low eyes, also some of the very bumby face.

    Looking forward to more of the best sketches.

    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  6. #5
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    This is my best this week:

    SSG Digest

    ~ Stephen

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  7. #6
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    Hey, this thread is a great idea!
    Here's mine for this week. Self portrait with willow charcoal:
    SSG Digest

    Talmir - looking good, nice and loose. I agree with the comment about the other side of the face though, could use a touch up.

    Odds - Yours look good, too. But either you scanned it in skewed, or the back of the head and the ear are too squished.

    PHATandy - Those are really sweet ship designs. Concept-wise, I'm unsure as to the purpose of some of them, but they look badass anyway.

    darkwolfb87 - Perspective and design seem correct, but the rendering is a bit messy. Composition-wise, I would have preferred that the ship were bigger and moved a tad to the left.

    Nikola Odic
    sketchbook
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    you got them purty lips, boy
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  8. #7
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    This thread is a great idea!
    Talmir- Great job describing the form, but the perspective and proportions could use a little work, like the placemenent of the left eye for example.
    Odds- Nice job on the exaggeration, but some of the parts just look off. The shape of the head, for example, makes it look really flat and boring, some shading and more basic shapes could push this along farther.
    PHATandy- I really love some of the designs on these (top left) and the use of perspective is good, but in some parts not consistant. It seems the non-flat shapes are the most trouble, such as on the top-right one the front looks like its on a completely diffrent plane then then back.
    Darkwolfb87- I like the choice of perspective and the design of this piece, but the "entrance" and the ceiling look very flat. Its difficult to tell whats going on in some parts of the image.
    SirGreenSock- I like your shading in this piece, but the arm is so short . Good work on the textures and on the form though.

    Heres mine for the week. Rip me a new one
    SSG Digest

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  10. #8
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    is it okay if i put in an old week's best image? i really want to. :p
    SSG Digest

    PHATandy; nice. that's all.
    darkwolf; nice perspective, but towards the vanishing point, the structures get kind of confusing.
    sirgreen; cool, although his arm is much too small and head much too big. lovin' the loose rendering.

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  11. #9
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    http://img436.imageshack.us/img436/4484/scan00086od.jpg The bottom right corner one. It's actually 2 weeks old, but eh.

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    Odds- Very nice, I like the rendering but the nose is huge. You used some really hard lines that make it look unrealistic like where the neck meets the chin. The ear looks almost like its in profile view and the lips are a bit small.
    Pixel- Too scratchy! The shading is extremely dark and on some parts unreadable. I like the design but some of the anatomy and shading could really use work (particularly on the face).
    My best this week, I kinda skipped out on it a bit too early.
    SSG Digest

    Last edited by light; October 16th, 2005 at 03:35 PM.
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  13. #11
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    Light that last one's great!
    Here's my best for this week:
    SSG Digest

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  14. #12
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    Asoir Nice sketch. don't know if it was intentional or not but the misproportions of the chest looks cool. I'm not familiar with your work at all but the face could use some work. You got a link to your SB?

    guess I should use this space here is my best from the last few posts.

    SSG Digest

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  15. #13
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    Beng, chest was intentional, my s/b is a little too old to represent my new stuff, so when I next update it i'll post it

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    heres mine.


    SSG Digest


    Sirgreensock ~ Looks good, but I think the sholders should be broader and the
    upper part of the arm looks a little short.

    lightkitar ~ Looks great. the only sugestion that I have is to add another color for highlighting and like 2 more colors for the darkest part of the shading. the proportions are good and the colors that are there are good, It just seems to be lacking a little depth


    odds ~ the blue one, the proportions are excelent. I have one suggestion and one question. first is the question. why is only some of it blended? I can't seem to find a pattern in where and why it is done where it is. and the suggestion is that behind the top of the head, the shading next to the head seems a little sloppy. I would like to see it either absent or more simmilar to what is in front of the head. I really like it though

    Last edited by Skethin "D"; October 28th, 2005 at 07:35 PM.
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  17. #15
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    This is my best for this week...

    SSG Digest

    Some good stuff here. Light your torso is pretty good but it could do with a stronger light source.. so theres strong highlights and shadows etc.

    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  18. #16
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    Odds : That looks well done, I'd recommend you spend some more time on it and make it really kickass

    LightKirtar : Nice study, seems very accurate. Good job. No real crits from me.

    Asoir : Nice drawing, but watch out for the construction of his head. It seems a bit warped.. What is that yellow stuff at the top left of the image?

    bengonzalez : Nice concept, but his arms look rather "uncomfortable". The shading on his face looks a little smudged. But good job.

    Skethin "D" : Damn sir. That aint no sketch Looks like a finished drawing too me. I have no crits, great job.

    PHATandy : Looks good, nice feel to it. But his mace seems to be bent in the middle. His waist seems too narrow and his legs too long. But it seems stylized so if thats your intention. Bravo.

    Good job to the rest of you.

    Mine is not 2D, But its a concept, and it is technically a sketch.. and it is my best of the week..
    so here ya go.
    SSG Digest

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  19. #17
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    Thanks for all the crits everyone! I did another self-portrait with willow charcoal this week, I think it turned out way better.

    SSG Digest

    Talmir - Thats a really interesting design! How long did it take?

