Check out my sketches, Help me please!
Check out my sketches, Help me please!
Last edited by RanGob; July 13th, 2005 at 05:14 PM.
K here are a few starts, let me know what you think please! Criticism only helps. I have not had any formal art classes or anything, just things I have picked up from how to books, comics, movies, videogames etc... I really would love your critiques. Thanks
K here are some character studies. Lemme know what ya think.
Here are a couple of shirt logos I did along with some other doodles
Lemme Know what you think, I could use the help
Just a couple sketches from the last day or two
And thats it for now, Maybe
I'd really love a critique even if it is a "Your stuff is Shit" critique, at least its a critique, I really want to get better.
Im planning to go to school for either animation, 3D animation, or game design. So if you have any advice on that subject as well, Input would be greatly appreciated. Thanks, and enjoy!
A cartoon of myself.
A sketch I did yesterday, went a littleover board on the Cross Hatching.
A little activity from a book, well half of it anyways.
Just some heads and a scribble
Sketches from last night. And a wall mural I did.
New Stuff, In case you wanna have a look and give me some advice
Cool designs !
If you have not yet, check out the loomis books, you can download them here
I think you lack some basic skills/knowledge, like proportions, anatomy, ... if you could add those to your current skills, it'd make a neat difference !
Right now it seems like you learned most from observing & practice (copying), but not so much from understanding, and therefor end up with sometimes cliché poses (comics) and sometimes very obvious (anatomy and other) mistakes in otherwise not so bad drawings.
The more you know, or can find out by thinking about it, the harder it'll become to make those mistakes (provided you spend the time fixing them untill you don't know what to fix anymore).
Keep it up !
WOW, someone posted!!
Thanks NightVision I really appreciate your advice!
A little activity from "Fun with a Pencil" by Loomis.
Hey there! I'm in no place to really crit, but I thought I'd throw my 2 cents in! That last page with all the heads is great, I love the variety you came up with, and they all look really good, they have lots of character to them. I notice you like to draw a lot of super-buff guys though, maybe try some other stuff? Maybe try sketching more from life or trying to draw girls ( non anime ), or maybe even some environments. Maybe study some anatomy too? That always helps... Anyway keep it up!
I too notice you draw a lot of funky characters. I'm glad you've found a subject you like, but you might want to try drawing from life. Once you know how to draw a realistic figure, you will achieve much more satisfying and dynamic comic-book characters. And who knows, you just might like drawing real life just as much if not more .
Here is a quick update, not much time.
More Fun with a Pencil excercises
You should really check out Loomis' figure drawing book. You seem to have gotten characters down, try moving on to realistic anatomy .
Ya, the fun with a pencil book is the 'beginner book', and you show you're more than ready to tackle the harder books (all the others, lol).
You got a nice sense of space & symmetry, it already showed in your earlier drawings, but definately in the latest posts.
Once you start studying realistic anatomy, it becomes a lot of fun to make your own stylistic choices (cartoony, comic book, manga, ...), you have to rely a lot less on replicating things you have (ever) copied, while new copies (drawing from reference/life) make a lot more sense and teach you way more than before (because you understand what the artist is doing, or what to look for in the model/still life, and so on).
For instance, the ideal face has equal space from chin to nose bottom, nose bottom to eyebrow and from there to hairline (and than half more to top of head). When drawing from model, you can check on the model how their face relates to these ideal measurements. When you draw cartoony, you can deform these (and other) proportions: more forehead, small chin/square chin, protruding brow, ... or in other words, what makes the character look 'smart', 'strong', 'cute', 'feminin', 'primitive' (caveman), ... ?
You start much more deforming masses (volumes) instead of memorizing 'looks'.
Enough of my rambling ... have fun drawing, heh !
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