Sketchbook: OBX's Outer Body eXperiences - Page 10
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  1. #271
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    Dile: thanx a lot pal. much appreciated!

    25: thnx. ill think about it

    *sigh* Camcorder is still in for repairs.... im starting to think i was being picky. but i just bought it and wen i loaded some pix on my comp and enlarged them they all have a single faded pixel in them. it wasnt super bad, but i just dished out some serious cash on it and i want it to be tip top. do i hear and amen?

    lol anyhow. my camcorder has a digicam on it its far easier than using a scaner to put my pix on the comp, so im to lazy to post my tradishional stuff.

    here is wat i chopped out on the computer in a about 40min. i feel like such a fake wen i do digital tho. especially color. coz i have absolutly no ability to comprehend it and brush it all out, i just use the colorize and hard light brush modes in photoshop to add color to my gray scales. I i wish i could just pick the exact colors i want, but i just get lost trying to pick the right ones. this way the computer kinda does the picking for me, and all i have to work on is light. i really gotta work on that.... hell i gotta work on it all. and my rant is over. gonna go draw more.

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    OBX - drawing a.d.d.
    The art of Joel Hladky

    -Fear is the enemy of Imagination - Andrew Jones-
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  2. #272
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    With colors, you just have to experiment until you can get a feel of it. Right now I think you could use some cool colors in the shadows. The colorize and brush mode won't give you enough control to do exactly what you want. What I think is useful to do before you start to blend, is to pick your midtone and shadow colors first and fill them in at 100% so you get a solid shape. Pay attention to the Hue, Saturation, and Brightness of each color you lay down and how it relates to the other colors. For example, if I want to balance out an object that has mainly warm colors, I would choose a cooler color for the shadow that is also less saturated and darker. That's why using an HSB slider is so useful, it lets you see each of the 3 properties of a color. You can study how colors relate to each other buy finding artworks with colors you like and sample the colors and noting how each looks on the HSB slider.

    CCAD FRESHMEN
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  3. #273
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    thanx master that helps a lot.

    not much but i worked on this for an hour and a half.

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    Last edited by OBX; September 13th, 2006 at 12:31 AM.
    OBX - drawing a.d.d.
    The art of Joel Hladky

    -Fear is the enemy of Imagination - Andrew Jones-
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  4. #274
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    A black-and-white photograph is a good way to start, so you're not overwhelmed by all the colors, but of course you knew that already.
    Your drawing looks pretty accurate and the detail on his back gives it a very solid appearance. Good job, keep it up

    By the way, you have a Wacom right ? What size is it ?

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  5. #275
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    damn man that looks pretty accurate. The grays on the right should really be black but it looks like it might just be unfinished.

    CCAD FRESHMEN
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  6. #276
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    Is that a real golden ass in post #271? Just kidding, your stuff is awesome as always. Especially like the marker guys in #245. Just keep rocking on man, nut much to crit on, at least not anything I could put my finger on...

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  7. #277
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    wim: thnx.

    25: yeah i got tired of it lol, my add kicked it, i did the whole thing without my blender tool. and wen i got tired of it i just decided to blend out that shit and get on with it. starting to master brush blending rather than using a tool. u just gotta treat it as if u where hatching with a pencil.

    serp: lol thnx pal, ur faithfulness to my sb is well appreciated.

    and a lil upty daty. not much, from ref, use 90% gray and white, size 30 hardedged brush in ps. 100% opacity. just switched between the 2 values, trying to chuck shapes out. its good practice to see shapes, and make relations to shadowes. also to see negative shapes. a very important skill to develope.

    peace.

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    Last edited by OBX; August 20th, 2006 at 01:14 AM.
    OBX - drawing a.d.d.
    The art of Joel Hladky

    -Fear is the enemy of Imagination - Andrew Jones-
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  8. #278
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    I like the way you did this last painting. the values are nicely done.

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  9. #279
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    thnx oki.

    and another b4 bedtime.

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    OBX - drawing a.d.d.
    The art of Joel Hladky

    -Fear is the enemy of Imagination - Andrew Jones-
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  10. #280
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    Really like the contrast on these last few drawings, realy nice work. keep it up man.

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  11. #281
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    that's the idea. strong shapes=strong illustration. A lot of people build up loosely and try to tighten up in the end but I think it's better to start with strong shapes from the beginning. With that said, I think you could have simplified your shapes a little more. Gotta remember that to make your shapes simple, you have to think simple. And arm is a cylinder so you should render it as that first before putting in details.

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  12. #282
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    Hi man, thanks for checking my sb. Great improvements since page 1, and in such a short time. It's always inspiring seeing that kind of evolution. Those Rodin studies are sweet, and the line control in this one is fantastic.
    Keep posting!

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  13. #283
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    Hey dude~


    Glad to have your support first off all very much appreciated!
    I like all your stuff, some alittle, and some of it VERY much! yeah, keep it up!
    THe rendered bodies you've done since i was here last are the best once in this book me think, keep those up, very good to see that your anatomy is comeing along nicely * not the right person to say that..my anatomy kinda sucks * also your rendering skills are alot better!
    Keep it up, theres alot of improvement in this book!


    ~Dile

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  14. #284
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    Hey thanx guys!

    Another scupture study im working on.

