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Thread: Matias's SB, 67% less fat.
September 16th, 2005 #1
Matias's SB, 67% less fat.
Here's a long long journey full of broken links and bad english. Most stuff that's over 2 years old is gone ( thank god).
I'll try to update often from now on...gotta get a scanner one of this days
Last edited by Shamagim; February 7th, 2010 at 05:32 PM. Reason: changing the tittle
September 16th, 2005 #2
September 16th, 2005 #3
These are really great. I like how you've done them.
I personally like:
Slaves: 5-"Inside you bit*%es!!!!!!" - the cave really ads to the feeling of oppression.
Front: 2-"Resting in the medows" - the composition works well and isn't overly cluttery.
also from Front, I like 3-" The war maiden" for much the same reason as 2. It has a strong focal point and center of interest, but also allows room for the needed text.
Stables: 1-"open stable" - this one is very direct, and appealing to me.
Seneschal: 5 "comanding the imps" - I like this one because of the implied storyline and opportunity for characterizations.
Turn the Land:
3-" Chop chop" is your strongest one out of this set, and tells the story as well.
September 17th, 2005 #4
Fellah , always a pleasure to get your comments, i really like you second sketch book
Oregano , Thanks a lot, you point of view as been really helpfull
Ill post more thumbs later, but for now, some unrelated pics to keep the rules of this seccion:
Last edited by Shamagim; November 10th, 2005 at 11:54 AM.
September 18th, 2005 #5
Hello, im back with some more extra stuff, plus other thumbs, hope you like it and help me decide the best composition for the job ( the extras are just for fun )
Description: Scouts; Its for a souting option to find more parcels.The picture was requested to be composed from the scouting party just looking around...it ist supose to be an important pic, is more like a functional pic :9
And a little sketch for fun:
Last edited by Shamagim; April 19th, 2006 at 02:44 AM.
September 18th, 2005 #6
More thumbs and stuff.
Description: Is a functional ilustration ofr the scouting function of the thieves, the function is to send a scout to gather information about a city/town, so it can be looted, sabotaged, or to kiddnap commoners, etc.
It was requested that the thief must be on horse, looking at the town ....despite that the last one is a no-horse alternative that is much more effective in terms of function in my opinion...but waht do you think? ( and about the other scout thumbs as well, your help is really important )
Last edited by Shamagim; April 19th, 2006 at 02:45 AM.
October 4th, 2005 #7
noeltaylor : Thanks, but that type of perspective view isnt nessesary ( and you can place the camera anywere, it doesnt have to be a person looking...i think), anyways thanks for your time
Theo : Thanks, im glad you liked them
Here is some old work for now, im cooking some really large personal proyect to show; And i cant show most of my freelance work for obvious reasons Xd
http://i2.photobucket.com/albums/y8/...technician.jpg http://i2.photobucket.com/albums/y8/...dblackcopy.jpg http://i2.photobucket.com/albums/y8/.../finalphos.jpg http://i2.photobucket.com/albums/y8/...inCryalida.jpg
Thanks for stoping by
Last edited by Shamagim; October 28th, 2005 at 02:17 PM.
October 8th, 2005 #8
October 20th, 2005 #9Registered User
- Join Date
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I like these..they make me smile, don't know why.
you describe the materials and textures well with the colours.
i think the wood could be a little more well 'woody' but great stuff altogether.
thanks for your comments on my post.yes, what i'm doing there is an excercise.
October 20th, 2005 #10
I guess you wanna be a concept (characters) designer. Well, here is 1 of your competitors. YOu have the ideas, however, I really wanna see how well you can do on paper with pencil (old fashion way). YOur paintings look ok. I'm not really diggin or feelin your colors. I know they're monocromatic.
I just started learnin how to use painter (on Computer), and I know how hard it is. Mines are like sh*t. Just keep practicin & workin.
July 7th, 2006 #11
-AMAZING... all of this stuff are very very interesting. i like it. All of your comix scenes camera positions are very awesome, incredible, brilliant.... bla bla nla.... i don't know how can i said that an english. because my english skills is so poor... Eventhough i know all this stuffs are very great things...
October 18th, 2005 #12
some sketches from my latest personal proyect
I wish i had more time right now, so for now some sketches :
Hope you like them:
http://i2.photobucket.com/albums/y8/...HavarasF14.jpg http://i2.photobucket.com/albums/y8/...m/EkimmF12.jpg http://i2.photobucket.com/albums/y8/...DagandaF11.jpg http://i2.photobucket.com/albums/y8/...ruripurF10.jpg http://i2.photobucket.com/albums/y8/...m/ChenooF8.jpg
Last edited by Shamagim; November 4th, 2005 at 07:44 AM.
October 23rd, 2005 #13
wow, very very good stuff lately. those last finished illustrations/concepts are dope. lightning and colors are strong. your use of highlights and colors reminds me a bit of early prom's work :]
October 24th, 2005 #14
great start here Sham, great shading and lighting effects. Keep us updated.
