Results 1 to 12 of 12
May 26th, 2005 #1
Hope you like my thief.
Hide this ad by registering as a memberMay 26th, 2005 #2
Everything is very flat. I would work more on creating form with your shadows and highlights.
May 26th, 2005 #3Originally Posted by jfwalls
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May 26th, 2005 #4
The bright spot on the left is competing for attention as the focus and since it's sharper with more interest, it's winning (I'm assuming it's a texture with lighting effect). Using Photoshop filters rarely fits in where someone has drawn something by hand. There's a neat, cold aura about it, but entirely soulless. And you may not have been using the burn tool, but it looks like you have. There is no color in those shadows (and thus no life). Study some lighting and shadow tutorials in that section. They're pretty cool.
May 26th, 2005 #5
The skin tone is too monotoned. It may be better to use blue tint for the shading instead of dark brown. (and I think that's why dogfood think it looks like dodged). The shading is also too soft and blurry. You may want to sharpen up some area of the shadings.
May 26th, 2005 #6
I'd have to agree. I think the main problem is the face. You started to emphasize lighting with the background, sword, ect., but then when you reach the face, which seems to be the main focus of this piece, you wanting the viewer to know who this thief is, the viewer get a flat, almost generic face. Make so that we know exactly who your character is. Give him or her features that makes them a distinguishable character. And then develop that character with proper skin tone, lighting and details. And with skintone, there is more that you have to pay attention too (there are blues and greens and reds in your skin tone.) Use refernce to see what I'm talking about if your confused.
- Mr. V's
May 26th, 2005 #7
May 30th, 2005 #8
I make some changes on my thief. C&C's please
May 30th, 2005 #9
May 30th, 2005 #10
May 30th, 2005 #11
better,but the mouth still looks like painted on-totally flat.also i'd generally suggest making her lower face bigger(beginning downwards from his nose).also consider that you have two lightsources now,and the moon shows only on the wall-there should be more highlights from it.
don't give up!
May 31st, 2005 #12
Better, but I agree with Carnifex, the lips look a little too flat.