Sketchbook: Phantasmagoria : Jason Snair's Sketchbook : Updated TODAY! - Page 6

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  1. #151
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    awesome work, your characters are getting really nice

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  3. #152
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    I'm liking how your painting these, but i'm not sure about the balance of the charectors, some of them look like the're about to fall over. If you are going to paint them it would be better to get the pose sorted first in thubnails or something. I think both loomis and bridgeman have good sections on finding the center of mass.
    But i do like what your doing. continue!

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  4. #153
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    Hazaeon: i actually just found the Loomis pdfs and I plan to print them up at work. Never heard of Bridgeman, thouh, i'll have to look him up. Poses are something that I've just recently started really working on. They've always been a strugle for me...at least coming up with simple, plain, standing ones. Thanks, though, for the comments. Highly appreciated.

    Quick_Sketch: Tip of the hat to you sir.

    designboot: As always Designboot, thanks.

    My Sketchbook :: Phantasmagoria
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  5. #154
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    it's snowing outside. i'm drawing inside. update for the day

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  6. #155
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    process painting.

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  7. #156
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  8. #157
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    whoah! this treeman is great! i love it!
    i whant a action toy with this guy!

    could you?1 could you?
    plissssssss

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  9. #158
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Hi, nice stuff, my only advice right now is to pick up an anatomy book or start observing the people around you and how other artists draw anatomy, cause your characters are really getting down because of the lack of anatomy knowledge here.. Otherwise beautiful work man , and keep it up!

~Dile

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  • #159
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    Dile_ I hear ya. Actually, in college, figure drawing was just about my favorite class. And while the stuff I drew in those classes was realistic, I think i've always tended to a more stylized approach...that it is...up until recently. I really wish there were some cheap good figure classes in Boston. I'd take them in a heartbeat. Any good book recommendations?

    designboot Really? Thanks man. Hmmm.

    DARAF: Thanks dude.

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  • #160
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    Hey Jason,

    Sorry about our failed sketch group meetings, hopefully we can get something organized soon. Starting this weekend I have a little vacation so let me know when you'd be free, I'll bring a bunch of my anatomy books to study from My teacher is holding figure classes on Sundays but you'll need to find a way to get to Somerville. I think it's walking distance from the Lechmere green line stop.

    ~ Stephen

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  • #161
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    Darkwolf: Yeah...we definitely need to get that sketch group going again. Things have been so hectic this winter.

    Here's the final (well, most likely the final) version of the Tree King:
    Added some moss, painted the face, redid his back leg and made it more stump like.

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  • #162
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    just a self portrait for the day.

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  • #163
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    last SP looks great, very expressive, i really like it.Enviroments are a bit messy from waht i see, but concepts and figures look really good.I especcially liked the progession with the knight character...keep this up and posted, update more!

    ciao

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  • #164
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    haha love the selfie there. i always enjoy it when people actually look like they had fun drawing themselves. and it finally came to me that your tree king is reminiscent of a carlos huante monster with bark! diff styles of course great designs mate!
    cheers
    timmy

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  • #165
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    The character sketches are cool, and it's intresting to see the development of the characters. I have to agree with Gnoll concerning the enviros, I think they're a bit messy. But what the heck perfection through practice, eh? Keep posting!

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  • #166
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    Wasker Yeah...I've got to get going on doing more enviros...I love doing them...I just always do something else instead. Practice.

    mrgrumble Thanks man. Huante is a favorite. I got one of his books on Monsters.

    TheGnoll Thanks bud. Update more? I'll try harder.

    Here's a small update for the day:

    The Tin Man: Sketch

    I decided to redesign the Tinman from Oz. I don't know if he was ever considered a robot, but I figured he's made of tin, needs oil...that's close enough. So I really pushed the twisted part of it. My idea is that in the future the oil industry employs these man-machine-bots. Essentially just large machines with human heads, that drill, use the heavy equipment and get dirty. I figure that it's also an extremely dangerous job and so they use the machines, instead of regular humans for security purposes. My concept was to show that this was a grulling job, and the humans are essentially just morphed right into the machinery...and I really wanted to show the "heart" area as missing...so that's the reason why I opted for the doughnut shaped chest.


    Just a first sketch. I may change some things. I need to add more smoke stacks i think.

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  • #167
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    good stuff, and some serious improvements are showing - & I really like your more playful pieces/ways

    SB. p31 updated 25.04.2012.
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  • #168
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    Dan Liimatta: Thanks man. Glad to hear that you think I'm improving.

    Started painting the tin-man one.

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  • #169
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    Great SB you got here ! Me too, notices a great deal of improvement in your work. Keep posting.

    MY SKETCHBOOK
    "I am always doing that which I can not do, in order that I may learn how to do it." : Pablo Picasso
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  • #170
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    those colors.....so elegant and strong on that one! reminds me of great gold foiling. really nice sense of light being develloped as well. keep at it mate, cant wait to see this one finished
    timmy

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  • #171
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    @work Thanks for checking my stuff out.

    mrgrumble Glad you like the colors. Here's the final update; I painted in the details and scuffed him up a bit. I feel like I cheated though. The smoke was made by use the water and blur blending tool...and I was always taught the those little blender thingys were a cheat. Shrugs.

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  • #172
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    I like the design of this last one! You should polish this one! watch out for the perspective on that shoulder though on the right one. Keep sketching and figuring things out. That's the adventure of drawing, right? Holla!

    B

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  • #173
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    yea i agree why don't you polish it up, it looks unfinished, unless that was your intention

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  • #174
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    Very nice concept the last one!
    Ciao

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  • #175
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    Beelow, 2kre8, & Dreamworker: Hmm. Wow. Thanks guys. You know what...I think I will finish it. Glad to see you guys dug it.

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  • #176
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    usign tools in ways that suit the way you work is no cheating imho.Very cool work on the tin man so far man, i'dlove to see this one finished.

    ciao

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  • #177
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    TheGnoll: Thanks man.

    I still plan on finishing up that tinman concept, but today I decided to redo the one from above of the two trees with the two birds. I just wasn't feeling it at all. It was feeling blah to me. So I redid the whole thing. I've been looking at James Jean a lot lately and you can probably see the influence. I'm still working on it..just need to get some reference of the hands and the bird...and then finish up with details.

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  • #178
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    Finished the one above.

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  • #179
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    ho! that does have a james jean feel to it, but i think it still remains quite a Snair vision one thing that i find really gives james his unqiue 'look' is his great mix of media. alot of pen and ink with acrylic on top and layers of washes...if your trying for that jean-iness perhaps you could try that instead of straight digital? dont havet o at all mate, cuz i think its lookin mighty fine as is
    cheers!
    timmy

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  • #180
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    good stuff again - a idea would perhaps be to fully render one object in the latest piece, like the bird - or go further with the branches. Anyway good going.

    SB. p31 updated 25.04.2012.
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