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Thread: THUNDERDOME 5!! REDESIGN Classic Game character!

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    THUNDERDOME 5!! REDESIGN Classic Game character!

    "hey all...here is the thread to post any questions or discussion about the latest thunderdome contest due may 1 2003.

    LETS SEE WHAT U GOT!
    the question is...what do you want foster to write in that book you are going to win as part of the prize package??



    j"

    DAVI: Ok, the thunderdome is being changed.
    the "NEW" theme is going to be..

    REDESIGN CLASSIC VIDEO GAME CHARACTERS
    ...don't fucking do "fan art"

    we took off the "movie characters", because there isn't much i could see coming from that and it some up jumbles the topic.

    And we are defining classic as... NOT NEW GEN CONSOLE CHARACTERS... meaning soul calibur characters aren't classic. mario is... Same fisher(splinter cell) isn't...kid icarus(hint) is...

    --------
    list classic games here for help give people ideas
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    Great idea Jason! Thanks, I'm definitely going to shoot for this one.

    Hey, are we doing a "first come, first serve" kind of thing with the characters, or will it be okay if there are some duplicates in the choices? I guess if there is they'll be different takes on the same character anyway.

    If we do have to call 'em...I CALL DIBS ON THE CREATURE FROM THE BLACK LAGOON!

    Good luck everyone! Can't wait to see this one from everyone!!!!

    "I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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    anything goes

    you can do any you choose....duplicate or not...just have fun and do the best image you can...treat it as a portfolio piece...

    good luck...


    jason

    PS...the great contest idea came from andrew...both games and film nowadays are pushing the same idea and he thought it would be appropriate to the kind of work that you all will face as concept artists or illustrators in the future.


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    Are we allowed to submit more than one entry?
    - Rockstar Ninja Artist Extraordinaire
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    Thats really cool idea!
    I mean to ask same question as
    Nimrod,but he did it first
    Another: ds it have to be character from
    game/movie or it can be from comics or books,also?
    Anyway,thanks Jason & crew,I will try
    to participate.
    Cheers!

    :chug:
    Sjajno!
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    well as far as character choices...just about anything is fair game nowadays. game and film are pulling from just about any franchise. How can you update these characters for current use...so they are relative to todays ideas and marketplace.

    one of the things the judge will look at if you choose to do a video game character is how well that character would actually transfer into a game with todays technology. it is important when designing characters for games to keep in mind poly limits and where you can focus your details both with texture and with triangles. if the character is too detailed in structure than it simply can not be done with todays tech.


    so...think about why you are changing things...but first and foremost just make a killer piece.

    I will have andrew post the qualities the judge will be looking for in terms of the video game character redesign...other than color..line..idea...lighting...clarity of idea...etc...


    j
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    i dont know man,, i was up at Id recently looking at Doom3,, and those guys dont seem to be too limited with there poly count,, now granted the engine does a lot of cheating with the lightmaping, and there is an actual low poly model underneath.. anyway,,, there gonna be licensing the shit out of that engine in the near future so i have a feeling thats the direction pc game tec is heading in... i also hear from an inside source that Valves new tech is gonna blow doom3 out of the water.
    my point is that the "extreme" poly count limitations will soon no longer be a crutch to the concept artist. currently they are,,, sadly.

    -Lono
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    But the subject is about video AND film characters...i mean, there are no polys in movie-actors, are there? Also i think that in the concept arts you should/could add more detail, just to show how your char looks and works...even if you have to reduce the details afterwards when making the poly-modell...am i wrong?






    ...probably yes...
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    hey,,, are we challenging those scoundrels of Poo,, or is this a civil war?

    -Lono
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    im working on my character right now...

    that book is good as mine..

    prepare to be ownzored!!!

    -Lono
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    for the sake of arguement, any chance of any of the future thunderdomes being other than character driven? so far everything has been character based and i'm sure an enviroments, props, vehicles, etc design project could be cool.
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    do you think this topic may cause whatever judge to be biased, choosing a character he likes or relates with most regardless of the artists skill/presentation?

    Example: i love megaman... if someone chooses megaman as 'great character' peice, i might be more inclined to choose that based off of the character alone, disregarding other artists choices.
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    Lono have you seen anything on S.T.A.L.K.E.R?

    That game is gonna blow any competition out of the water.
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