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I am creating a world as some of you might now and the time came to populate it with creatures and I thought I'd start with the ones that live in water, and because I got good crits on other forums I built upt he courage to post it here and get it torn to shreds as it usually happens
this is the first batch I did
and here is the second one where I've started drawing basic stickfigures next to them to show the size
(I know this one ahs some serious shading problems which will need fixing)
I would like to hear crits and comments and whatnot but try not to be too harsh on the "they don't look like they could...", keep in mind they're fantasy creatures for a fantasy world where not all the same rules apply
Okay, since these are B&W, Color is not an issue.Originally Posted by swizecI would like to hear crits and comments and whatnot but try not to be too harsh on the "they don't look like they could...", keep in mind they're fantasy creatures for a fantasy world where not all the same rules apply
No background for reference negates any real discussion regarding Light Sources.
These are not developed enough to apply standards regarding Texture.
You don't want crits regarding the improbabitilies of some of the anatomy you are creating, such as "fins would be longer, those wings wouldn't hold up, etc.", so the elements of Size, Space, Shape, and Form are irrelevant.
So, what exactly are you wanting to hear about these?
About the only areas to comment on are Line and Value.
All of these show very similar "striping," because your values are not based on any light source to vary the amount of highlighting, so you end up with values too extreme, with no subtlety.
Your lines are over-emphasized because you cannot render depth properly without better control of your Values.
Asspats are all that's left to give.
Change is Inevitable, Growth is Optional
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I didn't say I don't want any of those, I just asked for your crits to not be based solely on anatomy...
and I was going for "the standard" top left corner light source to aid me with the shading
and what exactly would be developed enough to apply standards of texturing?
I agree though it would look better if they were actual developed pictures with all the environment and all that, but these are just designs, I don't really see a need for a whole piece when you just want to make a fantasy creature... or am I mistaken?