October 26th, 2005 #15
OMG, didnt know i had replys on my sketch book O_O....sorry for being so careless, ill try to upsate more often, here is some old work i posted in another thread like 2 months ago:
My monocromatic work looks unfinished most of the time no because i dont know how to go further, is becuase for practice i have a 30 minute dead line in every monocrmatic piece.....neverthe less im done with that and as you can see im just posting amost of my work, and not only the ones that i consider 30 minute sketches ( im talking about all the wrok behind the tigel-warriors :9 )
Thank you all...
October 26th, 2005 #16
October 26th, 2005 #17
Still not done with all my material so far, some i cant show because NDAs and stuff ( shame is my best stuff ), but well...i really hope you like it, but most of all, i really hope you see my work, is all my story so far in badly done pics.
Last edited by Shamagim; April 19th, 2006 at 02:56 AM.
October 26th, 2005 #18
October 27th, 2005 #19
From this point on, NEW stuff only.
This i made tonight ( along with other stuff)
a thumb for another Ch.O.W entry, cause i didnt like the one i already have, a color sketch ( new custom brushes´s test drive) and some expresion studys.
I really hope you like this ones :
Last edited by Shamagim; October 27th, 2005 at 02:24 AM.
October 27th, 2005 #20
i cannot believe this topic doesnt get a flood of replies. this is excellent work. your handling of colour, light and brushes is very professional and feels confident. the few things that you need to tweak are usually poses and some of the faces. but then again, this varies from piece to piece.
nice entry for ch.o.w., too. you have a strong sense of design, especially when it comes to non-humanoid creatures. your illustration series for that game concept has a very good and consistent/consequent style.
study on and take this top-notch stuff to the next level :]
October 27th, 2005 #21
Shamagim...These are nice!! I like the storyboards...but I have a little word of advice if you dont mind...Watch putting your main character in the center ...big composition No No, excellent values on the others and your rendering skills are good as well, I expect to see even more great stuff man!, I will watch your thread as well and thanks for the props on my thread too!
October 27th, 2005 #22
wow man. you have a unique and intriging cast of characters here, along with the story boards. each has it's own wonderfully bright and flourescent lighting. keep posting, cheers.
October 27th, 2005 #23
Hanuka : Thank you for your words , im glad you like them, dont worry im working on the faces, im trying to get some of my old anime style i used to draw as a kid to disappear a little, but im getting there, cuase most of the characters in there are months old...and yes, for some reasons humanoids always come easyer to me, maybe becuase i still have to train some more dyniamic poses for characters with common anatomy.
reBirth: Thanks, i will keep an eye on your thread too.
_One thing though, those up there are not actually storyboards, those are composition thumbs for static ilustrations, they look like storyboards because i placed the same situation with different points of view or props Xd, but ill keep your advice when i have to make storyboards. again thank you for your input
Jtoons: Thanks man, im glad you like them, ill keep on postiong some more stuff.
Thank you all the ones who visited my thread
Here are some renderings im making to practice, this are from this morning, hope you like them and sorry for the violent cutout on the guy with armor:
October 27th, 2005 #24
wow there is a drastic improvment in your work
the coloring is looking great,
i love the character and monster designs
October 28th, 2005 #25
Baki: Thanks you, and thats a yes and no, yes i have improved, but as i said before, i though the sketchbook was some sort of speed paint seccion all the work up uppon September 21 is just 30 minute scribes, the ones posted in October 4 are the oldest work i have.....but all my proggress is thanks to CA.org, i really love this site, is like a dream....
Anyways thanks for stoping by, here´s some new stuff:
Here is an update on the alley cat thumb
Thanks for your support
October 28th, 2005 #26
ey sham... nice work you got here... i really like your creature concepts and designs.. post some more.. ill be back to check it out...
October 28th, 2005 #27
ohdood :, thanks man, ill do that
Here some character study i made today ( yes i was slacking like hell today, dont know why...)
Some characters and enviroment sketches for a scene im planning to assemble later on.
Now you probably see my lousy line work, im a short liner, is a problem ( usefull for rendering though)
Well today´s study is about Brownies :
Brownies town folk sketches:
Town´s first sketch and line work:
Town´s monocromatic rendering:
Last edited by Shamagim; April 19th, 2006 at 04:34 PM.
October 29th, 2005 #28
October 29th, 2005 #29
Miau : thanks, you also have an awesome SB.
Well today i have for you more Brownies!!!, to finish the scene i though it might need some extra props to be able to archieve the kind of arcane technology look along with the classical mushroom houses thing(nopthing new, but it always been my favorite combo ), here are two props...lots of brass:
some detail of the same:
And a little ride still needs a lot of details, like the furnace/engine in the front, some screws to make it look olde and some decorative paint)
Last edited by Shamagim; April 19th, 2006 at 04:36 PM.
October 30th, 2005 #30
wow you are a machine, damn you wiped out a lot of work
damn i should be working like you
yeah this place is a dream..that pisses me off because so much competiotion, lol