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Thread: Octowarrior under construction..
August 1st, 2005 #1
Octowarrior under construction..
I'm working on this creature for some time now. But it's like i'm getting blind on some spots in this piece. I don't feel it's that strong i think i should.
Maybe the light source or something, or to much deep black spots, maybe to many weird details?
Help me out please
Last edited by JeroArt; August 1st, 2005 at 03:48 PM.
Hide this ad by registering as a memberAugust 1st, 2005 #2
These are remarkably detailed, and very interesting to look at, but the overall values of this piece are too light. You have deep shadow values, and bright highlights, but the middle tones seem somewhat lacking (this could be your scanner if it is traditional, or your monitor, if it is digital. Is the purplish cast the color you painted them in?
Here is the piece in the original colors you uploaded, but with the brightness decreased a bit, and the contrast upped about 10-15%. The details start to become much more noticible (as well as other artifacts, such as the shady area surrounding the figure on the right, and the rounded shadow beneath the full figure).
I think you will need to enhance your middle values more, and possibly deepen your shadows again to try to bring these details out.
Hope this helps!
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August 1st, 2005 #3
Ty for the reply.
I think ur right, there's too much contrast, less middle tones. After i scan i change the values a bit. But it's so dificult to get it as the way i draw it (like the real piece).
This is a traditional piece, and it's with normal pencil (no color or something).
Is there a way (in photoshop or something) to tweak the levels on an easier way, to get close to the real drawing quality. I always use Levels or Curves.
But it's almost like some parts get better, and other (like middle tones get more worse).
August 1st, 2005 #4Registered User
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In photoshop CS there is an option called shadow/highlight (image->adjustments-> shadow/highlight) that might be helpful, if you have cs
If not its levels and curves or simply brightness/contrast.
I know a few people prefer to do it with multiple layers and playing with the blends of the layers such as duplicating it putting it at 75 alpha and multiply as the blend option.
August 1st, 2005 #5
Ah great man! I have CS 2 now, but did'nt know about that shadow/highlight!
It's more secure/ precise for things like this. I also know now what i did wrong.
I tried to remove the shady area surrounding the creature. But that's also removing the middletones of the creature itself
I allready work with extra paper for under my hand (to lean) But even then (or with sketching the first lines) i fade some pensil out.
And that's not what i want to show after scanning and posting. Just the creature and clean white around him!
Ty for the rep.