Here's a piece I'm currently working on. It is being done in 3dsMax 5.1
He is going to have bi-focals, and since he doesn't have traditional ears (due to his slightly reptilian physiology) I am either hanging them from his horns, or giving him a wrap around bifocal thingy.
The tongues on the back of his head are for heat dissipation; he can't sweat. This was due to feedback from some old ILM'ers where they told me in no uncertain terms: "NO TENTACLE DREADLOCKS!!!!"
Any suggestions on form? I haven't refined him from the lower lip downward, so that's not a finished area. I want to redo the eyes, and give more detail to the plating on the top of his head. Maybe I should break down and give him some sort of ear? I will texture him when he is done being modeled.