Sketchbook: Faust's Relaxation Exercises - Page 34

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  1. #991
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    LOLLLLLLLLLLLL the pillow expressions!!!!!
    the speed values are great!
    what does yagorzh-etc in cyrillic mean?

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  3. #992
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    Hey Faust, thanks for the encouraging rant! No really, it was a great read. I always carry my moleskine with me (although it's now mainly filled with archit.stuff :/), but I have to be hard-working to find time for myself and my own art. I just sort of forgot it, but your post reminded me again. So thanks

    As for your art! Your pencil line is becoming so nice. Really like the lines in that kinky head-torso gal! And the impersonated pillow is ingenious, it reminds me of the Carpet in Aladdin. It's amazing how the animator managed to convey so much character and life to a...well, rug :p Just a heads-up if you wanted to study that further! The evil one cracked me up, haha.

    But hey, if you do so much "shit", why don't you post it here? You shouldn't censor your SB, put aaall in, no matter how shitty your art may be! :p Although I really doubt that yours is, but that's beside my point. Just don't be shy

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  4. #993
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    I can't disagree with your rant at all!
    You actually motivated me well before that though to continue to do pieces. I've been sucked dry this semester of school because of large-scale projects. But I've made it a goal now-a-days to draw before I'm even allowed to eat lol. You could almost say that I've enslaved myself to art lol!
    It's really refreshing and fun though. I've been just drawing and drawing the last two days.
    Maybe it was the lack of inspiration or finally seeing where my goals are on a much more real sense. But rants like that put it back into perspective that it really is all about *you* as an artist.
    If you don't find art fun, then stop doing it. It's just as simple as that...

    Anyway... you'll catch me going off on my own rant, and I don't want to monopolize your sketchbook.

    Back on subject, critiques:

    Those pillow pieces are interesting, but sometimes I get lost in the details. Try to continue to keep it simple on those and just focus on them being contour drawings rather than fancy shaded pieces... Either way, the detail is nice, and I can see the reason to do those, because you will gain perspective of how cloth really falls.

    I wth'd at that torso-torso It was pretty crazy... you should keep going with that one lol!

    Your pieces above that (the black and white paint studies) are pretty damn nice, albeit smudgy at times.

    And I'm also particularily fond of the hair on the right girl in the fashion police picture. Although the rest of the picture could definitely use another go-over.

    I don't know why... but for some reason that 'Jimmy fell into the well' one was hilarious to me!

    Anyway, as always, keep it up!

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  5. #994
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    ah, hear ye an artclass rant ^^
    thanks for stopping by the sb ring; it does need more love
    ah the pillows are great. most definitely.

    >>SKETCHBOOK. you'll visit me. I'll visit you, we'll have a tea party. with arts and shit. it'll be dreamy. stop by.
    >>mah tumbr
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  6. #995
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    @Meissner: Thanks man, perhaps he's just a farmer?

    @Leo Ki: Yo great to see you man Well it's written wrong, there has to be a soft-sign at the end of the word. It means "I'm proud" which I thought would be fitting because of the rant above

    @AsaB: Hehe, you're really easily inspired About my crap-drawings, I only post shit that is at least a tad bit presentable or interesting style or structure-wise so maybe someone gets something out of it. Got enough stuff so that I can choose And the drawings from the academy are too big to scan. Not that I take them home, they immediately end in the garbage after class.

    @ Matte_Art: Great to hear you are woring it, chase those dreams man! Disagree about the pillow, though. I don't intend to simplify everything to Disney-level, I really wanted to make a solid drapery/hatching study. The associations are to get the design straight, to look at details and simplify accordingly. When you give every subject a personality of some sorts, you will overcome the pure "function"-look where you end up drawing a generic pillow, apple, screwdrive, whatever. Makes you think more and keeps you in the here and now. Drawing is abstract enough as it is.

    @ashess: hey don't feel down because of your SB! Everyone has to start somewhere, look at LiamCs one, he was in his mid 30s when he started his scetchbook here. Everytime someone said he envied him and his skill he replied he's over 30 and unemployed, nothing to be jealous off, haha! Most inspiring thread here imho.

    Anyhoot just showing what I do with my kneated erasor when I'm not doing anything else.

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  8. #996
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    YAAAAAAAY FOR CUBES!!!!

    but the closese edge should probably be the sharpest, no? or was that on purpose for more aesthetic reasons? stay grinding, buddy!