    PHATAndy - The sketch looks good, but I feel the colouring needs more work. The shadows need to define more details in the form (such as the folds/wrinkles) and the lighting should give more hint to the materials(the metallic arm should look more like metal, right now it is treated in a similar way to the cloth, except for a few highlights)

    Skethin "D" - Looks really good, but I wish it was bigger so I could see it better.

    Nikola Odic
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    you got them purty lips, boy
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  20. #18
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    This seems like a fine idea, the number of sketchbooks are so many that people could actually find other artist better this way.

    SSG Digest

    this is one i made this week... or.. last week? whoops. I just wanted to show .

    Sir Green Sock: I do love the expression and how he is looking striaght at you, but I would love to see more values, and watch out for the way the arm is possitioned.

    Talmir: Nice vehicle. im a sucker for those! Maya or 3dmax??

    PHATandy: Hah! It seems like one of those people you fight in rpgs, the soldier A type of guy. Cool stuff. Just watch out for the form of the face, it is a little bit squashed in. make sure to draw the forms underneath first and everything above second. The right hand seems a bit odd, but aside from that a good sketch!

    Cool stuff, cool stuff.

    ¡Que Viva El Concept Art Atelier!


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  21. #19
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    Here is the first costume design I did for the first CHOW. this one is completely derived from reference. I know it's a bit old sorry.

    SSG Digest

    Skethin "D"

    That's no sketch that shit is done man. It looks good, very nice rendering for a study it works but the muscles on her back look like they are from a female body builder was she that cut?

    PHATandy

    Nice concept. The hands are suffering a little. I looks like no reference was used for them.

    Talmir
    nice work on the modeling. I don't know how much work goes into something like that but it looks mean as shit.

    SirGreenSock

    Nice SP. I like the expression and how you managed to show the hand pressing against the skin.

    Iconophobian

    Crazy sketch. I love the look of the little guy and the rendering is well done. this thread was definitely a good idea and it help to promote the SSGs. Also check out the SSG vs SSG Thunderdome Challenge.

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  22. #20
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    sirgreensock ~ I likie the new one. Proportions definately better.

    FIRST SKETCHBOOK!!! TAKE A LOOK!!! or you will be poked in thine eye.

    http://www.conceptart.org/forums/showthread.php?t=55039
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  23. #21
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    Thanks D.

    Looks like this thread is already dying.
    Lets liven it up in here a bit.
    Here's the best from last week. Did some touch-ups today, too.

    SSG Digest

    Nikola Odic
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    you got them purty lips, boy
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  24. #22
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    here's my best digital sketch/speed paint this week

    SSG Digest

    Dr CM Wong
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    Opus Artz - Digital Art For The Entertaintment Industry


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    Guillermo_del_Toro: Viva WETA and the many "toys" they make! And may Cthulhu give me more shelves to put them on...
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  25. #23
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    this may not be my best this week but it is definitely my favorite idea
    my sketchbook just started today
    i hope to keep it going for a long time
    ive been a bit absent lately
    SSG Digest

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  26. #24
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    yep here is my choice for my best sketch of the week. I like it because I managed to loosen up a bit and do some thing different.

    SSG Digest

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  27. #25
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    I´m gonna comment on all pics since my last post in order. Some artists have two or more comments here

    SirgreenSock : Nice self portrait, it shows good attention to detail. The jetrod design took me a week to finish.

    Iconophobian : I love this drawing style. So controlled and well thought out imo. Is it a troll? The software I use is Max.

    Bengonzalez : He looks kinda stiff. The pose gives me the feeling he just stopped for a second but is itching to go out and kick some ass. The face is a wee bit flat though.


    Sirgreensock : Nice drawing of a spellsword? very dynamic.. I like it alot.

    Koshime : Nice environment. I like the palette you used. I can imagine this existing somewhere

    Trevor : She looks sexy, but I wouldnt want to meet her Very good.

    Bengonzales : Those faces look a little "off".. kinda skewed.. nice sketches but need a little work.

    And finally, my best of the week:
    SSG Digest

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  28. #26
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    best from last weekish. - did this on sunday.

    SSG Digest

    trevor man.. the design is real cool (not sure if it makes any sense... would she fall over... thats a big hand.. ) the glowing hand is ace.

    Talmir looks good.. but i think the skin tones... are just to yellow and make it seem funny. A slight more pinky, or just tanned color will make it a bit more realistic. nice one though.. the face is great, nice expression.

    Thanks for the crits on mine aswell. Theres a few probelms.. gonna work into other pieces.

    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  29. #27
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    really neat sketches. you seem to be on the right track with them.

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  30. #28
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    I'm getting back into the sketchbook support group thing.

    I was in number 2. Anyways, my best of the week.
    SSG Digest

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  31. #29
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    VERY VERY NICE, I really like the idea of this tread I'm a new "poster" but i have been admiring lots of work for along time, anyways, have atter.
    SSG Digest

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  32. #30
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    ehhhhhh, pretty sure this tread is dead, but in an attempt to revive it.....

    SSG Digest

    had a lot of people say its unclear....and it is, but i still like it, so screw you all!!!

    - book -
    - blog -
    - my etsy -
    - TomMonster.com -

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