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  1. #1
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    Wiki The Master of Tales

    Was just curious to see if anyone else heard about this game and what you guys thought of it,

    http://www.webzen.co.kr/eng/games/wiki/wiki.html

    http://www.gamespot.com/pc/rpg/wiki/

    and

    http://www.gamespot.com/gamecube/adv...s_6119327.html

    As you can see there has been some obvious "inspiration" from Zelda WW

    i guess its just a question of have they crossed the line in this case?, and the age old question of where the line should be for inspiration or even refrence.


    -shin


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  3. #2
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    I remember someone posting this on gamingage-forums some months ago ---- people were laughing their balls off at such a blatant rip.

    rip-off or not, they still did a good job .... of pretty much captureing the WW aesthetic 100% --- so there's some obvious talent there, since it's not exactly easy to do.

    But still, props to WW for establishing such a universal mix of anime and modern-western animation styles --- good to see it reaching out to other games ..... Korean mmorpg games... I hope nobody else dies playing this one

    ..... makes me wish for a true sucessor to WW, rather than the casual "Dammit, lets just give people the damn traditional fantasy crap they want..." ---- even if the new Zelda is lookin/playing really nicely.

  4. #3
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    Yeah your right, they did do a good job even if it isn't original, it seems they have really captured the style well.

    I would like to see a WW style Zelda game again, i enjoyed it but only thing i probably would have changed, well added, would have been 1 or 2 more dungeons and maybe a bit less sailing, then i think it would have been a real gem

    Yet further down the line i would like to see that, im one of those that wanted the traditional fantasy crap ever since OoT hinted at it.

    Which reminds me gonna have to get a Twilight Princess thread started up here , did you get to play it? Is it more or less the same control system as WW.


    cheers


    -shin

  5. #4
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    I don't buy it as a rip personally.

    A rip is directly using... this is just using another games visual style. I hope to hell there arn't copyrights on style. Besides that, I have seen Japanese drawings in this style before Windwaker ever came out.

    So unless there is more going on here,
    I just don't think Nintendo has any legal weight here.

  6. #5
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    Well, apart from the legality of it, it still seems cheap to me. The game, however, looks dynamite.

  7. #6
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    Quote Originally Posted by Shinryu
    did you get to play it? Is it more or less the same control system as WW.
    Yep, at E3

    Straight up buttery-smooth Zelda goodness : ]

    Quote Originally Posted by Toaster
    Besides that, I have seen Japanese drawings in this style before Windwaker ever came out.
    drawings sure, but realtime 3d geomotry there isn't much that comes close to WW -- That's the actual style of WW, the 3d not what it's emulating --
    I think Jet Grind Radio comes really damn close in it's own way --- the city environments are so well played : ]
    Last edited by Sammy; July 27th, 2005 at 10:55 PM.

  8. #7
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    Originally Posted by Sammy
    Yep, at E3

    Straight up buttery-smooth Zelda goodness : ]
    Hot Damn !

    -shin

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    /fd
    "It's too bad she won't live! But then again, who does?"

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