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Thread: +more work+ s 8/22
June 28th, 2006 #248
Hide this ad by registering as a memberJune 29th, 2006 #249
Muchthanx for the comments in my sb. Got some great stuff here dude, liking your line in the first and your play on shapes with the silhouettes. First portrait is my favourite - really captured a feel for her personality. reminds me of Christine from The Phantom of the Opera movie. great work, dude, keep'em coming.
June 30th, 2006 #250
these last ones are awesome, you are really showing progress, and thats
wonderfull! Can c that ur trying to push the values a bit more in those
portraits, same do i have to do with my paintings. And yeah, i want to c
more photoshop paintings from you in the nearest future dude then i
dont mean paintings of old ladies in wheel chairs, im talking about badass
beasts and monsters, awesome scenes and that kinda stuff nhaa... im
just kidding i guess, do what u feel comfortable with dude! Anyway,
hopefully there will be some updates now the coming days, so i will stay
June 30th, 2006 #251
Nice stuff man. I really like the values in the portraits, your gonna have to give me some tips on shading . Also, I'm still liking the silhouettes. These seem much improved over the ones in the group SB, I'd have to say cleaner.
Originally Posted by Julianna
June 30th, 2006 #252
July 1st, 2006 #253
Recursive_End:Thanks for the crit man, will work on that on my next portraits.
darkchild:Thanks man, will be checking out you sb also
Andy P:Thanks for the feeback man, will work on those things in future portraits.
demented:np man, your work just keep getting better and better, thanks for stopping in.
Wolfbane:it will be done Kjartan, you will be seeing more enviorments and creatures, thats for sure
Derram: of course man, I will be glad to give you tips on shading, my shading technique still needs a of work, the goal you want when shading is to unify the object of character your rendering so it looks correct to the eye. Definitly look at alot of peoples sb here, many have really intersting techniques that work really well.
Ksama:thanks man, glad you like the sculptures, cool I do mor anatomy studies also , thanks for stopping in.
Well here are the siliouettes that I did a few days back, and some creatures that have been designed around them.
this one was created from #9 on the first page
This one from #13 from the first page
and this one from #15 on the second page
July 1st, 2006 #254
- Join Date
- Mar 2006
- Thanked 1,221 Times in 625 Posts
Wow, the last one (the only one I didnt seen before)
is amazing , im really loving the concept, and you should really try it out
in Photoshope Darktwin! I like the organic / tech feeling I get from it!
like as if it was metallic, but still a creature! great one!
Keep produce those concepts, they are very inspirational!
July 1st, 2006 #255Registered User
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- Mar 2006
- Thanked 1 Time in 1 Post
July 1st, 2006 #256
dude that's awesome. the play on shape has really resulted in some awesome forms and designs. shading is nice and solid, lines are flowing well, describing alot on their own. think i should definitely also give this a try - this excercise rocks. killer works dude, post more.
July 2nd, 2006 #257
Dile: Thanks Dile
demented: Yeah I'm glad you like, yeah I would suggest everyone try this exercise out, it can only help. .
ok now here is a study of my head drawing professor, Zhao Ming Wu, he's simply amazing, Although the drawing was done in using charcoal, Vine, I studied his piece and technique using graphite. I spent about 2 hrs working on this.
check out my professors site here
July 2nd, 2006 #258
July 2nd, 2006 #259
wow, what a wonderful portrait. i'm so seriously impressed here! great reduced shading and a wondeful expression. had a look at your professor's site and that's just amazing... man, i'm so looking forward to see what's next from you. cheers,
July 2nd, 2006 #260
hey man, really nice sketchbook.
love the latest heads, really nice rendering.
Keep up the hard work
edit/Shit, your teacher is a B A D A S S. Hope you're learning tons
Last edited by Diego; July 2nd, 2006 at 03:57 AM.