    -A

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  9. #997
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    @Purb: hehe, you're right, I don't ever do thing for aesthetical reasons, only out of laziness, haha! I'm doing those cubes to train my 3D-sense. Still am in the process of working out what I really want to do here.

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    Last edited by ~Faust~; December 12th, 2008 at 07:40 PM. Reason: That rant is not really for me to make. Deleted it.
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  11. #998
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    Hey Faust, nice new entries here, especially like the last one, the color-intensity kinda reminds me of the very moody paintings of Rembrandt.
    Btw. I finally loaded up a sketchbook now, too, hope I'm able to update more often in the near future ...
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  12. #999
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    I like the girl with thin line.. thingys floating around her and the last painting looks like a master copy, i'm assuming it's not though, right? Looks lovely anyhow.

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  13. #1000
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    @lord_regenschirm: hey man, glad to read ya again! I'll be in Berlin in January, would be cool to have a scetchmeet or something That last picture is indeed a Rembrandt-study. What makes you think I could pull up a composition like that on my own? @_@

    @Imaginary: Same question, haha! The girl is refless though Thanks for stopping by!

    Today I did my share of stickfigures.

    EDIT: WOAH, 1000 Gestures on my 1000th post, didn't notice that, EPIC! HAHAHAHA

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  15. #1001
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    Them's a cool 1000 gestures my friend.

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  16. #1002
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    Thanks, walnut!

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  18. #1003
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    Do you ever sleep?!
    You are a machine man. Pumping these pages out like a mad virgin sperm donor. Nice faces, nice bodies. Just keep doing what you are doing. It would be cool to see some environments!

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  19. #1004
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    I didn't come here since august, and you've made big improvment ! Wow, nice 1000 bitches !! It's crazy to see a bit of improvment at almost every gesture drawing from your 1000 poses ! Your portraits also looks nice ! Keep it up dude Wana see more digital stuff

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  20. #1005
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    Nice nice nice! The paintings and studies are really good! On some of the faces and figures you're losing a bit of the solid feeling you've been hitting recently. The bottom right face in scan721 is really solid and in comparison scan722 is flattened. The last two charcoal pieces have a really nice feel to them too. You're growing in leaps and bounds man! Good job

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  21. #1006
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    1000 gestures? You maniac!!! .
    Love that last charcoal pic. You got good form with just few simple shapes.

    http://conceptart.org/forums/attachm...1&d=1229124454 - I think you could push this one to finished level and put in some portfolio. It just needs more hue variety, stronger value contrast and better use of space (either crop or add something around the character).

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  22. #1007
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    @ Fraz: Machine? Nah, man I'm really not doing that much. Agree on the environments, tough. Gotta get me some perspective first, though, but I'm orking on it! Piles of perfect cubes lying around in my room lol

    @ Walid D: Thanks man! Did a digital piece today but deleted the file . Well practice is practice, right?

    @zhonked: Hmm I'm still trying to figure out how much scetchiness works and when the rendering becomes a pain in the ass. Testing out the boders, y'know? Also, I just recently decided to go all plains and stuff with my scetches. Been fcusing more on lines the past weeks, to no avail. Thanks for dropping by, man!

    @Farvus: Thanks man! Those 1000 Gestures where a great experience, espescially the part where I painted 8.3 hours straight (Well, I made a break of 1 hour inbetween ) and saw how it is, since the end-oint was clearly defined as well as the time it would cost, since they all where 30-second poses.
    About the digital, great idea! I was quite happy with how the scetch came out, wanted to make minimalistic everything, tone, color, whatever and I got to quite a neat narrative. kind of represents how I feel about my path right now.

    On a side-note, I just decided that I want to pursue the path of a concept-artist. The main reason I was doubting nd not sure what to do was because I was under the impression that robots and shit where really not the kind of things that find recognition or something. Seeing that the galleries here and all those artsy fartsy fine-artists are a bunch of pretentious cow-painters, put me quite into perspective as to what can be done. Also I want to be able to sustain myself doing the art that I love and not painting some fucking cows or goats or whatever strikes the fancy here next for an udience that will die out when I reach my 40s. Time to leave the mainstream-galleries and museums behind, there is nothing for me. I just know what to do now and how to do it. I don't give a shit about fame or money, I want to learn how to make those beautiful dreams alive that make up my childhood and helped me through my teens. I know I don't have a bit of natural born talent, hell I can't even imagine anything, visual library = zero. But I know that I can be a top designer, using the skills and the perceptions that I have and obtain the knowledge that I need.

