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Thread: [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base

  1. #1
    Neole Guest

    [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base

    Holy Crappiness! Didnt have time for more..

    [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base
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  3. #2
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    PS 7.0 1 hour 24 minutes
    [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base
    -PHUNT-
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  4. #3
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    [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base
    this is lame
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  5. #4
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    kinda crappy but hey

    [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base
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  6. #5
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    [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base
    "Positive vibrations man. That's what makes it work. That's reggae music. You can't look away because it's real. You listen to what I sing because I mean what I sing, there's no secret, no big deal. Just honesty, that's all." -Bob Marley
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  7. #6
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    Hi guys,

    It looked better in my head, I'll try to improve my skills.

    [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base

    Idea was nice, composition and the rest didn't work too well.
    Last edited by Eelco (Holland); July 8th, 2007 at 10:40 AM.
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  8. #7
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    blaaaah
    [DSG|EU] 31: Environment Based: A James Bond Nemesis' Lair/Hideout/Base

    #k
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