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Thread: TABULA RASA E3 poster and suff

  1. #1
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    TABULA RASA E3 poster and suff

    Hey CA been awhile...

    Really sorry I haven't posted, it's the same old excuse "no time".

    Just wanted you all to know I'm alive and kicking. Since I've made the big switch to a full time gig with NCsoft LA from freelancing it's been work non-stop. I'm doing more Art directing now but also concepting. I'm enjoying myself working with some talented people like Kevin Chen, Hong Ly and Khang Le, John Mueller (NCSOFT Austin) and other great artist.


    At the moment I'm working on Tabula Rasa, but as you know can't show you the goods till NCSOFT releases the stuff.

    However, I can show you the E3 poster I did for them with a little help from Kevin Chen, Paul Christopher and Anthony Francisco. Much of this was tedious freehand painting with a little 3d rendering for support but not much. It was kinda crazy seeing it printed so big at their booth, if any of you picked up the ncsoft shopping bag, I was with you in spirit as well, since they used the girl I painted for that as well.

    Below the poster is my own work, quick dirty stuff, had fun. Hope you all can forgive me for not posting, 2005 so far has been nuts but great fun.

    JP


    TABULA RASA E3 poster and suff



    TABULA RASA E3 poster and suff




    TABULA RASA E3 poster and suff




    TABULA RASA E3 poster and suff




    TABULA RASA E3 poster and suff
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  3. #2
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    Awesome work man, love every bit of it. Sorry for no crits but this is very impressive work.

    Keep it up man.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  4. #3
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    Very cool. Loads of detail in that poster. The second piece of the alien monster thingy is my favorite, cool design, great atmosphere and emotion coming from his pose.
    The poster has too much going on for my taste, I'm not sure where to look, everything is very detailed, but I guess that's the purpose of a poster like that too, to give an impression of multiple facets of the game in one piece.
    3rd piece: it's very rough, like you said. The character is clear enough, but I had to look at it a while before I noticed how the shape of the building behind him were working. Tiny bit more contrast/light would make it clearer.
    Last piece, no crits really, I like it, works for establising the shot and basic architecture, lighting and general feel.
    /fd
    "It's too bad she won't live! But then again, who does?"
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  5. #4
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    Thanks for sharing man, impressive work as always.

    Keep on postin'.

    Cheers.
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  6. #5
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    lovely... just lovely.
    .......................................
    cool beans to you...my friend.
    .......................................
    sKeTcHbOoK update page3 (scroll to the bottom of page)
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  7. #6
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    very nice. Love that alien, looks really rough.

    Props!
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  8. #7
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    I really like the second piece, it has a lot of flow. Somehow you can feel the fun of painting when looking at it. I also like the concept and the colors.

    The first piece is a bit over crowded. Also the colorssceme is weak compared with the others.
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  9. #8
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    Ohh man these pieces kick a..
    RasmusSvarreHansen
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  10. #9
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    yes! It's good to know you are doing well, if busy! Thanks for posting these up! Your work is always tops!
    I self-published a book on the fundamentals of drawing from life.

    http://www.amazon.com/Fundamentals-D...8951905&sr=8-1
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  11. #10
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    Beautiful stuff. I especially like the third one which is now on my desktop. Cheers!
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  12. #11
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    awesome stuff JP, it's been too long. I hope the game looks as good as the art!

    cheers

    Daryl
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  14. #13
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    Well damn Targete!
    Looks like 2005 has been a helluva year for you. I'm really diggin' the personal works. The huge poster is a liiiittle too rendered for my tastes, and there are a couple anatomical issues, but whatever, it's minor and nothing to worry about. But yeah, your personal works man... you've come a long way this year, seriously. The value grouping in those is really top notch... the best I've seen you do actually. I'm especially diggin' that off-white creature-robot... thing. He's friggin' cool, and I loooove the coloring! I'm really diggin' the lighting on that warrior guy. The limited pallette is great. And the city scape, man, really nice silouhettes and atmosphere! I know we've had our... arguments in the past, but you're rockin' it now man. Props to you.

    Peace,
    -Daniel
    www.ArtDL.com

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