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    OBX - drawing a.d.d.
    The art of Joel Hladky

    -Fear is the enemy of Imagination - Andrew Jones-
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  15. #285
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    forms already emerging nicely. I can tell what the material is just by looking at it.

    CCAD FRESHMEN
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  16. #286
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    Sculpture studies are looking good, and I'm sure they're helpful. My favourite is the looser one in b&w from August 20th. It's very expressive. The other ones I'm sure are great rendering excercises that you learn loads from. But they're looking pretty photographic. I've done alot of very photographic looking studies myself and they taught me alot, but as pieces of art they look a little boring. Unpersonal. Why not try and do some of these from life at a museum or in the park?

    -hal
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  17. #287
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    25: Thnx master. im really starting to get the hang of digital painting. now i just gotta get over my fear of color! lol.

    Boogie: haha, glad u like. your thoughts about photographic studies have worth. but ill continue to do them for now, cos i need the practice. it doesnt really matter to me if my studies are impersonal or artistic. to me they are studies and they dont really have the point of being one or the other. I can do millions of loose drawings. but for now i need to practice patience and try and hone some rendering skills.

    lol the boogieman life drawing propoganda is back too. gotta love it. good to have u back.

    and upty dupty

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    OBX - drawing a.d.d.
    The art of Joel Hladky

    -Fear is the enemy of Imagination - Andrew Jones-
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  18. #288
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    Holy shit man, do you ever go back to your first post and just marvel at how much you've improved in a year?

    My sketchbook Critical Feedback = Luv
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  19. #289
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    nicely done. I notice from your wip stuff you work in sections at a time. Why not work the whole image at once. It will let you see mistakes faster and in their early stages so correcting them will be less of a hassle.

    CCAD FRESHMEN
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  20. #290
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    Ruzkin: haha thnx, I guess i should try that. I do dwell over old sketchbooks fairly often.

    25: K i'll try that

    Here is some tradstuff that ive been promising to upload for sometime. nothing 2 special. cept my few abstracts, i just use some frech curves and throw them down based on how im feeling. then use my bic ball point pen and noodle something tasty out. the portaits are all hb base, then i shade a bit, and wen i loose my value scale i spray it with fixative. then use a B mechanical pencil and pump up the contrast. and solidify some hatchlines. the fixative is key. it also keeps ur sketchbooks with lots of graphite cleaner.

    thats all folks.

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    OBX - drawing a.d.d.
    The art of Joel Hladky

    -Fear is the enemy of Imagination - Andrew Jones-
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  21. #291
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    hot batch of stuff.

    The 3rd and 5th piece have really good structure. The 4th and 6th piece are a little loose though. When you ref from photo try to take note of the shapes and values and simplify them as much as you can so when you don't have the photo in front of you anymore you can still recreate the same structure. I'm liking the gestures in the samurai sketches.

    CCAD FRESHMEN
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  22. #292
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    I've been away from yer SB far too long. Hard to crit anything, but I think the skull's a bit squeezed. Sideways. But what do i know..

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  23. #293
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    I like how you really pushed your values in the portraits, makes it look very real.
    That skull you did, if it's supposed to be from a human, the general shape is bothering me somewhat. I tried to correct it in Photoshop



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  24. #294
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    25: thnx. yah i spent less time on those 2. i got really tired of them.

    serp: thnx dude.

    wim: yah i think after i measured it all out and drew i found out i had it a lil wrong. but that draw over, u made the cranium to small. id prolly take the median between the 2.

    owell not much worth posting today. but i did this. tested some of my new textures after i finished too.

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    OBX - drawing a.d.d.
    The art of Joel Hladky

    -Fear is the enemy of Imagination - Andrew Jones-
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  25. #295
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    hot piece. I like the explosion effects. I think this will look better if his whole left side is black or has less light since his hands and gun are already suggesting how the rest should look.

    CCAD FRESHMEN
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  26. #296
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    Joel, you're stuff is looking great. The sculpture studies are fantastic and I love the two value stuff on this page.

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  27. #297
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    Your anatomy stuff is looking fantastic, But I may be able to help on the digis.
    Number one, don't work on a pure white backgroud, it distorts your values. Same goes for ppure black, so I usually go with a nice, ugly 50% grey.
    Number two, Try to keep your whloe painting at around the same level. Like on the one from the 29th, you had finished the body before you had even almost started on the arm.
    Number Three, And the most important, check out the Peer project thread. Greatest color theaory thread EVER. Check out the first one two, it's a veritable treasure trove of knowledge. Linkies-
    Peer proj 1- http://conceptart.org/forums/showthread.php?t=53517
    Peer proj 2 (current)- http://www.conceptart.org/forums/showthread.php?t=76955

    Hope that helped! And on the subject of asspats, Posts 290 and 279 rock so hard. Keep it up!

    Daily Sketchbook
    All comments welcome!

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    Other SBs - ShiroNami - Leadster618
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  28. #298
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    http://www.conceptart.org/forums/att...chmentid=19961

    Nice study! Have you got an updated version?

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  29. #299
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    Interesting study. Obvious improvement. Keep on it.

    Sketchbook

    Don't miss the rise

    This is actually Wolverine's sketchbook
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  30. #300
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    This stuff is looking really great Joel. I like your portraits and it's good to see you doing perspective studies. I hope that means we will be seing more backgrounds in your work soon. Keep up the good work!

    "The artist is nothing without the gift, but the gift is nothing without work."

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