Join 500,000+ artists on ConceptArt.Org.
Its' free and it takes less than 10 seconds!
Any constuctive crits would be greatly appreciated. I will try and post here at least once a week. It will keep me motivated to keep working
Last edited by DeNyed; October 6th, 2005 at 05:29 PM.
The one above is collab with a friend
Another colab with friend,
Character for a lame 2d side scroller I made.
Monster for a lame 2d side scroller I made.
Last edited by DeNyed; July 22nd, 2005 at 02:09 AM.
Good to see lots of sketches here. Your pastel portrait though, it's a little flat. It could use a better value structure. Also you need to look at the planes of the face more. The attachment of the hairs alittle wacky too. Especially the left side near the temple, it's too dark. Pretty descent stuff though.
This is great stuff! Love the picture with the fan and the toys! And the other settings!
You show you can do good contrast when you want to, and you have nice imagination.
Your linework is confusing though, sometimes you show great confidence in line, other times you seem really dodgy. You like pics without humans or creatures better than architecture and settings?
"The fact that no one understands you doesn't make you an artist"
Sork's SB - Crits appreciated - not getting updated atm
C G H U B SB Thread
Facebook, please send me a message about your username
You have a very industrious thread here <> especially like the little interior sketches <>
SprayNation: Thanks, you are definately right
Sorknes: Don't exactly understand your question. "You like pics without humans or creatures better than architecture and settings?"
Here are more!!!
most recent monster
concepts for a student made film
no, he is not wolverine!
sorry it is very messy, dont know quite how to finish, will put up finished version after done
Concept for a game my friend is making (his idea, i just ran with it)
pic of a friend
early concepts for last years prom dress, I did all the sewing my self and it looks pretty similar to this one.
Awesome! It's good to see that this post is less anime-ish then the earlier posts. You need to finish the drawing of the beast with huge tusks and large talons. The head on that guy is awesome! Napoleon, yes, the beasts do have large talons. Oh yeah, the same rule applies on your graphite drawing of your friend. It needs a better value structure, especially in the eye region.
I know XD I still cant get the shading right....
15 min. shot of a friend..and it actually looked like him.
Some nude figures from a life drawing class I just finished.
I am still trying to get faces right...and the darn shading to look alright..
One of my new favorites ^_^
My camera was hating me..
Lot's of variety in your sketches which is really good, keep rotating subject matter (like your probably doing) and i'm sure you'll improve on all fronts.
one portrait. Pen and Ink...Took a very long time...curse the dots.
I dont think it is quite finished yet but close.
Last edited by DeNyed; August 27th, 2005 at 04:46 AM.
Here are a few pencil sketches I have been working on, sadly the digital camera I used lost quite a bit of some of the quality.
Does anyone have any ideas for background for this peice?
Some quick 15-25 min portraits of some friends/family.
Last edited by DeNyed; October 6th, 2005 at 05:36 PM.
It's quite hard to believe that these were done by the same artist. Some
of the drawings are really great some are weaker. Some problems with
perspective, but that will go away in your future projects. Won't it?
But i must say something that maybe has been said here before a couple of times: Keep up the good work.
here is a slightly better pic of this guy
Almost done with this one...
Done without sketching in pencil first, so anatomy is a little off. Only had a pen and a red marker with me at 4 am.
my first attempt in photoshop as sp, from observation....it isnt done yet, input?? I am working with a mouse, so it is a bit sloppy.
Maybe the two cheek-bones are not on the same level or the eyes, but I am not sure .And you may define more clearly where the light comes from.
But again I may be wrong.
I like your interior very much and that you designed a dress and made it by yourself.
It's really great to see the variety in your sketchbook, I like some of the creatures.
your faces are really coming along nicely, and the progress is quite visible. One thing you could try when it comes to painting is working from a smaller colour pallete. Pick one base colour to work from, a couple of mid tones, 1 or 2 highlights and a shadow and then blend them together. Nebezial has an awesome tutorial thread on CGTalk which has a nice blender setting guide for photoshop and it can be found here.
Hope that helps you out
rock n' roll mcdonalds!
mah lil' sketchbook
I have been really stressed out doing college apps and the like, this is the first time I have really had time to update. This is mostly artwork going in my AP portfolio or just fun quick doodles.
Did this apple from a tutorial here somewhere...pretty proud of it, havent done too many photoshop peices, and I was HATING the mouse..huffhuff
Abstract peice, kinda just had fun making it really thick, very fun to touch.
great stuff! all of it, I really like your abstractm it shows that you have some knowledge of colors... I like your apple, worked out really well
THought I might as well put this up here, did it for the all girls thunderdome...yey got one vote from someone out there! Pretty boring static pose, I was mostly trying to fight with photoshop and the rendering...
Well I did this fast before bed tonight because I have been in drawing withdrawls... I have been swamped with homework and work...boo...
yay, an update!
Hope they become more frequent post-workshop, saw a lot of good work in your book.
Girl's TD piece has lots of great elements, composition, design etc, but you were definitely struggling with the rendering. Main mistake Im seeing is that youre adding shadows with black and highlights with white. Did you see Manley's colour theory talk at the workshop? Would've helped a lot. Both the highlights and the shadows generally have a colour, using black and white makes it look muddy. Your more traditional (or from life) colour studies dont have this problem as much, but all of them could use stronger observation in colour choices.
Shadows are opposite in colour from the light, and light itself always has a hint of colour. Go outside in the sunlight and you'll notice blue-purplish shadows, especially on white surfaces, because the sunlight is a warmer tone. Its a bit harder to see, but the highlights are rarely white (except in really strong reflections) but is also a warmer, lighter, possibly also more saturated(bright) colour of the object.
An exercise to try is to paint a monochromatic sphere using the full colour spectrum (and a tiny bit of white, no black). Say you're making an orange sphere, try adding slightly more yellow and tiny bit of white for the light areas (and maybe a speck of almost pure white for the brightest reflection). For the shadows mix in small amounts of blue with the orange, to get a dull brown (getting green is a bit too much, but can still work) and you'll see that it looks more natural.
It goes much more complex than that of course, but thats a matter of looking around at how colours play and doing lots and lots of studies.
Finish the second sketch, it has potential. Maybe try twisting the shoulders and hips more in opposite directions to give more tension.