    Mark my words, You will all have heard of me by the end of the next 5-6 years.

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  23. #1008
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    Long time no see mate but the gestures are epic
    Really nice sketchy quality
    Are they ink or digital? I would guess digital...
    but very nice linework
    the graphite is effective too
    You have improved in my absence Two thumbs up faust
    -=jedi=-

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  24. #1009
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    if we're reading your thread, haven't we al-READY heard of you? nice tones in life drawing.

    -A

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  25. #1010
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    Hey. That's pretty surprising decision. So far your art looked to me like the mix of fine art and illustration. Reminded me of something maybe in James Jean vibe. Starting to follow concept art is almost 180 degrees turn but at least you know where you're going now. I think many of your imagination stuff suffered a lot from not knowing where you want to push it. It will be much easier to progress with clearer goals. In this field by drawing robots you might not get recognition but:
    a) it will be slightly different if you create really cool robots .
    b) it's fun if you like sci-fi
    The only thing I can't imagine about this whole stuff is being really old guy and designing games. Still there are many middle-aged concept artists who push the boundaries of what's possible so maybe it's not that bad.

    And if you don't know where to start, you can always relate to pupular culture. Far before being member of this community I used to draw some stuff from my favourite computer games. Back then I didn't know there is something like concept artist and it could be true beacause game industry wasn't developed to the level where game development team has such specialisations. However doodling those marines in power armour from "Ufo: Enemy unkown" or space station from "Frontier: Elite II" gave me some good start .

    Now when it comes to visual library and inspiration. I think you should try doing more imagination stuff based on some written description. For example community activities or DSG topics (you can even try the old ones just for yourself). It's beacause very often overly simlified designs are not just matter of conscious decision but beacause you can't really think of anything to add. With previously determined elements of the picture you're forced to find some new solutions. For example what does make him look weak or strong? What does make this place scary?..etc. You can also learn a lot about characteristic traits of object, character, creature by combining different things. Like how would look a hybrid of human and crocodile or how would spaceship look like if you give it shark's silhouette. I believe playing with these type of things can really expand your visual language.

    I dig this architecture sketch and your boxes are already very good. I would practice more drawing curves, ellipses and more complex geometric shapes.

    Cheers

    Last edited by Farvus; December 16th, 2008 at 01:04 PM.
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  27. #1011
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    @ jedininjaman: Indeed long time, man! Glad you stopped my again in my jolly thread You were doing very good, I hope you update again soon with new work of yours

    @purb36: Haha, yeah you got the catch Well, you know being all motivational talk and stuff, shouldn't take it too literally

    @Farvus: I see what you mean. I guess since you are still the design-nerd and we share pretty different viewpoints on creating I understand that you must be a bit confused about this. But see it this way, for me, making art still has the goal to evoke emotion, to entrance, to enlighten, to confuse or to entertain. And seeing the Metropolis anime today made my decision final. I want to be able to create those worlds, to build up the sheer beauty of things just as well as witnessing the interesting things around us. I was a coder for UT-mods for a while and really enjoyed the process of making games, to build up all that stuff from scratch and to manipulate it to my whim :evil: . What I want to say is, the art of those moveis and comics, and games inspire me more than the cows I see in galleries here. I know that Groningen is the province but honestly, I don't feel enchanted by the other modern galleries either, be it in Berlin and the like. As much as I see the merit of having to crunch big philosophical theories the artists made about their life (If there's any such thing behind their art) it is not for me. I don't give a fuck about a guy I don't know that painted a picture I don't understand. Why should I be busy learning to apprecheate his art? Things that strike me are beauty, complexity and harmony of design, composition and craftsmanship. All this is handled best and the most easily available in the commercial art sector as far as I've seen it. That's why I'm going for it. Concept-artist in itself is a great profession, because it is not only about illustration and storytelling, but also about design-principles, formlanguage and the like, more than, take medical illustration. Doesn't mean I'm not going for gigs that sound interesting and pay well but are not concept-art . It's just my direction right now, training myself besides the traditional techniques at the acaddemy. Master Perspective, principles of design and symmetry, then going for the weeklies, beginning with the Industrial Design challenges. It's going to be hard, but that's the fun part about it

    Anyways, today bleh day, tomorrow is big review for the semester, where we get told what we did wrong and where to improve, while the future teachers from the next year are listening . We'll see how that goes...

