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  1. #316
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    This last one is lovely, has a great feeling to it! Keep posting!
    SKETCHBOOK




    Sinister Six Sketch Group
    Since 2003, sorta.
    Cookiedough Fooxoo Hyver Wolfje character


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  3. #317
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    Thanks alot for your encouragements guys and girls! a little something to make sure that im not doing schoolwork/revision.

    im trying to play more with textures.. tried something a little funky with the sky perspective aswell...

    PHATandy's old dead sketchbook. Dont bother reading.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  4. #318
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    Did a little work on it.. just playing around with colour and texture and shit still...
    out of all i really like the last one here, nice colours and texture seems good i guess..

    PHATandy's old dead sketchbook. Dont bother reading.

    PHATandy's old dead sketchbook. Dont bother reading.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  5. #319
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    Second one is definitely stronger, warmer tones give more life to the pic and good contrast to the grass!
    Nikola Odic
    sketchbook
    site
    you got them purty lips, boy

  6. #320
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    thanks socks.

    PHATandy's old dead sketchbook. Dont bother reading.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  7. #321
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    Damn dude, thats looking great! Is it from life?
    On second look Im seeins some smaller perspective issues, but the overal impact looks great!
    Nikola Odic
    sketchbook
    site
    you got them purty lips, boy

  8. #322
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    Yeh i draw it from life so I was right sort of down at the bottom , quite close to it.. so judging perspective was damn hard. To be more accurate i would have to done really steep perspective and bent it etc to give that really tall look, it was really tough.
    I draw it all without rulers etc straiht in my sketchbook so was it was real tough perspective wise.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  9. #323
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    Just a play around with colour.

    PHATandy's old dead sketchbook. Dont bother reading.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  10. #324
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    wow nicely done on that simple colour scheme, it really suits it, im impressed!

  11. #325
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    That house is nice. Cold is right, it is very fitting being so simple.

  12. #326
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    Nice mood there, maybe some warms/lights from inside the house, there is a fireplace or something after all. Could add to the mood to have like only one window lit, add to a story behind it all.
    Nikola Odic
    sketchbook
    site
    you got them purty lips, boy

  13. #327
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    thanks guys been busy trying to work and all that shit, so i pulled this out for just the moment, gonna try and do more even if it kills. Im gonna have more churches and buildings etc since its for my school project so... more to come.

    The head is fOOked.

    PHATandy's old dead sketchbook. Dont bother reading.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  14. #328
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    cool house man....

  15. #329
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    some totally random shit... was almost just scribbling on PS while talking to my mates.

    oh well.. might turn it around tomorrow.

    PHATandy's old dead sketchbook. Dont bother reading.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  16. #330
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    Hey Andy,
    Your thread shows constant improvement...... I dig your line studies.....nice to see some envo's here. IMO I tend to tighten up when i've spent time on good line quality........try sketching in black and white when you know you're going to paint it like TYRANX SHOWS HERE skip down through all his badass stuff :] and go to the March
    31st post. Also check out HYDROPIX....he's up @ Ubisoft. Don't be afriad to start a piece abstractly and see the form within that.....try it with creatures since they are an "anything goes" genre.

    keep up the good work and thanks for the ass patting



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    Last edited by staceydiana; April 10th, 2006 at 11:48 AM.

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