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Ok this is just the blueline work for this illo. It is mostly ref with a lot of liberties taken.
I tried to manipulate the image so that the blue lines would show fully.
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Last edited by bengonzalez; August 30th, 2005 at 02:01 PM.
This looks good so far. I like the unique composition. I'm curious to see what you will do with it.
I have nothing to say, exept that this looks very promising! It will be exiting to see what you'll make of it.
It will be interesting to see how detailed you make this. That many people can be a headache to render...
Change is Inevitable, Growth is Optional
I am The Choosen One!
Jason sez: Draw more from Life!
emilyg, slash - Thanks guys I'm going to post this in stages as I get them done.
Madster - It's hard to deal with so many people in an drawing. I've never done it and I'm just trying to see what works best and how much info needs to be given for the image to be readable.
Step two Hard Pencil 4H
I fixed some issues I was having in the blueline. Defined the people and buildings a bit more.
I think its ready to be rendered in pencil now. Does anyone see anything I may have overlooked?
Cant say that i see anyting wrong. Its still looking good.
coming along nicely. i liked the "tall" composition...
my old sketchbook
Thanks guys just thought i'd share the tinybit I did on it today. after working on it for this long i need a break. I'm starting to feel a bit obsesive compulsive the longer I work on this. I keep obsesing on how each of the little figures look.
any tips or crits are welcomed.
Hey this is looking really good. The only thing I would suggest is to add some texture or tone to the pure white building in the right. The white is creating some strong negative space that leaves the upper right corner feeling a bit empty. Maybe add the simple suggestion of a stucco surface in some areas. Adding some type of surface quality at the edges, corners, windows, or doors will still allow the building to look white (as you probably intended), without looking blank.
interessting composition, yes, but your rendering is mucking it up. not to say the rendering is bad, but the way you render the people makes, to my eyes, the crowd very flat. The thing you should do, is to put the contrast in front. You are obviously aware that contrast and detail pulls forward, you are just not being very consequent in its excecution. Also, the outlines on people further away should be thinner than those close to. Also, those boards in front look like they are off perspective, unless you intentionally want them non-horizontal.
That being said, as a design it is very nice, just not very well drawn. Practice (sp?), practice, practice.
Hope I´m not too harsh
eh, where were we?
Yumiko thanks I'll see if I find some time in the near future to fix that up.
Seraph thanks for the honest crit. I guess I have to pay more attention to details like that. there were points throughout this piece where I would get lost in the crowd of people as I would start to muk it up a lot. I'll see if I can give it one last pass over and fix some of what you mentioned.
Well I'm off to find some rendering study books or websites.
PS Don't worry about your harshness level. I've been trashed by the best. I'm confident in my Talent I just got to learn more Skills.