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  29. #1012
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    Nice studies and I enjoyed reading your decision. I wanna see some of these robots though! haha
    Your faces are improving dramatically. Keep up the hard work.

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  30. #1013
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    hey man really like your recent stuff, good life drawings, and the painting is pretty great as well. Keep i up ^-^

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  31. #1014
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    I see. You make it sound though like from design-nerd point of view drawing has to be purely technical and cold. Evoking emotion, enlightenig, confusing or entertaining are always my goals when I create art beacause these are important elements in concept art or illustration. I just focus more on technical subjects beacause it seems to be my stronger side. Maybe some game prop design itself won't allow much for enlightment but it will always be smaller part of something bigger like entertaining game or movie. This is when working as a part of a team gives you such chance. It happens very often that after seeing very inspiring movie I think to myself "I wish I could contribute to that even if it was designing small thing that appears blurred in the background for few seconds" . The last such moment was coincidetly also anime. I got interested in "Planetes" mainly beacause I saw some great designs in it. However after few episodes it turned out it also has fantastic characters that feel like real people and many moments that touched me personally. Even though sci-fi is considered to be immature by majority, that story said more about life than many adult oriented movies.

    Anyway, I'm looking forward to see some great (evoking emotion, enlightenig, confusing, entertaining) designs/illustrations from you and good luck with big review .

    Pencil sketches are coming out nicely. Just give more detail and variation to your environments. Maybe try more often slapping some overlay texture to your stuff to add some more subtle grain and loose the digital look. I think Gimp can allow for that.

    Cheers.

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  32. #1015
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    @Fraz: Thanks man! I wanna see those robots too! Thanks for stopping by, be patent, right now it's still the basic traditional art stuff I'm trying to digest.

    @My57: Wow, cheers bro! I also like doing those life-drawing scetches!

    @Farvus: Thanks dude, you know I love ya Anyways, I'm kind of semi-conscious/drunk right now so I'll refrain from making a long rant! maybe tomorrow hehe. Anyways, glad to have you helping me here, I can need all the help from design- and tech- focussed people I can get. I know if you wouldn't love sci-fi concepts and if they wouldn't evoke emotions you wouldn't do them as well. Anyways...


    well, got up early, went to the review, was not trashed as much as I hoped, although I really tried to show random and mediocre drawings from the first months hehe. Anyways, after spending the whole day listening to the rants of my teachers I went out with some buddies from the academy and got drunk. Then went home painted a bit more and now I kind of not find my scetchbook after tossing it around. I'll do some pencils tomorrow with a clear head, life's good

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  33. #1016
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    Awesome to hear that man!! It's important to know where you want to go. Now do it, I'm sure you can

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  34. #1017
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    You are craaaazy!
    Argh I feel lazy lazy lazy lazy now!

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  35. #1018
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    That´s a nice body of work you show there. The 1000 gestures are rad.
    Very consistent studies. I just looked at the pictures and just peeked at the
    comments. I didn´t know Groningen has an art/drawing school. I just spend
    the weekend at friends at the ORKZ. I´ll be back in February. You up for a round of double sketchiness?

    A tutor once said to me: "Let your mind go!" and it didn´t come back.

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  36. #1019
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    @algenpfleger: Thanks man, very nice to hear that from you. Right now I'm feeling that I'm the only one who really believes that I can mke it on my own, but of course I know that's stupid. Since all people thinking I'm not meant to rock are stupid. And not all people are stupid, right?

    @Clochette: Ahaha, no you're awesomeawesomeawesome! When I am half at the level you are I'll take some time out haha!

    @bbwolf: Cheers buddy, but I don't really know what you are talking about @_@. And what is double-scetching? I'm up to anything as long as I keep control over my orifices!

    Today busy dayyy, learned a lot about cheese. Oh, and what is that with Biglu thanking my posts? Cheers man, glad you like it

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  38. #1020
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    Well, double sketching is meant as an invitation to meet and sketch and hang out when I get to Groningen in Feb 2009. If you´d be interested that is.

    The ORKZ is an old, formelry squated in hospital, now crazy living community in the Emmerstrat. I kinda figured that the name ORKZ is kinda self explanatory to somebody living in Groningen.

    Got it now?

    A tutor once said to me: "Let your mind go!" and it didn´t come back.

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