Art: thief

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Thread: thief

  1. #1
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    thief



    Hope you like my thief.

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  3. #2
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    Everything is very flat. I would work more on creating form with your shadows and highlights.

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  4. #3
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    Quote Originally Posted by jfwalls
    Everything is very flat. I would work more on creating form with your shadows and highlights.
    Totally. If you create for depth / texture with my pic with your colors, it could be a fantastic pic. I love the moon.

    * Help a CA artist! Visit the Constructive Critique section! *


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  5. #4
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    The bright spot on the left is competing for attention as the focus and since it's sharper with more interest, it's winning (I'm assuming it's a texture with lighting effect). Using Photoshop filters rarely fits in where someone has drawn something by hand. There's a neat, cold aura about it, but entirely soulless. And you may not have been using the burn tool, but it looks like you have. There is no color in those shadows (and thus no life). Study some lighting and shadow tutorials in that section. They're pretty cool.

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  6. #5
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    The skin tone is too monotoned. It may be better to use blue tint for the shading instead of dark brown. (and I think that's why dogfood think it looks like dodged). The shading is also too soft and blurry. You may want to sharpen up some area of the shadings.

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  7. #6
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    I'd have to agree. I think the main problem is the face. You started to emphasize lighting with the background, sword, ect., but then when you reach the face, which seems to be the main focus of this piece, you wanting the viewer to know who this thief is, the viewer get a flat, almost generic face. Make so that we know exactly who your character is. Give him or her features that makes them a distinguishable character. And then develop that character with proper skin tone, lighting and details. And with skintone, there is more that you have to pay attention too (there are blues and greens and reds in your skin tone.) Use refernce to see what I'm talking about if your confused.

    - Mr. V's

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  8. #7
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    it seems that pupil of left eye is too high... din't it?
    ...or by anyway - eyes are different by form...?! ..better left to be a little more narrow ?!

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  9. #8
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    I make some changes on my thief. C&C's please

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  10. #9
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    town behind on background makes pic more realistic

    ...but the light in the middle of forehead of nowhere?!...it seems unnessesary?!...

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  11. #10
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    better

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  12. #11
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    better,but the mouth still looks like painted on-totally flat.also i'd generally suggest making her lower face bigger(beginning downwards from his nose).also consider that you have two lightsources now,and the moon shows only on the wall-there should be more highlights from it.
    don't give up!

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    lighting! design! perspective! proportion!
    And (self)motivation is still everything.
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  13. #12
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    Better, but I agree with Carnifex, the lips look a little too flat.

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