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  1. #241
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    Oct 2004
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    Hey guys just letting you know that I'm heading out of town to the east coast for my uncles wedding. Won't be back until late tuesday night. Will have work to post when I get back.

    Thanks for the crit guys especially you faust, man you are correct with a lot of things, I'm actually decent at drawing folds, just trying different things, cough and being lazy cough, faces are a challenge for me, going to slow down and post more quality ones. Thanks again guys for your crits. see you when I get back


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  3. #242
    Join Date
    Oct 2004
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    Dile: thanks man, grats on the 4 stars man, keep working hard,

    Faust: Man I don't know what to say, I really appreciate you taking the time to critique my work, its really good to get a reality check from others, especially from the a ssg, thanks man, I'm really motivated now, you keep working hard also.

    WhiteC: Thanks for the tip man, I'm definitly going to be working on my tonal values.

    Bloodbane: Thanks for stopping in man, very much appreciate it, yeah I'm need to work on my values. Thanks for the feedback man, will return the favor.

    OK its been awhile since I've updated, the trip to Virginia was cool, got to see my parents and relatives on my dads side of the family. It was good to get away from the computer for awhile. I've been back for a little while, my summer class has started, I'm taking a head drawing class, (Damn do I need it). The cool thing is the class has only 5 people including myself, so the instructor should be giving us more feedback. Thrusday was my first day of class, it kicked my ass. We worked specifically on features of the face, (nose, eyes, mouth, forhead) working on trying to see the planes on the face, breaking it down to the basics. I'm understanding the concepts, but man its definitly work. I'm going to work my ass off to get as much out of this class as I possibly can.

    First few pages are creature doodles I randomly put on paper, following the marker sillouette creatures, that was a fun exerscise going to be doing a lot more of those. Then some ok portraits trying to apply some of what I learned class.




    +more work+  s  8/22

    +more work+  s  8/22

    +more work+  s  8/22

    +more work+  s  8/22

    +more work+  s  8/22

    +more work+  s  8/22

    +more work+  s  8/22

  4. #243
    Join Date
    Dec 2005
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    bonn, germany
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    wow, great update!
    love the portraits, they look lovely and show so much improvement, compared to the ones to did before. hope you enjoy your class, you really made me envious, i want something like that, too. looking forward to see your progress! cheers,

    stine

  5. #244
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    Aug 2005
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    These are looking great. the thumbnails show a good variety of shapes.
    the portraits are great looking also. But try to add some values in the eye socket. Especially for the third one, looking at the shadow under her nose.
    The last one is looking great =)
    Keep it up !

  6. #245
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Hey, thanks Darktwin!
I must say that I strongly like your latest portrait!!
I second what recrusive_end told you! but Still its a big improvement!
you managed to erease alot of problems that Faust told you about !!

  • #246
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    May 2005
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    Hey, I haven't visited your SB in a long time. Sorry about that but I see you have improved greatly. Those last portraits are amazing. Very nice contrasts! Keep up the great work.
    !darkchild!

    Feel free to checkout my work:
    darkchild's sketchbook

    Don't forget to visit the Critique Section!!

    * Help a CA artist! Visit the Constructive Critique section! *

  • #247
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    very nice portraits . cool rendering
    idelwise pirate my sketchbook


  • #248
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    Feb 2006
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    I'm from Richmond, Va!
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    Whoa, missed a lot of stuff on here. Great new portraits! I agree that the eye sockets/pupils could use a bit more consideration, also the mouths don't really need to be outlined like they are. But great work all in all, a lot of finesse goin on! Keep at it!

  • #249
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    Hey Darktwin

    Muchthanx for the comments in my sb. Got some great stuff here dude, liking your line in the first and your play on shapes with the silhouettes. First portrait is my favourite - really captured a feel for her personality. reminds me of Christine from The Phantom of the Opera movie. great work, dude, keep'em coming.

    cheers

    - d.

  • #250
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    Mar 2006
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    these last ones are awesome, you are really showing progress, and thats
    wonderfull! Can c that ur trying to push the values a bit more in those
    portraits, same do i have to do with my paintings. And yeah, i want to c
    more photoshop paintings from you in the nearest future dude then i
    dont mean paintings of old ladies in wheel chairs, im talking about badass
    beasts and monsters, awesome scenes and that kinda stuff nhaa... im
    just kidding i guess, do what u feel comfortable with dude! Anyway,
    hopefully there will be some updates now the coming days, so i will stay
    tuned

  • #251
    Join Date
    May 2006
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    Austin, Tx... ya'll
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    Nice stuff man. I really like the values in the portraits, your gonna have to give me some tips on shading . Also, I'm still liking the silhouettes. These seem much improved over the ones in the group SB, I'd have to say cleaner.
    Sketchbook

    Quote Originally Posted by Julianna
    Wow, I might as well have said "I am working on a book urging the beating to death of baby whales using the dead bodies of baby seals."

  • #252
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    Hey there! You're coming right along in here. I love that sculpture, amazing work. I'd like to see more torso studies like the ones on page 1 http://onajii.com/d_sketches/profile2.jpg Keep up the great work friend =)

  • #253
    Join Date
    Oct 2004
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    San Fransico, CA
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    Stine:Thanks Stine,

    Recursive_End:
    Thanks for the crit man, will work on that on my next portraits.

    Dile:Thanks man,

    darkchild:
    Thanks man, will be checking out you sb also

    guitarjames:thanks dude

    Andy P:Thanks for the feeback man, will work on those things in future portraits.

    demented:
    np man, your work just keep getting better and better, thanks for stopping in.

    Wolfbane:
    it will be done Kjartan, you will be seeing more enviorments and creatures, thats for sure

    Derram:
    of course man, I will be glad to give you tips on shading, my shading technique still needs a of work, the goal you want when shading is to unify the object of character your rendering so it looks correct to the eye. Definitly look at alot of peoples sb here, many have really intersting techniques that work really well.

    Ksama:thanks man, glad you like the sculptures, cool I do mor anatomy studies also , thanks for stopping in.

    Well here are the siliouettes that I did a few days back, and some creatures that have been designed around them.

    +more work+  s  8/22

    +more work+  s  8/22

    +more work+  s  8/22
    this one was created from #9 on the first page

    +more work+  s  8/22
    This one from #13 from the first page

    +more work+  s  8/22
    and this one from #15 on the second page

  • #254
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  • Wow, the last one (the only one I didnt seen before)
    is amazing , im really loving the concept, and you should really try it out
    in Photoshope Darktwin! I like the organic / tech feeling I get from it!
    like as if it was metallic, but still a creature! great one!
    Keep produce those concepts, they are very inspirational!



    ~Dile

  • #255
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    yea i like the last one also. your shading looks like it comes with ease. i like they way that you try to switch up your approach in each of your drawings. nice stuff man.
    SSG27, Suckas!
    "we blastin' off right now!"


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